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Sledge454

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Everything posted by Sledge454

  1. I had to remove PleasantUI, update Full Dialogue Interface, and change KeyNuker so it doesn't use invisible tags. Now it's working for me. The UI is now ugly as hell though :P
  2. So I bought Dead Money and I'm doing a full playthrough. I'm using a level cap mod which supposedly raises the max level to 100 (although reports say it only goes to 50). Before the patch, being the OCD/completionist type that I am, I was able to get up to level 38 by the very end of the game. Now with the patch (and DM installed), before I even start the DLC (this includes completing every quest possible before starting the big end fight) I can get up to level 41. Although it is only 3 levels, XP-wise that is a good jump. I'm pretty sure I haven't accidentally found anything I missed in previous runs since that 38 was fairly consistent over several playthroughs. Just wanting to see if anyone else has seen the same thing.
  3. DAO isn't that great a platform for modding. If a mod changes one particular file, no other mod can change that file without conflicts. Whereas a FO3/FONV file can have as many mods as one likes as long as each mod changes a different stat. And for those that do conflict, FNVEdit deals with that fairly painlessly.
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