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FESilencer

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  1. Now everything that were previously easily accessible, with an Aero snapped to half screen (1920x10180), put behind an extra menu (even 2 for some). I don't like it at all, I have to zoom out to 75% to get the menu items on the actual top bar even when there's plenty of room for them at 100%.
  2. I know. I wanted to do this myself to learn. However, I solved it (for anyone interested or have a similar problem): ScriptName aaAzuraStarHotkey Float fQuestDelayTime Short CurKey Short CurKey2 Short HotKey Array_var Items Ref Star Begin GameMode If (GetGameRestarted) Set fQuestDelayTime to 0.0334 Set HotKey to 12 PrintToConsole "Hotkey initialized: Azura's Star ( + )." Endif If ( CurKey && isKeyPressed2 CurKey ) Return Else Set CurKey to 0 EndIf If ( isKeyPressed2 HotKey && MenuMode != 1049 ) Set curKey to HotKey If ( Player.GetItemCount AzurasStar > 0 ) let Items := PlayerRef.GetInvRefsForItem AzurasStar let Star := Items[0] Star.EquipMe Else Message "You don't have Azura's Star." EndIf EndIf End Begin MenuMode 1049 If ( CurKey2 && isKeyPressed2 CurKey2 ) Return Else Set CurKey2 to 0 EndIf If ( isKeyPressed2 HotKey ) Set CurKey2 to HotKey ClickMenuButton "recharge_background\recharge_button_exit" 1049 EndIf End
  3. Just thought I'd give it a try. I needed to make space for other stuff in the normal hotkeys so I made the repair one and then I tried this, so now I want it to work because I'm invested in it and curious to see what's wrong.
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