Hi Everyone, Thanks to a system crash I'm rebuilding my environment. This seemed like an opportune time to get cleaner separation of my mod source from Skyrim data. My setup is as follows: Skyrim, all DLC, and Creation Kit installed to C:\SteamLibrary\SteamApps\common\Skyrim\Mod Organizer set up in a separate directorySKSE, SkyUI, SkyUILib and other helper scripts installed as mods under MOMy own source in it's own directoryA "mod" under MO for my source with a symbolic link back to my source directory (I really didn't want my own stuff under MO's file structure)An MO profile for mod authoring with SKSE, SkyUI, etc., and my source selectedCreation Kit defined as an executable under MOI've followed some guidelines for running Creation Kit under Mod Organizer. I can launch CK just fine and all of my content appears virtually in Skyrim's directory, thanks to MOs directory hook magic, but am still having some challenges: I'm able to edit script source files (using SublimeText 3 with Sublime Papyrus) but am unable to save them. The directory magic that MO performs won't let me make changes to my scripts. I see the error "unable to save... unable to create file... file exists" with no option to overwrite.I'm unable to launch some tools, such as my favorite script editor, PapyrusEd (just launches and dies without any error message or log. I'm using the CorFlags utility to ensure it launches in 32bit mode.).I can compile existing scripts and they go to the MO Overwrite directory only if I add the directories for SKSE, SkyUI, etc. scripts as Includes in the SublimePapyrus.INI file. It seems that should not be necessary if MO is making them appear virtually in the Skyrim directories.Seems that the process of folding overwrite's back into my source is going to be quite a hassle. This will especially be true when I create a new script that did not before exist in my source directory as the "sync" option won't recognize it and will likely force me to manually copy the files back to source or "create a new mod".If you have worked past these issues, please share how you did it. Otherwise, if you feel you have a good build environment, I'd love to know how you have things set up.