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Ashes2Asherz

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Everything posted by Ashes2Asherz

  1. I did a for real lol at this response... just saying.. carry on... o.O
  2. So this happen http://www.nexusmods.com/skyrimspecialedition/mods/3337/? For many of us, Realvision was our first go to ENB and despite parting ways with the ENB long ago, I still hate to see it made a mockery of on the SSE site. *Tuner not Turner >_<
  3. Base SE doesn't have subsurface scattering, that's important. ENB has that. ENB for SSE doesn't have it either... js...
  4. old version works... or if you want the SSE optimized meshes you can use this http://www.nexusmods.com/skyrimspecialedition/mods/2167/? It's what I'm using until more mesh variety is available.
  5. use body slide outfitter, it's on the SSE site now..
  6. Boris has already committed to an SSE ENB, but like FO4, SSE needs less help than it's predecessor while at the same time limiting what Boris can do. Be patient, SSE isn't even a week old. Besides, Beth won't release another TES game until 2019 at the earliest. Plenty of time for SSE mod development. I'm being patient.. but I sure do miss all those awesome ENB presets on the 32bit site..
  7. unfortunately without enb support SSE will never look better than Skyrim 32bit.. Unless someone comes up with something better.. and it sure and heck won't be reshade.. On the other hand as already mentioned above, 64bit will perform much better..
  8. First, not all mods are made with CK... So your second and third demands are dumb.. Second permission given is between the mod authors, if you feel something was taken without permission then contact the original mod author or Nexus admin.. No use whining about it on here... Lastly, download mods at your own risk! This is a community for sharing and mods are perfected through trial an error. You download a mod that doesn't work then instead of throwing a fit on the forums, let the author know about it. Authors value mod users input.. I'm sorry you're tired of downloading mods that don't work but again download at your own risk. No mod author on here owes you a damn thing... smh...
  9. Any news about nifmerge going to be a thing for SSE? Is it already a thing? anything similar available for SSE? :)
  10. You can take any modded texture, play it on vanilla and it looks really good but then put decent enb with it and it looks 10 times better... at least 10 times better.... I don't really have faith that beth will be able to deliver the eye candy that I enjoy so much in a way that Boris was able to with ENB for Skyrim old. Skyold.. I just made a funny.. cool.. kinda... no not really... back to my hole in the wall..
  11. Go to the SKSE site they tell you what they are doing in big bold letters...
  12. Original, SSE won't be nearly as compatible with ENB as the 32bit Skyrim. Let's face it, SSE can have all the mods in the world but without a good ENB, it just seems kind of pointless.. here is Boris' " first words" (the creator of the enb binaries) " I have bad news. Game is very similar to Fallout 4, this means i need to patch each shader manually (and game have 8000+) for every changes of per object data. The mod can't be similar to original Skyrim ENB by amount of features, it's too much hand work which is done automatically with shader recompiler in old versions (i'm using algorithms for detecting similarity in code and adaptively modify). " " i'm pessimistic now about modding future of it. In general, same features as current Fallout 4 version have now. Maybe arameters for fire and particles. Better forget about subsurface scattering, it's under big doubt (btw, game have some buggy character lighting which changes by angle of camera). Uncertain about IBL, detailed shadows, clouds shadows - there rather not than yes. "
  13. I think the admins are more concerned about naughty bits being shown and extremely skimpy clothing that barely cover those bits.. No naughty bits are shown in this pic so I think it would be okay.
  14. Would this screenshot be considered a violation if I were to submit it to the "Add the image" thingie?
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