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Everything posted by DutchGreenWizard
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Odd 5 second freeze with music change.
DutchGreenWizard replied to Deepblue321's topic in Oblivion's Mod troubleshooting
sounds like you have it installed in the x86 folder ? if yes the sound gets stored in the virtual drive and buggs a lot,(I had this the first installment) install in c/games/TESO or anywhere else then the program files folders. but as your a old hand , I suposse you done it right ;) -
CPUZ - PC Spec Program
DutchGreenWizard replied to Demon88's topic in Oblivion's Mod troubleshooting
CPUID CPU-Z doesnt detect my my graphics card only my intel card >_> -
how to Better Graphics
DutchGreenWizard replied to DutchGreenWizard's topic in Oblivion's Mod troubleshooting
I reinstalled OBSE but the problem is still there so I'm going to reinstall grapics and let it reset it maybe this will help EDIT: reinstalling grapics (clean install) and disabling better cities made it work again... -
how to Better Graphics
DutchGreenWizard replied to DutchGreenWizard's topic in Oblivion's Mod troubleshooting
I was busy with something else sorry for the ranting, I also was working on the nvidia control pannel and altered some settings on 2 exes: obse loader and the normal oblivion exe. it instant crashes on my new settings so I reset the settings, it doesnt work on obse loader so I changed it back manual and now obse doesn't work, I reinstalled obse but it is still CTD on launching (I didnt use that mod yet, need to fix this first) unusual problem i know, any advice?? I will keep googling in the mean time EDIT: the normal oblivion.exe also doesnt work and reset the nvidia settings , still CTD's -
how to Better Graphics
DutchGreenWizard replied to DutchGreenWizard's topic in Oblivion's Mod troubleshooting
f*** this s*** obmm just runed my game and need to reinstall the entire ****** game -
how to Better Graphics
DutchGreenWizard replied to DutchGreenWizard's topic in Oblivion's Mod troubleshooting
SMAA Injector - Subpixel Morphological Antialiasing yeah I didnt google that :P , thanks for your reply I will check that out and work with the nvidia control stuff, also oblivion doesn't apear in my GeForce Experience so I wont be able to use that. Can that cause any problems ? -
I was wonderng and then googling without succes :sad: Is there a mod or something to enable HDR but also have anti-aliasing with perhaps Anisotropic filtering? ( I'm not a pc-wizard ) maybe there is a programm that enables something simulair that makes my pc do better graphics? Thanks in advance =D
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Game Crashes upon Start
DutchGreenWizard replied to AGhostdogg10's topic in Fallout 3's Mod Troubleshooting
and if that is so what would be the right one? For me only this works (I have the anoying 8.1 ) [X] Fallout3.esm[X] Anchorage.esm [X] ThePitt.esm [X] StreetLights.esm (is from mod) [X] BrokenSteel.esm [X] PointLookout.esm [X] Zeta.esm EDIT: oh and DarNifiedUIF at the end. I'm not sure about that one I use UI's without esp, but in other bethesda's I have ui's never higher then the wheater mods . anyone expert on Darn's UI ??? -
help with Xepha's Dynamic Weather mod
DutchGreenWizard replied to DutchGreenWizard's topic in Fallout 3's Mod Troubleshooting
I assume this is for personal use? , yes I want to make my fomm really userfriendly. the game will CTD on start-up because the scripts call for the same exact points when they load for the first time. , didnt realize that , taken into consideration :) I don't know if that's an answer? well all knowledge is power, so all help can help me do this better;) -
help with Xepha's Dynamic Weather mod
DutchGreenWizard replied to DutchGreenWizard's topic in Fallout 3's Mod Troubleshooting
what does OA actually stand for? its just the more stuff there is the more what the shiii is going on I'm trying to make 1 fomod out of the full version of Dynamic Weather, without the damage from sandstorm and others. and less dark nights so I add the texture, meshes and sounds from Enhanced, Enhanced Weather - Rain and Snow in Fallout.esp Enhanced Weather - Rain and Snow.esm is that right? EDIT: I found your post : http://forums.nexusmods.com/index.php?/topic/1124462-dynamic-weather-mod-causing-crashes/ at that topic I see: Enhanced Weather - Weather Sounds in Interiors.esp I was wondering earlier, if the Dynamic thunder have any sounds, or rain etc. and If I need to script something to add sounds to Xepha's Dynamic Weather mod .? -
so I want a (apocalyptic-like) weather so I found this mod... but then I'm suddenly really really confused. trying to order my folder before installing with fomm , so far I have this http://s30.postimg.org/dmwbmd1xd/xdw_1.png Wich one of the Night Eye Edition esp do I add?? I read that you need to download Enhanced Weather did that. What from Enhanced Weather do I need? (does this include the sounds, meshes and texture folder? )
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great Pip-boy desktop theme
DutchGreenWizard replied to kelticpete's topic in Fallout New Vegas's Discussion
I have a black desktop screen... really boring I know. But I tried this and it didnt work , it is for windows 7. I have windows 8 , you know version that is compatible with my pc?? -
No Texture file in Data folder
DutchGreenWizard replied to medeasin's topic in Fallout 3's Mod Troubleshooting
