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LenaWolfBravil last won the day on September 24 2024
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About LenaWolfBravil
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https://masserandsecunda.wordpress.com/wolf-tamriel/
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Which game is this for? Which NPCs? You need to be more specific. Those NPCs may be used in quests, you just don't know it yet.
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First, if you are using the CSE, you can enable grass overlay to see where grass is present. There must be still some texture underneath that has grass. Painting over several times usually does the trick. Second, you can delete or replace textures with grass for the cell quarter in the textures window in the CS. Activate land editing mode by pressing H, then point at the cell of interest and press I (the letter i). There you can edit the textures directly.
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For textures, I always use GIMP. You need to download two plugins: one for DDS support and the other for making normal maps. When exporting as DDS, make sure you merge all your layers first because only the active layer is exported. Then use either DXT1 compression (if your texture is not using the alpha channel) or DXT5 compression if the alpha channel is used. Enable mipmaps generation (in the same export options window). Then, to make a normal map, I follow a two step process: Select Colour to Alpha from the menu and choose black (note: default is white). Run the normal maps filter. The result should look purple with transparency. Export as mytexture_n.dds using DXT5 compression and with mipmaps.
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Quite right, which is why there is NO EXCUSE in designing a website for phones only or PC only. It is now perfectly possible to design a website in such a way that it changes layout based on screen size. Oh yeah - that's what they call "responsive". And that change of layout is not limited to switching from three columns to four, it can be quite extensive. Of course, that requires more work which is apparently not worth it.
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No, this is my opinion. I look at the page on a computer, then I look at it on a phone and realise that it looks far better on the phone.
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And this is exactly the reason why the page looks so wasteful on a computer. It's been designed for a phone.
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Have you checked tags? I admit, I cannot reproduce it now either. It could have been tags that I've seen previously. The difficulty is that trending mods are selected differently in Beta so there's no direct comparison. I haven't looked at Beta for a week or so because of the media section not being filtered correctly and, well, because the original is less black and easier on the eyes... So by now we have a different selection of mods up and I cannot reproduce the issue which I thought I had.
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It's not just collections. Blocked authors setting is ignored THROUGHOUT the Beta site. So, also in the Trending mods, in the Mods section and in the Media section. EVERYWHERE! What a joke.
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You may be better off posting your question in the DAO game community here: https://forums.nexusmods.com/forum/8938-discussion/ Note that you need to join the community before you can post there.
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Whatever your character is currently wearing is bugged. Don't use those clothes/armour.
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I just realised that a mod gets marked "Downloaded" the moment you click the Download button. If you then choose to cancel without downloading the mod, it is still marked as downloaded. This can happen if the mod has requirements, so a requirements box comes up first asking you whether you want to download those first. If you decline, your download is canceled, yet the mod is still marked as downloaded. I think it should only be marked as downloaded once your download has completed. So not if you stopped it half way either because then you still haven't got that mod.
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I was just looking at a mod and decided to track it. Couldn't find the "Track" button. After half a minute staring at the place where it used to be, I saw it. Sure, it's there, but it is black. It doesn't look like a button! It looks no different than the word "Download:" on the same line which is NOT a button. Please give buttons a coloured background.
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[Request] More than 1 main pawn
LenaWolfBravil replied to CharliEEEE's topic in Dragon's Dogma: Dark Arisen's Mod Ideas
You can do it with this mod: Pawn knowledge and Rook leveled up. Yeah, I know, the title is not very good, perhaps I should change it. But that's why I made it. Use the Pawn Manager to back up your pawns, you can have as many of "your own" as you like. The description explains how to use it, Rook is an example. You level up your support pawns through "d8input.dll hooks", you can change everything about them, you can give them new gear like you normally would in-game, and then you back them up with the Pawn Manager. You can then dismiss them in the Rift, and when you hire them again and they have their levels and brains wiped, you simply restore the backup, and here you have your support pawn with all the gear, level and knowledge just as they were when you dismissed them. But yes, it eliminates the use of the network feature. I play with offline pawns anyway because essentially I make my own. Please post questions on the mod page itself, I don't read the forum very often but I'll respond to questions on the mod page. -
Item Placement Help
LenaWolfBravil replied to bomo99's topic in Oblivion's Oblivion Construction Set and Modders
Why not just drag and drop whatever items you want into the right places with the Construction Set? Now that you know which objects are used, just drag and drop them.