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Copymopy

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  1. It doesn't seem like a bug to me, so I'm not going to post it on the troubleshooting site. I have got some kind of... problem. When I conjure atronachs or mod added creatures, I can get up to three of them simultanously. And that is cheating to me. My game is perfectly stable and I want to spend a lot of more hours in it, so can you please tell me how to get back to one atronach at a time? Now you say: Copy, you just need to summon once. No, unfortunately at least two atronachs appear for one summon spell and for the cost of one atronach; when double casted, even three atronachs at once appear. My Modlist Yes, I have Ordinator but no, I don't have that three times atronach perk Please guys, help I do want to play as summoner, however I do not want to cheat.
  2. What happens if you go through a loading screen? In my case, that resets the enemy hostility. However that's just a solution for the symptoms. Because there's somewhere a npc in our memories, which still stucks in combat, we get this issue. Has anyone found a permanent solution?
  3. Try using another browser, if you got issues with finding the proper download link...
  4. Seemed that SKSE64 crashed my game...probably I have to wait for beta... I need to add: NPC's just walk on their spot. Also dragons do not attack me. Probably I should also add, that in fact only the scripted enemies attack me as they should... What I tried and what came out: First added a bandit with addtofaction 081ff936 1 to heartland bandits and than myself with addtofaction 000E0CDB 1 to draugr faction to ensure he would attack me. Nope, even as technical draugr all encountered me friendly. The... core of this issue lies deeper...
  5. Yeah, I know that, however there are so many experienced modders, who actually practice mid-game modding without problems. It is just... I'm not happy with possibly loosing my game data (Char is in his teens, played somwhat about 30 hours), however I'm far less turned on by the thought to start a new game and finally encounter the same issue (without mid-game modding). Isn't there any other soulution?
  6. Hello my fellow modders, I come to you with an issue I just can't solve. Playing SSE on PC. I structured this post for a better overview. The Issue: As you can see in the title, most (not all but a bulk of) Bandits, Draugr, Thalmor and Imperial scum,... refuse to attack me on sight. By the way, it is creepy as hell, to watch a draugr's back in a pitch black dungeon... They behave just like townsfolk, which means they usually greet me polite and start defending themselves at 1/4 HP's... What happened prior to the problem: I am a mod addict which means, I'm "enhancing" my modlist continuously -> There's hardly a day without a mod coming to my list... It is just so exciting to scroll through the nexus pages. I am also a semi-advanced modder. That means, I use MO2, Loot and Wrye Bash for a Bashed Patch after creating the Merged Patch with SSEedit and so on. I read the descriptions and if I dont like one (or it crashes my game) I simply use my backup safegame. I also test the mods I add everytime with that player.setav speedmult 1500 and tcl test. Thus, the savegames should work out superb. However some days after I installed SOT recognised some idle draugrs... thought they were added by the mod, so I disabled it in-game. Did not work out very well. Currently: I see my game thus far as stable; it never crashed or encountered an ILS and (unfortunately I have no way to proove it) its script latency is rather low. (I can feel it in my heart) My Modlist on Modwatch: https://modwat.ch/u/Copymopy/plugins (removed merged as well as bashed Patches intentionally, due to my troubleshooting) My specs (shouldn't be relevant): i7-8700, msi gtx1080ti, 16gb ddr4 2666 ram, ssd The Problem With My Problem: When I try to start a new game, they DO attack me. As I told you before, I did NOT mess with my safegames... May this be caused by my mid-game modding lust; did I build my mod tower one mod to high? Should a list be finished before starting the game? Or is it just because the game can't handle that much power? 64bit should be more stable than 32 bit... In Oldrim I used to have a far more extended list with way more gameplay changing elements (I can't believe, I play without SkyProc). After encountering the Issue I installed SKSE, hoping it would fix it... Guyz and GalZ... Dunno what to do. Can you help me?
  7. And adding mods mid-game can be slightly dangerous or should be strictly forbidden? There are much ways to test new mods safely, aren't there?
  8. Good advises :D Â What about Skyrim Ini settings or prefsini settings? Â Should I wait modding till release of Skyrim Remastered? Does the 64 bit Skyrim worth it? Â Â Maybe redundant but I want to be sure: Should I use test saves or use MY new game? And Is the risk low to update mods mid-game?
