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manowar111

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Everything posted by manowar111

  1. Greetings I am looking for visual effect names (CName) such as burning, freezing and so on. I searched in .w2p files in "fx" folder but didnt find anything, so if you know some effects name or how to find it, help me please. Founded
  2. My sanctuary settlers keep stucking in floor after every fast travel. Is there a way to set some marker for them where to spawn or will they reset after some time? I tried to sleep but this doesnt help unfortunately.
  3. Nope, even with "" it doesn't show her NPC_ IDs which sould be after QUST section. But thanks for answers anyway, I solved this digging her real ID numbers from plugin.
  4. Greetings. I tried this console metod: https://www.reddit.com/r/fo4/comments/3u1isj/how_to_change_the_appearance_and_hair_of_curie/ but when i type "help Curie 4" I dont get any "NPC_" lines with IDs in return. And when I use her base id 00027686 from wikia for "placeatme" near player and use "slm", all changes are reverting immediately. Do you have same problem with "help Curie 4" command in latest version not showing her "NPC_" lines with IDs, or its just me? And any workarounds, please.
  5. Greetings. Can someone, please, upload this tool, since its no available at intel site?
  6. Well if your believings are SO strong, all you need to do is to download mod_kit and following either it's pdf tutorial or youtube video just to recolor the naked textures black (or whatever fits you). Seriosly, you have a girlfriend but have no sex so you fap on every "naked" pixel? Well I did it myself, then I was a teen, but this game is 18+, you know.
  7. Greetings. I am looking for straight long hair character in the game to replace Ciri's hair with his. Since I havnt play full game, I didnt know any such character accept Yen and Keira. Please, give advice some more.
  8. Try http://www.nexusmods.com/witcher3/mods/1389/? my WH armor resized mod. Its not ideal but something playable. Or use this tutorial http://www.nexusmods.com/witcher3/mods/569/? to make your own. Scaling is "easy" but to perfectly fit to Geralt model it needs "trials and errors" way, which can be very time consumable.
  9. Greetings. I cant find those files in uncooked files. Does anyone know where their location is?
  10. Greetings. Every time I export fbx model from 3ds max 2014, It appears with no textures in game (only material applies). I checked "embed media" option, checked materials and textures names in 3ds max and model .xml file, but not work. Blender howerer exports textures properly (instead ruins skeleton), so its definitely problem with 3ds max. If anyone used 3ds max for Witcher 3 please tell how to export fbx properly.
  11. Greetings. Whenever I try to import modified (or even unmodified) .fbx, I get this wcc_lite error: I have exported .xml and texture .fbm folder in same folder as .fbx. So tell please whats the problem here?
  12. Thanks, managed to did it in photoshop, you need to save .dds with 1 bit alpha channel for transparency working. But texture editing dont work on weapons and non-equip items unfortunately.
  13. Greetings. Can someone please explain how to make items transparent via texture editing in photoshop? I tried to use black alpha channel, but its wont work. I guess I need some specific manipulation when saving .dds using Nvidia dds plugin? Or if there is other way, please tell.
  14. So, if anyone would look for this: weapons swinging sounds in main weapon .arc (dag.arc, one.arc etc) and I managed to swap daggers sounds with maces sounds so it seems to work.
  15. Greetings. Does anyone know files names with swinging sounds of different weapons types?
  16. Greetings. Is it possible to make cloth parts look like metal (with shinning and stuff) through .ebx editing and how?
  17. Greetings. Is it possible to make Geralts's body invisible? Only body, but not head.
  18. It cant export texture file for tresspasser armor (griffin plate) from path DA3//Factions//Westhapt//Appearances//uni_hm_westhaupt_hvy01a//Textures//uni_hm_westhaupt_hvy01a_d The dds file is unopanable, although other exported dds open. I guess the only way to wait new version.
  19. No matter, I found the textures paths (DA3//Factions//Westhapt//Appearances//uni_hm_westhaupt_hvy01a//Textures//uni_hm_westhaupt_hvy01a_d) The problem is modmaker doesnt export this textures right, so photoshop cant open them.
  20. Greettings. I really want to retexture this mini-"shield" on the chest of griffin heavy armor. Does anyone know texture asset location for it? Or maybe model asset?
  21. Greetings. Can anyone, please, make a black retexture of this ridiculous "shield" on the griffin plate chest? O, rif you know, tell where it's texture location,
  22. Greetings. Does anybody know where is which .tga files have crach's cape fur collar texture?
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