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Tacocubes

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Everything posted by Tacocubes

  1. I just wish I made a backup of the mod or something before (crudely) making the switch to the new Mod Organizer.
  2. That is so awesome to hear! Thank you!!!
  3. Does anyone have any idea what happened to to the WATER Happy Holidays mod? It mysteriously disappeared and no one seems to have addressed this. Is the mod author perhaps updating the mod? Link to mod page: http://www.nexusmods.com/skyrimspecialedition/mods/2616/?
  4. Yes! I have no idea if this is possible but I'd actually love to have this. If anyone has played The Forest, you know what he's talking about.
  5. It would be cool if at some point, there was a great battle where a whole bunch of vampires invaded and attacked the Fort Dawnguard and there was a great battle. You could attack from up high on the ramparts with your crossbows and just have a wonderful time.
  6. Nope, someone else did and apparently that's the number.
  7. The Throat of The World. Believed to be the tallest mountain in Tamriel. But honestly, despite being the tallest mountain in the game, it's not even that tall. And 7000 steps? Are you kidding? There's only 748 of them. I humbly ask that someone considers a project to add the rest of the 7000 steps to the mountain. I realize geography could prove to be problematic. At the very least the end result may prove to look odd and out of place. But there are huge mods like Falskaar and Wyrmstooth, and even a WIP Skywind. I think it would be possible to find a way to make this work. Imagine how "immersive" it would be if the climb to High Hrothgar took a really long time. Imagine the vanilla climb to High Hrothgar x9.4. Imagine how it would work with mods like Frostfall. There could be many caves where you could rest and maybe make a fire, but there's a risk it may be home to wolves or bears or trolls. Imagine the view at the top! Especially with a mod like DynDOLOD! Apologies if this is a stupid/ impossible/ already suggested idea.
  8. Ordinator perk overhaul kinda scratches the surface with this kind of thing. With the speech tree, you can perform for people, and they'll clap and dance and give you coin.
  9. It would be so cool if someone made a mod to truly revive Winterhold to how it used to be before the Great Collapse. (Doesn't have to be lore-friendly, or can be quest based like other Winterhold rebuilding mods.) I envision it to be sort of like a miniature frozen Minas Tirith. Other mods that change the college such as Immersive College of Winterhold (Although there could be major continuity issues in some aspects of this particular mod) could maybe build compatibility patches around this mod or vice versa.
  10. umm, I don't know. But there's many combat overhaul mods out there that overhauls enemy AI
  11. This is an excellent idea. Could help make it seem like your magicka and stamina poisons are being useful. But then there's the situation of information overload as well.
  12. God, is it really that hard? It doesn't have to be a random encounter dragon. Can't it be a unique dragon boss specific to this dungeon? I love this idea btw
  13. A mod that completely revamps High Hrothgar to be bigger and taller and more impressive. Like the concept art.
  14. WARNING: If you're coming here to fix your lvlpredator script spam, be careful using this bug-fix in conjunction with USLEEP. After a lot of testing, I discovered that the lvlpredator bug fix file used together with USLEEP caused a small bug during the Helgen sequence. After going a little ways down the road in the cart, a wolf spawns, with a fairly high chance for Hadvar dismounting his horse to fight the wolf, which causes him to disappear until you meet him again where he tries to keep Haming safe from Alduin. Even if Hadvar doesn't dismount and a wolf doesn't show up, you can probably tell there's something a bit off since a deer runs away and bumps into Hadvar, likely from the wolf that spawned somewhere. Other than that, nothing else seems to be broken. It's a bit of a shame since this bugfix seems to do a better job with fixing the lvlpredator script than USLEEP does. In any case, can anyone else confirm this and does anyone know a way to fix this small bug?
  15. I'm nervous about installing more overhauls. Especially if there are other compatibility patches for other mods I don't know about. I play with a lot of mods. Besides, will this handy spell stop strangers on the roads from attacking her? It would work with followers, but probably not with people who are not hostile to you and not your follower. I think this would stop Serana from attacking people, but the person she angered will still be angry and keep attacking her, which gets Serana mad all over again. This is the main issue I have with Serana and mage followers in general.
