Jump to content

jackpack

Banned
  • Posts

    503
  • Joined

  • Last visited

Posts posted by jackpack

  1. are you still working on this?.

     

    i was going to make a new p90 but with a long hand grip so that you can make it a 2hand wepon instead of the smg it is ingame.

     

    do you think you could add some sort of barrow or handguard to it.

  2. there a lot of mad ppl keep puting up place holders.

     

    when there mod comes out no-one knows about it because its on page 500 or something. who looksa that far back for a mod? haha

  3. for doors you apply a parent & a linked refrance "ie: switch" & make them persistant refrences.

     

    get gimp & save your new texture as a dss file "ticking minimaps"

     

    bin your gun & open one of the vanilla wepons, rename it & swap the mesh with your.

     

     

    dont know but i think thats what your asking?.

  4. or you can extract the dlc content & put them into your mesh folder & apply them to megaton thru geck that way.

     

    you can upload your mod hear thru the mirror option, but the file has to be stored on a diffrent place.

  5. 2nd phase of my last action hero come stargate mod, now in the works ;)

     

    like the name Fallout worlds, iv been waiting on stargate worlds for seems like years now haha. so im makeing my own :P

     

    anyway. one of many new worlds to explore :D wooooo

     

     

    http://img42.imageshack.us/img42/3588/87634968.jpg

    http://img9.imageshack.us/img9/8908/90893094.jpg

    http://img87.imageshack.us/img87/3617/44370995.jpg

    http://img197.imageshack.us/img197/1723/56900028.jpg

  6. Hi jackpack, I'm using your attachments and tutorials mod and it is very good. One problem I have is when ever I try adding a fx eg. laser for your laser attachments it ruins my gun?

     

    I looked through your tut and I didn't find anything in there on how to insert fx's also I was wondering how I could change the way my gun loads, do you have to create ninodes or something?

     

    Thanks for the great attachments! :)

     

    look at the tut & just apply the laser's meshes & textures to the meshes & you should be good.

  7. hears some wepons im giveing away because i cant be bothered textureing them.

     

    pigon "or anyone else", if you texture the 4th one for me "unrelesed when done" you can keep the rest to do what you please with.

     

    upload them, keep them for a mod, whatever there yours :)

     

    http://img176.imageshack.us/img176/7995/85096640.jpg

    http://img176.imageshack.us/img176/4131/30176899.jpg

    http://img11.imageshack.us/img11/3055/55250396.jpg

    http://img11.imageshack.us/img11/2778/39598437.jpg

    http://img178.imageshack.us/img178/2031/61090107.jpg

    http://img178.imageshack.us/img178/8941/21157907.jpg

    http://img178.imageshack.us/img178/7973/90318210.jpg

    http://img11.imageshack.us/img11/4105/58068184.jpg

  8. on other thoughts?

     

    it looks like you have ben pasteing branches onto that wepon. the wepon branches have what they need to work the wepon!. but i would imagine that if you got something like a container branch & tryed to past that on, then it would more than likely crash as a container branch has within it diffrent stuff???

     

    instead of pasteing a full branch, duplicate the wepon & then copy'n past over the nifstrip datas.

     

    that should get you what you want without crashing it ;)

×
×
  • Create New...