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Xeyska's Achievements
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It is a texture pack after all,and it's available now! :D
Xeyska replied to Alithinos's topic in Skyrim's Skyrim LE
Hard to tell from that shot. Does it fix the face normal maps (i.e. gets rid of the blocky noses) ? Nope. -
It is a texture pack after all,and it's available now! :D
Xeyska replied to Alithinos's topic in Skyrim's Skyrim LE
My download is finish, just fragmenting my drive before starting up Skyrim. Hopefully the "high-res" textures will be decent. :) -
So what can we expect Today/Tom in CK terms/bonus
Xeyska replied to nightmare_pwner's topic in Skyrim's Skyrim LE
I highly doubt that SW will kill Nexus. While the Steam Workshop may sound like a nice feature now, it can turn away users who are trying mods for the first time. Automatically downloading mods and installing them could always fubar your save game, and mod set up because of conflicts with other mods, dirty files, etc. Example: 1. Bob was always a bit intimidated for trying mods for the first time. Steam Workshop sounds awesome for installing mods. 2. Bob goes through SW, and downloads lots of mods. 3. He starts Skyrim, and loads up his save game. It instantly crashes. 4. Now Bob has to look through all mods he downloaded to find the culprit that's crashing the game. Edit: What PaladinRider said. xD -
I`m broke but will invest 440€ to skyrim (size of my rent), am I nuts?
Xeyska replied to 4dvz's topic in Skyrim's Skyrim LE
Your rig should run Skyrim no problem, so save your money. :) -
AddPerk, RemovePerk, or something along those lines. I'll be testing perks and see if they need modding.
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Bethesda sues Notch over the use of the word "Scrolls"
Xeyska replied to yoba333's topic in Site Updates
It is. What the heck are they thinking? This lawsuit is stupid. -
Thank you. :)
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We can't make spells anymore? What the heck. D:
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So let me get this straight . . . If you go into a ruin at level 1, all the enemies will stay at that level for the rest of the game? I'm seeing exploits here . . . :sweat: I think he means leveled before you even set foot in there, a pre set level(s). There is a strong push for the elimination of level scaling, because, wtf, it just nerfed everything. Nothing was ever too easy or too hard. At lvl 2(I did this :sad: )one should not be able to beat the main quest (I did it by making really terrible skills my main skills,and looking ahead, I think like 3 of the most worthless skills are being merged). At lvl 30+, travelling should be safe, even kinda fun(blasting all those lil' wolfies outta the way :devil: ), but now at 30, the wildlife is as magical and powerful as me. :wallbash: level scaling was also just like a major exploit, I was never up a creek no matter what stupid dangerous thing I did. It needs to go. Or at least be optional. And if it remains I'm not buying the game until the community fixes it( Oscuro's OO). Or it could be that dungeon's have their own levels instead. You're lvl 5 and you go in a level 30 dungeon, butt-kicking commences. You leave the dungeon, get stronger and the dungeon will still be the same level as you left it.
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Anything out there about unarmed combat?
Xeyska replied to SpellAndShield's topic in Skyrim's Skyrim LE
When this game comes out, I'm going to try to beat a dragon to death via hand-to-hand combat. It would certainly add a thrill. :tongue: -
Its certainly a possibility, but yes, I would like to see more voice actors. More variety is always good.
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It seems the "This is an attack page!" is gone.