  16. I would LOVE a mod that stops followers from getting into fights with allies, conjured minions, and pets, please! I'm really getting tired of opening up the console and praying the fight stops, which doesn't always happen.
  17. I would love a mod that stops followers from getting into fights with other allies, conjured minions, and pets, please! I'm getting tired of opening up the console and using the stopcombat command, hoping it'll stop them from fighting, which doesn't always happen.
  18. Don't know much about computers, but I bet that i7 will still be able to handle lots of textures. I think even an i5 could handle quite a few texture mods and run 50-60 fps.
  19. I was out in Skyrim killing things, Belrand the mercenary was outside too, he got in my way or something and he became hostile to me, he was too scared to fight me though so he kept running away. I later received a letter from a courier from Lisette, saying she heard about my assault on Belrand. I had a misc. quest objective saying to meet Lisette in Solitude about a job involving violence. My character didn't want anything to do with such nonsense, so she met with Lisette, turned down the job, and for some reason Lisette handed me 50 gold. The quest is supposedly over but I still have a misc. objective stuck in my log. How do I console command this quest out of my journal? The wiki pages aren't helping.
  20. This was actually quite easy to fix. I attacked harkon in that hidden area. The boss fight started and he went back to the main room. I killed him there but the SECOND Harkon was still alive! So I had to run back to the hidden area, the second harkon could not be hurt by physical means so I had to console command him dead.
  21. http://prntscr.com/97b5w9 This is what's happening with my Harkon encounter in the final Dawnguard quest
  22. Hi, for the final Dawnguard quest, Kindred Judgment, I confronted Harkon. He started talking, then he suddenly vanished. Harkon and Serana continued talking to each other. I could faintly hear Harkon but he didn't seem to be anywhere inside the room. I used tcl to run to where the quest marker was showing Harkon. Turns out he for some reason teleported to some faraway platform with architecture that matched the castle, outside the room. There were TWO Harkons, one of which was talking to Serana, and a mannequin. He continued talking until he said "And you..." He was supposed to talk to me, but he was unable to, so the quest gets stuck at this point. What the heck is this bug and how come I can't find any documentation of it?? This is so bizarre! Aside from restarting the whole entire quest, is there anything I can do to fix this? * 00 Skyrim.esm * 01 Update.esm * 02 Dawnguard.esm * 03 HearthFires.esm * 04 Dragonborn.esm * 05 Unofficial Skyrim Legendary Edition Patch.esp [Version 3.0.0] * 06 Skyrim Project Optimization - Full Version.esm * 07 Falskaar.esm * 08 Wyrmstooth.esp [Version 1.16] * 09 Lanterns Of Skyrim - All In One - Main.esm * 0A Campfire.esm * 0B ClimatesOfTamriel.esm * 0C SkyUI.esp * 0D towConversation.esp * 0E Invisibility Eyes Fix.esp * 0F RaceMenu.esp * 10 RaceMenuPlugin.esp * 11 Serana.esp * 12 The Eyes Of Beauty - Elves