-
Posts
45 -
Joined
-
Last visited
Nexus Mods Profile
About SJTheFire
Profile Fields
-
Country
None
-
Currently Playing
Fallout 4
SJTheFire's Achievements
Contributor (5/14)
1
Reputation
-
User Profile and Direct Messaging Improvements Beta
SJTheFire replied to JustThatKing's topic in Site Updates
I really like it! Definitely better. -
FO4 - Deleting Items and Navmesh
SJTheFire replied to SJTheFire's topic in Fallout 4's Creation Kit and Modders
Thank you! Xx I try, I have so many ideas that I want to put into fallout 4 so I am learning my way around the CK and can hopefully share my work here on the nexus once I finish it. The precombined stuff I need to figure out now lol! Thanks so much for your input, it is much appreciated. -
FO4 - Deleting Items and Navmesh
SJTheFire replied to SJTheFire's topic in Fallout 4's Creation Kit and Modders
So no matter what I do, I break precombines. Because I disabled all the vanilla stuff, added a new layer and added my stuff. How do I regenrate the precombines? Apologies if it sounds stupid but I am a greenhand xD Is it fine if I just disable them and edit my layer on top? I tested it and it works fine on my end. Since I have a beast PC it's difficult to see about the optimization part. -
FO4 - Deleting Items and Navmesh
SJTheFire replied to SJTheFire's topic in Fallout 4's Creation Kit and Modders
When I disabled all of the objects, do I just hide them when I edit the cell? Because if I nudge them it means I break the precombined meshes if I understand correctly. -
FO4 - Deleting Items and Navmesh
SJTheFire replied to SJTheFire's topic in Fallout 4's Creation Kit and Modders
This sounds like a headache. I will see what I can do about the delete/disable thing. You are super helpful. I will let you know how it goes xD -
FO4 - Deleting Items and Navmesh
SJTheFire replied to SJTheFire's topic in Fallout 4's Creation Kit and Modders
OH damn. So let's say I deleted everything... (which I did because I am an idiot) How do I undo it? I can use xedit right? Thanks for explaining navmesh! I am gonna try and implement it into my interior cell tonight. -
Hi guys, I have 2 problems at the moment that I would like some guidance with since I am a new mod author. Firstly I have deleted some things in an interior cell. It is deleted in my game and all like it should be, but when I disable and enable the mod again some things appear again. How do I fix this issue? The second issue I have is with Navmesh, I have no idea what it is or does or how I implement it. I looked on the wiki and I still don't really understand how to work with it. I apologize if these questions seem stupid, but like I said, I am relatively new to all of this. Thanks in advance :)
-
help me my character face and companion turn dark brown
SJTheFire replied to OgLoc3185's topic in Fallout 4's Discussion
I don't know how to fix the invisible issue, but the brown face should be an easy fix. https://www.nexusmods.com/fallout4/mods/31028 -
Looking to make Fallout 4 more beautiful over all.....
SJTheFire replied to VandalClark's topic in Fallout 4's Discussion
This is my favorite mod of all time. It changes all the seasons. https://www.nexusmods.com/fallout4/mods/5810 -
<3 Thanks for your support
-
I kind of already got a good story for this one (So I hope) And the VA can speak multiple languages so that's gonna be fun :D It's going to be a long and complex story too, so I hope people will enjoy it, this is going to take some work, perhaps a few months. (Perfection takes time) lol
-
xD Alright, I think I have all the info I need anyway, Thanks guys <3
-
Also I was thinking, regarding dialogue, what if I add a line here and there where the voice actress speak in her own language? Would people like that?