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SuchFalloutVeryRads

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  1. OMG Thank you based god! I couldn't figure what the f*#@ was causing fallout3.exe to do nothing (it would show in taskmanager for 1 second and vanish with no error) changed the line to reference my new GPU. THANK YOU BASED GOD! To be more specific the file is My Games\Fallout3\FalloutPrefs.ini and the line is sD3DDevice="AMD Radeon R9 200 Series" Or whatever your GPU series is.
  2. A guy over at enbdev managed to patch Skyrim and trick the exectuable into allocating more than 256MB blocks of memory at a time, since the fallout engine is fairly similar to Skyrim would it be possible to get this working for fallout? http://enbdev.com/ctdfix.html http://enbdev.com/ctdfix2.html //1st block, request 512MB (0x0300) instead of 256MB (0x0200) //if too small cause of ILS or CTD when to much cell+buffer data does not fit anymore and engine allocates more memory. //tesv.exe:00687E87 add edi, 0x200 <----- SafeWrite32(0x00687e87+2, 0x00000300); //2nd block, request default 256MB (0x10000000), typically seems big enough //changing this value is not recommended because side effects are not yet properly tested //when 1st buffer is set over 512MB and there are a lot of mods this needs to be raised as well or tesv.exe crashes at start //however there are no commits over 256MB, hard coded max limits later in the code //tesv.exe:00A4E6BE push 0x10000000 <----- //SafeWrite32(0x00a4e6be+1, 0x10000000); //change movaps to movups (slower on old CPUs) in case memory is not 16byte aligned, //there are most likely more, but when 1st buffer large enough this is not problem anymore //tesv.exe:004BD82F xorps xmm0, xmm0 //tesv.exe:004BD832 movaps xmmword ptr [esi+0x9160], xmm0 SafeWrite8(0x004bd832+1, 0x11);I've tried messing with some addresses in fallout3.exe but not really getting anyway apart from a crash and or no sign of memory increase compared to vanila fallout3.exe, although admitly I'm a complete tard when it comes to memory hacks/injecting. Any wizards want to lend a hand?
  3. http://forums.nexusmods.com/index.php?/topic/1340369-skyrim-memory-patch-fixing-ils-ugrids-ctd-freezes-for-real-by-sheson/ Good news! Hopefully this can be implemented with fallout.
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