  9. Hello folks, I really do not hope anybody knows, how it feel to kill (or delete) his savegame finally. In my case there are "only" 50 hours gameplay however its a little big heartbreaking to say goodbye forever to a Skyrim Char. Goodbye Hjerif :( If you don't know, what happened before (and yeah I know nobody knows :D :D) I paste an old thread of my problem: "Hello Community, I LOVE Skyrim and I now my world is breaking down! I do need to request for help. Please help an old veteran in skyrim. Before I go forward to the problem series, I want to tell you all some about my modding experience: I am using Mod Organizer and the basic tools (Wrye Bash (Bashed Patch), TES5edit (Merged Patch), Loot) and my master files count goes to around 170 mods; the plugins are close to 190. I am using PerMa with PaMa and PCaPP, Skyrim Unbound, some script-heavy mods, also follower modifications, gameplay changing mods and at least the popular new lands and quests. However I dont know how to add a mod list on nexus :D The PROBLEM SERIES: Well, after I have started my char 30 levels ago, I never added new mods. First, all went right. The harbinger were script lags. Cause a simple blood drinking action (better vampires) took 1-2 minutes, I decided to tweak some of the Papyrus logs (If you touch them, skyrim will die, I know) It didn't change anything. Also, the count of random freezing increased. Then I entered for the first time Morthal and skyrim freezed after 2 seconds. So I tried to uninstall skyrim and reinstall it. Then I reinstalled all mods. PROBLEM: Now, the freezes are disappeared. Its an ILS now. Solutions I have tried: I have tried to partially disable the mods and it seems, that after a point the game says: Ok dude, too many scripts, I'll give you an ILS now. But this makes no sense: No new mod - no new script. Before the reinstallment odysse it had worked great (If you ignore the script lags and freezes) I thougt: NOOOOO! My safegame is broken. So I tried to load a new safegame (all mods enabled) but also ILS - it has nothing to do with the save file. WHAT THE HELL IS WRONG WITH MY GAME? Please, all of you, all computer-gray-manes (or battle-born), all high experienced modder dudes and all folk who is willing to help, PLEASE help me :sad: otherwise, I am lost..." First I want to thank all the nice answerers for their suggestions. :) However there was no way to restore my game :( You didn't read the post till here? No Problemo amigo. What I want, are suggestions how to get a stable, a nearly totally stable game. And cause I'm in the planning phase (nothing is realized) all of you can insert the most dumbest ideas :D (No just helpful suggestions please :verymad: ) Short: How did you reach the goal to get a wholly comfortable game WITH 255 mods?
  10. First, thanks for your replies. Yeah, but I have tried before uninstall the game. No impact. However thanks for your answer. ILS = Infinite Loadings Screen (you are going to load a save and minutes are passing before load (it may be the game doesn't load at all (and in my case, it never loads))) It seems to be technically impossible to load my current savegame WITHOUT any mods. If I try, the game says data corrupt and crashes. You are mention smooth run... The fps impacts were fortunately comparatively low. But I will try these steps below... System spces: graphics card: Nvidia gtx 550 Ti CPU: Intel i5 2400 3.10 GHz RAM: 16 GB Windows 10 64-bit operating system Not the newest, I know but also not too old for Skyrim. I will incorporate this suggestion, while trying your steps.
  11. Hello Community, I LOVE Skyrim and I now my world is breaking down! I do need to request for help. Please help an old veteran in skyrim. Before I go forward to the problem series, I want to tell you all some about my modding experience: I am using Mod Organizer and the basic tools (Wrye Bash (Bashed Patch), TES5edit (Merged Patch), Loot) and my master files count goes to around 170 mods; the plugins are close to 190. I am using PerMa with PaMa and PCaPP, Skyrim Unbound, some script-heavy mods, also follower modifications, gameplay changing mods and at least the popular new lands and quests. However I dont know how to add a mod list on nexus :D The PROBLEM SERIES: Well, after I have started my char 30 levels ago, I never added new mods. First, all went right. The harbinger were script lags. Cause a simple blood drinking action (better vampires) took 1-2 minutes, I decided to tweak some of the Papyrus logs (If you touch them, skyrim will die, I know) It didn't change anything. Also, the count of random freezing increased. Then I entered for the first time Morthal and skyrim freezed after 2 seconds. So I tried to uninstall skyrim and reinstall it. Then I reinstalled all mods. PROBLEM: Now, the freezes are disappeared. Its an ILS now. Solutions I have tried: I have tried to partially disable the mods and it seems, that after a point the game says: Ok dude, too many scripts, I'll give you an ILS now. But this makes no sense: No new mod - no new script. Before the reinstallment odysse it had worked great (If you ignore the script lags and freezes) I thougt: NOOOOO! My safegame is broken. So I tried to load a new safegame (all mods enabled) but also ILS - it has nothing to do with the save file. WHAT THE HELL IS WRONG WITH MY GAME? Please, all of you, all computer-gray-manes (or battle-born), all high experienced modder dudes and all folk who is willing to help, PLEASE help me :sad: otherwise, I am lost...
  12. Well, I fixed my issue (my Patchus Maximus crashed with "Null Error"). In one single case, I forgot to deactivate a with merge plugins merged plugin. Seemingly a twice activated plugin will cause the Null Error.
  13. The same issue happened to me and I am requesting for help. Should I skip the Patchus Maximus?
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