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thefev

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  1. Ah... Ahem, yeah that'd be it. Though I had it on for ages, I just noticed it yesterday. Perhaps I just don't like talking to kids (especially not now that they're trying to kill me with nuclear annihilation).
  2. I've recently (today) discovered that, apparently, one of my 100+ mods that I load adds an additional reply when talking to children. It goes something along the lines of "How are you doing little one?" This triggers the child to have an extremely hateful face and somehow obtaining a big, dirty fat man and firing it at me. Does anyone know which mod this function is from? It just feels a little bit weird to have children carrying fat man everywhere blowing up towns and stuff.
  3. player.additem XX****** n (con) XX - number of the mod (only the actual vanilla version is 00, the rest requires an input of 01, 02, 03, ..., 0A, 0B, 0C, 0D, 0E, 0F, 10, 11 ... etc.) ****** - the six hexa-digits of the item's BASE code. e.g. Sugar bombs are 08C551 (though, if the first few numbers are 0's then you could, for this case, just type in 8C551) n - the amount of that particular item that you want (con) - NOTE: it is not neccessary to input this. If you do not add this in the weapon/armour's condition will automatically be at 100. I don't think that it'd work with non-equipable items. EXAMPLES: "player.additem 00020799 50" (is the same as "player.additem 20799 50") adds 50 mini-nukes to your inventory "player.additem A6F77 1 85" adds a T-51b Armour to your inventory with a condition of 85 "player.additem 03003A02 1" "player.additem 03003A03 1" These two lines will add a Chinese Steal Armour and a Chinese Steal Helmet (sim version) to my inventory with a 100 condition. NOTE that my OPERATION ANCHORAGE add-on is listed in the mod index as 03, hence the 03 beginning. Unless the item you want to add is from the vanilla fallout 3, you will have to enter all the hexa-decimal values of the item (the eight digits).
  4. USP pistols, Ingram Blade, 50cal from CALIBR Can't say I like the vanilla's stuff very much. Yes, they do suit the atmosphere pretty well, but the naming of their weapons were just intolerable (Chinese pistol? They probably made hundreds of types!).
  5. Dying? That's a pretty big mistake. I can proudly say that I died less than five times throughout the countless hours of playing due to my investment in perception and agility. Nowadays I just use stealthboys to sneak around and planting frag mines in ppl's pockets and watch them blow up. No fight, just funny dialogue - especially Point Lookout's Swampfolks ones.
  6. Hahahahah, Liberty Prime? Every word it says is a lol.
  7. Most of them are either lame or stolen. "War does not determine who is right - it determines who is left." - Ralph Waldo Emerson "Photons have mass? I didn't even know they were catholic." - original from Angels & Demons by Dan Brown (book). The actual quote was "Neutrinos have mass? I didn't even know they were catholic." etc. I liked that one about the neutron walking into a bar though.
  8. Most of the have to effect. You'll see the dial move left and right when activated, but other than that there are nothing else it can do. Some of them (very limited) are radio broadcasters. Switching them off will stop the broadcasting.
  9. First time I shot someone's head off. I was just like ..... kewl. And the head just got ripped of and flied through the air. Holding the trigger - to detonate Megaton and BS's ending.
  10. This game is seriously flawed. Bullets that don't make a hole in the taget's head but actually RIP it off entirely??? Shouldn't there be a hole at the point of impact? Why does shooting at someone blow them up into gore? Yet their eyes are still intact. Not even broken or pierced in anyway to allow its content to flow. Shouldn't a bullet to the head KILL instantly? Or are they really THAT THICK that their heads can actually stop a bullet? WHY THE *ban me* DID THEY MAKE RADIOACTIVE CARS???? I mean, srsly, isn't that some serious health & safety issue there? Nuclear cars would emit radiation that could quite potentially kill the driver and the passenger with radiation or, in the long run, cancer? And also, if you could just shoot at someone's car a couple of times and it exploded into a mini mushroom cloud, why do they still park it so close to their houses? Heck, what if a cat decided to scratch it in the middle of the night and it inexplicably blew up? Why is it that I could run into a car, which is quite definitely heavier than me by at least a factor of ten, I remain where I was and the car acts as if hit by another car and gets pushed 5-20 metres away? Why are there drugs in the first-aid kits??? Why are bullets weightless, even when you're carrying more than 20 types of them and holding 3000+ rounds of each type? Why are there guns in the children room of the house? Why do grenades NEVER explode in your face when you cook them? Why do mini-nukes not emit radiation? Why is it that only food and ingestables have radiation, but not highly radio-conductive materials, like conductors or pilot lights or houses??? Why does the GECK kill you when activated? How does a garden that was spawned from a suitcase kill you? It's a frickin' garden full of flowers and life ffs. Why are there raiders everywhere? Do they have some kinda secret communication that allows them to communicate with each other over distance to 'keep in touch?' The only functioning vehicles are the vertibirds? What about all those cars across the wasteland? Surely, you'd be able to salvage the parts to make a single car work properly? Do ghouls use wonderglue to keep their skin on? If their skin peels away that much, how to they even have any left? And wouldn't the peeling cause some internal organs to cease functionality? yet, they pump themselves full of cigarettes, booze and drugs. How the *ban me* do you cripple a head??? If there are satellites, WHAT HAPPENED TO THE INTERNET???????
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