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Zele

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  1. Only thing a need from a redesign is that the notification for new mods in the menu is only für the mods in the nexus part i'm currently in. I don't need the notification for an updated skyrim mod when i'm searching for new Fallout 4 mods in the Fallout 4 section....
  2. I'm just wondering what will happen, if there are mods behind the paywall, which require things like SKSE or SkyUI, which are free. I'm curious, what Steam will do, if a mod is adding feature to anopther mod, and the author of that mod ist saying "i don't want that payed mod unsing my free mod/assets" etc. And i think not every modder who uses the "paywall" an steam now has thought about the fact, that selling hins mods leads to some statutory duties because it's bussines then btw. for seeing both side you might follow cheskos link in die frostfall-discussion... some of his thoughts are worth thinking about them even if you don't like the new paywall... even about nexus being a business too....
  3. So many issues for that :blush: Just reinstalled Skyrim and jumped into flipping and flying Intro-Carriages.... From my playings half a year ago i can remeber that scripted mods are a big problem in the intro (so just activate them AFTER Helgen), so i'm running a nearly vanilla Skyrim, no mods installed, only SKSE and enboost. Because enboost exploded my fps and i remembers that there were issues mit mor than 60 fps with the engine limiting frame rate with NVIDIA Control Panel was working, but my mouse pointer was moving like a sleeping horse after that. I had to limit the fps in the enblocal.ini [LIMITER] WaitBusyRenderer=true EnableFPSLimit=false FPSLimit=59.0 Now i tried to start Skyrim two dozen times, and the intro was running fine every time..
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