Edition.esp * 13 TheEyesOfBeauty.esp [Version 9] * 14 Valerica.esp * 15 MIDFollowMeEvenCloser.esp * 16 NirShor-MusicalLore.esp * 17 WSCO - OcciFemaleVNL.esp * 18 WSCO - OcciMaleVNL.esp * 19 Skyrim Immersive Creatures.esp [Version v6.5.2a] * 1A RBB - New Lands Merge.esp * 1B sos - the wilds.esp [Version 1.13] * 1C OBIS.esp * 1D SoS - Civilization.esp [Version 1.02] * 1E SoS - The Dungeons.esp [Version 1.23] * 1F Skyrim Shadow Striping Fix.esp [Version 2.1] * 20 SoS - Civilization-PatchCoT.esp * 21 LocalizedGuildJobs.esp * 22 OBISDB.esp * 23 SoS - The Wilds-PatchCoT.esp * 24 ReAnimate.esp * 25 Wintermyst - Enchantments of Skyrim.esp * 26 InvisibleGloves.esp * 27 ORM-Arvak.esp * 28 Paralyze.esp * 29 YOT - Your Own Thoughts.esp * 2A RealisticNeedsandDiseases.esp * 2B RND_HearthFires-Patch.esp * 2C The Paarthurnax Dilemma.esp [Version 1.2.9] * 2D RBB - Row Boats - Hearthfire Hotfix.esp * 2E RND_AnimalLoot.esp * 2F RND_Dawnguard-Patch.esp * 30 RND_Dragonborn-Patch.esp * 31 WetandCold.esp * 32 WetandCold - Ashes.esp * 33 WondersofWeather.esp * 34 VioLens.esp [Version 2.1] * 35 Immersive Weapons.esp * 36 RND_USKP-Patch.esp * 37 Unique Uniques.esp [Version 1.8] * 38 icebreaker's dragon bite removal.esp * 39 Toccata as Elisif.esp * 3A Sneaky_Serana.esp * 3B SeranaDialogEdit.esp * 3C Hothtrooper44_ArmorCompilation.esp * 3D HelmetToggle2.02b.esp * 3E Geirmundfix.esp * 3F Extended UI.esp [Version 1.2.0d] * 40 Hothtrooper44_Armor_Ecksstra.esp * 41 Footprints.esp * 42 dD-No Spinning Death Animation Merged.esp * 43 chfshPlayerVoicesets.esp * 44 ClimatesOfTamriel-Dragonborn-Patch.esp * 45 Crafting potion duration affected by alchemy.esp * 46 Chesko_LoreBasedLoadingScreens.esp * 47 BetterQuestObjectives-DBForevertoMisc.esp * 48 AOS.esp [Version 2.5.1DGDB] * 49 RealisticHuskySounds.esp * 4A Immersive Sounds - Compendium.esp * 4B DeadlyDragons.esp * 4C CollegeOfWinterholdImmersive.esp * 4D Immersive Citizens - AI Overhaul.esp * 4E FCO - Follower Commentary Overhaul.esp * 4F exploreskyrim.esp * 50 AMatterOfTime.esp [Version 2.00] * 51 Bijin Wives.esp * 52 Brawl Bugs CE.esp * 53 BetterQuestObjectives.esp [Version 1.5.6] * 54 ISCompendium AOS Patch.esp * 55 AHZmoreHUD.esp [Version 2.1.3] * 56 BHWarPaints.esp * 57 AOS2_DD Patch.esp * 58 AOS2_Unique Uniques Patch.esp [Version 1.0] * 59 ClimatesOfTamriel Falskaar.esp * 5A dD - Realistic Ragdoll Force - Realistic.esp * 5B AOS2_SoS_CoT Patch.esp * 5C Holidays.esp * 5D ClimatesOfTamriel-Dawnguard-Patch.esp * 5E Destroy the Thieves Guild.esp * 5F Rebirth Monster.esp * 60 Rebirth Monster - SIC Patch.esp [Version v1] * 61 BFT Ships and Carriages.esp * 62 Cloaks.esp * 63 Cloaks - Dawnguard.esp * 64 Bijin Warmaidens.esp * 65 CWINPCImprovements.esp * 66 CWIDawnDragonPatch.esp * 67 Frostfall.esp * 68 Cloaks - USKP Patch.esp * 69 HoldBorderBanners.esp * 6A Apocalypse - The Spell Package (Workshop).esp * 6B Ordinator - Perks of Skyrim.esp * 6C Ordinator - Dragonborn Perk Respec.esp * 6D Apocalypse (Workshop) - Ordinator Compatibility Patch.esp * 6E Chesko_Step418.esp * 6F Dragon Soul Relinquishment.esp * 70 Dead Body Collision.esp * 71 BetterQuestObjectives-PaarDilemmaPatch.esp * 72 Bijin NPCs.esp * 73 Death Reload (30 Minutes).esp * 74 YOT - Frostfall Module 3.0.esp * 75 Alternate Start - Live Another Life.esp [Version 3.0.6] * 76 BetterQuestObjectives-AlternateStartPatch.esp * 77 Warburg's 3D Paper World Map - Texture 2.esp * 78 warburg's 3d paper world map - dawnguard.esp * 79 Warburg's 3D Paper World Map - Dragonborn.esp * 7A TES5Merged.esp * 7B Bashed Patch, 0.esp
