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Arcanant

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Everything posted by Arcanant

  1. The game worked fine so far till I tried to defend a castle against an army. Clicking or the castle or on the actually army doesn't make a difference. Any ideas? (I can't upload the file for some reason so here is a link) https://chivalroushigh.htmlpasta.com/#
  2. You can use Convenient Horses, INIGO and Amazing Follower Tweaks (though I prefer the immersive version) as long as you disable the horse and teleport on draw options.
  3. 2 things I can think of: 1) Try to configure the paths again at settings 2) Are you sure the plugins are activated with a tick to the left?
  4. Update: I ported everything to Mod Organiser 2.1.1 , I configured everything and done everything supposedly correct(running fnis and Wrye Bash and make the overwrite files a mod etc etc) so I am out of ideas. Any help is greatly appreciated Update 1: Solved! For some reason any bashed, Smash or xEdit patch I used caused me to CTD. BUT I managed to solve it by removing the default generated bash patch,0 from the Data Folder manually. I dunno why that was causing the problem since it was supposed to be overwritten, neither why Smash or xEdit merged patches caused CTD as well with bashed patch inactive. At least now it works ^_^
  5. Hello there fellow modders! I just recently started dusting SSE and I decided to mod it using Vortex. I had some problems here and there especially with RS children but nothing too big. Anyway I used Loot and Wrye Bash to make a patch but I am having a CTD on startup. I don't use ENB, got everything updated. I had similar problems with Fallout 4 so I believe it is the load order, if you can give me a tip on how to set mine I would be really grateful!!! My Load order is : https://pastebin.com/1aQUehSg
  6. In a nutshell :P https://www.facebook.com/100008421494828/videos/1839496593007706/
  7. Yeah I have been looking exactly for something similar, I use live dismemberment and my settlers are often walking around with 1 arm and the other is just a floating skeleton arm ruining immersion. We seriously need this lol We also need head decals that actually work. that would be awesome!
  8. Hey bro! Sorry for the delay in replying. I was using 1.10.50 version of the exe before it updates itself to 1.10.64 . I will check the thread you provided and see if I can make things working again. Thank you for your support in this!
  9. Yeah I am a Bethesda freak what can I say lol I still got my Purified Water bottle from 2008 convention fair in Leipzig :P I used to have it in offline mode but at some point I wanted to check the integrity of the files for any problems but that was a huge mistake from my part since I forgot that this would also mean an update. Yeah the -0 at esps is for inactive plugins which I keep though to keep a track of my merges and to revert in changes if I find a bug in my playthrough. How can I roll-back the Fallout4.exe to previous versions? Would that be enough since the update modifies more files than just the .exe? Thanks for your time!
  10. So I had everything set up amazingly in the previous version of the game which took me quite a huge amount of time to figure and then steam decided that I needed to force update my game, which then f*#@ed my mod setup. I updated the F4SE, Autoswitch, MCM, LooksMenu and Transfer Settlements as it nugged me to update them as well when I tried to start the game, still I got CTD. Any ideas are very much appreciated .My load order https://pastebin.com/E1e874Uv
  11. Hello there great mod community, I recently tried to resurface my Fallout 4 and I followed this amazing guide to enhance my experience with it Fallout 4 Mod List and Load Order Guide (BiRaitBec Modlist) https://www.nexusmods.com/fallout4/mods/23556/? (before the very recent update which removed some mods, just out of preference and nothing to do with instability or crashes)I wanted to make some new additions to it though I am kinda scared of breaking the setup as they change too many aspects of the game itself. One of the things I want to add are Better Locational Damage https://www.nexusmods.com/fallout4/mods/3815/?tab=filesCrossbows of the Commonwealth https://www.nexusmods.com/fallout4/mods/10484Hardcore bandage system https://www.nexusmods.com/fallout4/mods/18588/?tab=posts Now I know Better Locational Damage and Hardcore bandage system both add bandages into the game so that is a first conflict. Then there is the Crossbows of the Commonwealth being able to be categorized into VIS and make them also Visible while holstered. So many things. If someone with a lot more experience than me in modding can shed some light I would be very appreciative. Thank you very much for your time and efforts!
  12. Try this, taken from Frostfall mod troubleshooting section
  13. If you find anything pls let us know, I am having the same issues and it is becoming really a pitty because I would love to use mods like Sands of Time, Nightmare, Increased spawns etc. At some point I will make a post with my mods load order and all kinds of logs
  14. I think this is imposible for many reasons mostly papyrus latency. But the author of Nature Beast II has a climbing future for his warebear, if there is someone who can make it its him.
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