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geoangle

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Everything posted by geoangle

  1. This is a bad rule. It's probably advice given for Morrowind, 15 years ago by people who didn't know better at the time and since then people follow it like it's been brought down from a mountain on a stone tablet. But it's not a good idea today, this problem is testament to that. Vortex is a standard conformant windows application, using a standard installer with default settings. It behaves like 95% of Windows applications out there, yet people manage to screw up their install and delete their data by using non-default install locations and manually changing their settings. At that point you should ask yourself if maybe your "house rules" are standing in your way more than they help you. The reason people may have advised you to avoid putting modding tools into "program files" is because those modding tools tried to write files (logs, mods, ...) to their installation directory. Vortex doesn't do that, so the advise doesn't apply. The reason people may have advised you to avoid putting games into "program files" is because otherwise the write protection would prevent you from putting mods in there. But you could just as well disable the write protection punctually for the data directory. This is less work and more secure. And most of the time you don't even have to do that because Steam (by default afaik) already allows writing to all game directories. So again, this advise doesn't apply for most games today. I don't put new programs into my C: drive because it fills up so fast with other programs that demand that drive. My C: drive fills up faster than a glass of water from a tanker truck, so screw that rule for THAT reason. I'm being PRACTICAL, not "old rules stupid."
  2. You on the Nexus team forget that so many other programs default to the C: drive that C: drives fill up faster than a glass of water from a tanker truck! That sucks! Sorry this comment went to the wrong place. I'm not used to complaining about Nexus. I'll try to put it where it belongs, also.
  3. Some games similar to FO4 have dead characters always eyes open in a death stare, while others have eyes always closed when dead (mortician already got to them?). I would like to see that randomized, mostly because that would seem more naturally unpredictable and partly, to be honest, because I sometimes come across an NPC that I would like to pose but I don't know that until they are dead and eyes closed. I sure can't try to get one or more enemy NPCs to hold still for a pose mod while they are still alive and in a group, even with the mods that let you take full control of one NPC. So the basic idea is eyes wide open in shock (death stare), eyes half-closed (slower death, bleed out?), and eyes fully closed, but only sometimes, not always. Just a thought.
  4. This CTD thing happens to me after every other NMM update. I have managed to fix it somehow before, but not this time. It has been a few days. Getting desperate. Did everything recommended by anybody. Uninstalled the game. Re-entered required lines in Pfres.ini and Custom.ini files. Uninstalled mods that may be the problem. Checked load mod load order. Nothing works.
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