  23. Hi. I noticed especially when I have a flame/frost/ or lightning cloak activated, random animals are aggroed, imperial, and stormcloak patrols on the roads and camps become angry and attack me when I get near them. Even though I'm on the Imperial side of the war, the Imperials (Only those patrolling the roads and in secluded camps) still attack me if I have an elemental cloak on. A few mods in particular that could have a hand in this are Apocalypse Spells and Ordinator perk overhaul. I use "Ocato's Recital" which allows me to autocast a lightning cloak in combat for no magicka, so with a cloak activated, I have to either skirt around imperial and stormcloak troops and camps or wait for the cloak to run out. I also noticed warrior's flame from Ordinator touches random deer, foxes, and rabbits which causes them to become hostile or touches them because they are hostile for some other reason. Could be a few others mods causing it. I don't really understand how to fix this. Here's my mod list: * 00 Skyrim.esm * 01 Update.esm * 02 Dawnguard.esm * 03 HearthFires.esm * 04 Dragonborn.esm * 05 Unofficial Skyrim Legendary Edition Patch.esp [Version 3.0.0] * 06 Skyrim Project Optimization - Full Version.esm * 07 Falskaar.esm * 08 Wyrmstooth.esp [Version 1.16] * 09 Lanterns Of Skyrim - All In One - Main.esm * 0A Campfire.esm * 0B ClimatesOfTamriel.esm * 0C SkyUI.esp * 0D towConversation.esp * 0E Invisibility Eyes Fix.esp * 0F RaceMenu.esp * 10 RaceMenuPlugin.esp * 11 Serana.esp * 12 The Eyes Of Beauty - Elves Edition.esp * 13 TheEyesOfBeauty.esp [Version 9] * 14 Valerica.esp * 15 MIDFollowMeEvenCloser.esp * 16 NirShor-MusicalLore.esp * 17 WSCO - OcciFemaleVNL.esp * 18 WSCO - OcciMaleVNL.esp * 19 Skyrim Immersive Creatures.esp [Version v6.5.2a] * 1A RBB - New Lands Merge.esp * 1B sos - the wilds.esp [Version 1.13] * 1C OBIS.esp * 1D SoS - Civilization.esp [Version 1.02] * 1E SoS - The Dungeons.esp [Version 1.23] * 1F Skyrim Shadow Striping Fix.esp [Version 2.1] * 20 SoS - Civilization-PatchCoT.esp * 21 LocalizedGuildJobs.esp * 22 OBISDB.esp * 23 SoS - The Wilds-PatchCoT.esp * 24 ReAnimate.esp * 25 Wintermyst - Enchantments of Skyrim.esp * 26 InvisibleGloves.esp * 27 ORM-Arvak.esp * 28 Paralyze.esp * 29 YOT - Your Own Thoughts.esp * 2A RealisticNeedsandDiseases.esp * 2B RND_HearthFires-Patch.esp * 2C The Paarthurnax Dilemma.esp [Version 1.2.9] * 2D RBB - Row Boats - Hearthfire Hotfix.esp * 2E RND_AnimalLoot.esp * 2F RND_Dawnguard-Patch.esp * 30 RND_Dragonborn-Patch.esp * 31 WetandCold.esp * 32 WetandCold - Ashes.esp * 33 WondersofWeather.esp * 34 VioLens.esp [Version 2.1] * 35 Immersive Weapons.esp * 36 RND_USKP-Patch.esp * 37 Unique Uniques.esp [Version 1.8] * 38 icebreaker's dragon bite removal.esp * 39 Toccata as Elisif.esp * 3A Sneaky_Serana.esp * 3B SeranaDialogEdit.esp * 3C Hothtrooper44_ArmorCompilation.esp * 3D HelmetToggle2.02b.esp * 3E Geirmundfix.esp * 3F Extended UI.esp [Version 1.2.0d] * 40 Hothtrooper44_Armor_Ecksstra.esp * 41 Footprints.esp * 42 dD-No Spinning Death Animation Merged.esp * 43 chfshPlayerVoicesets.esp * 44 ClimatesOfTamriel-Dragonborn-Patch.esp * 45 Crafting potion duration affected by alchemy.esp * 46 Chesko_LoreBasedLoadingScreens.esp * 47 BetterQuestObjectives-DBForevertoMisc.esp * 48 AOS.esp [Version 2.5.1DGDB] * 49 RealisticHuskySounds.esp * 4A Immersive Sounds - Compendium.esp * 4B DeadlyDragons.esp * 4C CollegeOfWinterholdImmersive.esp * 4D Immersive Citizens - AI Overhaul.esp * 4E FCO - Follower Commentary Overhaul.esp * 4F exploreskyrim.esp * 50 AMatterOfTime.esp [Version 2.00] * 51 Bijin Wives.esp * 52 Brawl Bugs CE.esp * 53 BetterQuestObjectives.esp [Version 1.5.6] * 54 ISCompendium AOS Patch.esp * 55 AHZmoreHUD.esp [Version 2.1.3] * 56 BHWarPaints.esp * 57 AOS2_DD Patch.esp * 58 AOS2_Unique Uniques Patch.esp [Version 1.0] * 59 ClimatesOfTamriel Falskaar.esp * 5A dD - Realistic Ragdoll Force - Realistic.esp * 5B AOS2_SoS_CoT Patch.esp * 5C Holidays.esp * 5D ClimatesOfTamriel-Dawnguard-Patch.esp * 5E Destroy the Thieves Guild.esp * 5F Rebirth Monster.esp * 60 Rebirth Monster - SIC Patch.esp [Version v1] * 61 BFT Ships and Carriages.esp * 62 Cloaks.esp * 63 Cloaks - Dawnguard.esp * 64 Bijin Warmaidens.esp * 65 CWINPCImprovements.esp * 66 CWIDawnDragonPatch.esp * 67 Frostfall.esp * 68 Cloaks - USKP Patch.esp * 69 HoldBorderBanners.esp * 6A Apocalypse - The Spell Package (Workshop).esp * 6B Ordinator - Perks of Skyrim.esp * 6C Ordinator - Dragonborn Perk Respec.esp * 6D Apocalypse (Workshop) - Ordinator Compatibility Patch.esp * 6E Chesko_Step418.esp * 6F Dragon Soul Relinquishment.esp * 70 Dead Body Collision.esp * 71 BetterQuestObjectives-PaarDilemmaPatch.esp * 72 Bijin NPCs.esp * 73 Death Reload (30 Minutes).esp * 74 YOT - Frostfall Module 3.0.esp * 75 Alternate Start - Live Another Life.esp [Version 3.0.6] * 76 BetterQuestObjectives-AlternateStartPatch.esp * 77 Warburg's 3D Paper World Map - Texture 2.esp * 78 warburg's 3d paper world map - dawnguard.esp * 79 Warburg's 3D Paper World Map - Dragonborn.esp * 7A TES5Merged.esp * 7B Bashed Patch, 0.esp
  24. I'm not knowledgeable enough to pinpoint what's causing the problem. There could be something inherently wrong with your load order but I don't know. I assume you used LOOT to sort your mods but unfortunately, LOOT can only help you so much. I highly recommend you look up Gamerpoet's Skyrim modding tutorials on YouTube. Learn how to make a "TES5Merged" Patch and a "bashed patch". It appears these important custom made patches are missing from your load order. These will help make a more stable game. His videos are very noob friendly and straight to the point. Even so, the tools required to make them, TES5Edit and WryeBash, are fairly advanced and daunting. But trust me. I also used TES5Edit by looking for undesirable conflicts between mods to assist LOOT in sorting my mods. Now my laptop with an i3 core processor can run Skyrim with over a hundred mods and my game hardly crashes. I hope this information helped some and you learned something new.
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