http://s29.postimg.org/hd1ip7mzr/texture.png when adding a mod safely it wont overide any of the original data in the BSA but instead FOMM creates a new folder -
I have had the same thing, I killed the giant Mutant Behemot they attacked me, It appeard that using the mini-nuke and accidently killing a Steel brother will make them kill you after the giant guy is dead , with "slightly demaging" them this may also happen but the chances are less. the only thing you can do is load you last save. In my last attempt (first time I used bullits, they attacked me , second time I nuked myself lol) I did hit those 2 guys on the left (if you standing with your back at the GNR Building) but they didnt attack me EDIT: just after they finish slaying the Mutant Behemot. You should kill it :wink:. Also do not enter the building after they attack you. And you get that mini-nuke(and fatman) fromt the fallen brother Before the big guy comes walking in and says hi with his big hammer
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Now Recruiting, A Fallout 4 Mod Team
DutchGreenWizard replied to ONEOFHAM's topic in Fallout 3's Discussion
Voice Actors: I want to play a pirate ARRRR , see i'm good at this :psyduck: anyway seriously this looks awesome, but most mod wizzards have quit FO3 :(- 2 replies
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- fallout 4
- the undertaking
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When tesv.exe is started it allocates two 256MB blocks of memory. When the first block gets full, the engine will allocate more blocks. This can cause the known troubles. Thankfully, by telling the engine to request a bigger block from the start it magically makes use of it without any further ado. doesnt this apply to the vram only? not the ram . when I played skyrim I didnt need a program to let it use 3 gbs of my ram... EDIT: didnt knew this was old post, whys it top?
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- memory patch
- fallout
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game freeze at the level-up screen
DutchGreenWizard replied to DutchGreenWizard's topic in Fallout 3's Mod Troubleshooting
OMG Its fixed Sorry and thanks but I didnt use your save I disabled the anchorage trough that file ( it did automaticly check it again after launching game but the 3rd time it stayed off) I'm now chilling on this bench talking to some guy whos like omg they trapped another in this place, poor kid edit: but your stimpack health thing also helped :) honestly that is wierd because why would my health be linked to my level-up status... -
game freeze at the level-up screen
DutchGreenWizard replied to DutchGreenWizard's topic in Fallout 3's Mod Troubleshooting
found the plugin.txt at: C:\Users\cj\AppData\Local\Fallout3 but I used to have simulair files in my game folder and 1 in my data folder telling what I have, that one is gone to wierd can I write these myself or doesnt that matter? -
game freeze at the level-up screen
DutchGreenWizard replied to DutchGreenWizard's topic in Fallout 3's Mod Troubleshooting
short version: we are the evil EDIT: maybe why I have this bug I have not a plugin.txt so I'm missing a file -
game freeze at the level-up screen
DutchGreenWizard replied to DutchGreenWizard's topic in Fallout 3's Mod Troubleshooting
there is no hatch switch in casey's garge down stairs - there is a lever on the wall down the stairs, I always close doors and hatches it makes me feel save lol A23's pulse riffle - you get from the android from the zimmer quest some how I cant disable anchorage, I tried disabling it but no succes Thanks for the new save :smile: (I have a few programms running at the moment that I cant close now I will check the new save later this evening) I will check that out but it says science lab? EDIT: owh and I cant hack that terminal my science is to low(I cleared the other rooms before making that save, small vault it is those guys must have been in TL for a long time without getting out poor old souls :P ) -
Fallout 3 small guns damage too high
DutchGreenWizard replied to PetrukStark's topic in Fallout 3's Mod Troubleshooting
thats wierd my chinese assault is around 35 do you have a extreemly high repair level or have you been playing with perks trough the console?- 7 replies
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- fallout 3
- small guns
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game freeze at the level-up screen
DutchGreenWizard replied to DutchGreenWizard's topic in Fallout 3's Mod Troubleshooting
Save 39 - Wolfeay, Vault 112, 18.35.23.fos link above is the save file :) -
FOSE not installed and ordinal 5359 missing
DutchGreenWizard replied to BINGDAKING's topic in Fallout 3's Mod Troubleshooting
it's on the first CD DXREDIST G:\DXREDIST\DXSETUP.exe ^insert your dvd player drive :psyduck: -
Same here, its just because fallout 3 wasnt made for windows 8... I can get fallout new vegas at this child toystore for just €12,99 or 10 bucks somewhere else but to lazy to walk that far lol . But I will give it a try then I can give the game back if wont work :) I played Vegas on xbox and it was so AWESOME
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FOSE not installed and ordinal 5359 missing
DutchGreenWizard replied to BINGDAKING's topic in Fallout 3's Mod Troubleshooting
"The ordinal 5359 could not be located" I know 5360 is with a windows live related isue (59 is close so could be same line) http://www.nexusmods.com/fallout3/mods/1086/? download that I heard it solved a lot of ordinal problems