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eleglas

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Everything posted by eleglas

  1. No, that didn't work. The message didn't appear when I used the token. Infact it didn't even add the token at the end Anyother ideas? Ohh BTW, I'm using an ingestible as my token and the script itself is an effect script which goes through a base effect and then to the token. Does that help?
  2. Can you tell me whats wrong with my Script, I made a thread, but no ones responding and I REALLY need help with it. It needs to be able to give me different weapons depending on what button I push in the message box. Thanks. SCN PhaserScript Short ButtonPressed Begin ScriptEffectStart ShowMessage PhaserMessage END Begin ScriptEffectUpdate Set ButtonPressed to GetButtonPressed If ButtonPressed == 0 Player.Additem WeapPhaserStun 1 1 Player.EquipItem WeapPhaserStun 1 Player.RemoveItem WeapPhaser 1 1 ElseIf ButtonPressed == 1 Player.Additem WeapPhaser 1 1 Player.EquipItem WeapPhaser 1 Player.RemoveItem WeapPhaserStun 1 1 Else EndIf END Begin ScriptEffectFinish Player.Additem PhaserChange 1 1 END
  3. You'd have to write a script for that, I don't know how to do it, why don't you do what I do, make the armor have no bipod model or world model, then make it equip on mask or something, then hotkey it, that way if I push 3 for example, I'll be invisible. Hows that sound?
  4. In GECK, goto 'Game Effects' and then 'Object Effects', right click then left click 'New', give your effect an ID and name , on the drop down list, choose 'Apperal' then right click on the large empty excel like thing, click 'New', on the first drop down on the left, choose 'IncreaseStealth' (or it may be called 'IncreaseSkillStealth') then on the text box marked 'Magnitude' type 100, click ok. Then, right click again and left click new, this time choose from the dropdown 'StealthBoyInvis' or something like that, go to 'Magnitude' again, and type 100 (I like to use 100, makes you almost 100% invis), then click Ok; click ok again. Then go to your armour/clothing right click then choose 'Edit', on the new screen click on the dropdown box marked 'Object Effect' and find your effect you just made, left click on it, then click OK. Put your armour in game, save your work, play the game and when you equip it, it will become stealthed! Hope this helped.
  5. I've got the same problem, but all I did was take a vinilla helmet and just change it around (the ID and name for example), but I didn't mess with the mesh or textures. So whats wrong with it?
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