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Corakus

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Everything posted by Corakus

  1. Nevermind I found it, and I third this post.
  2. I use the same mods and I agree, it does look strange.However I have never seen such a mod that changes the weapon draw animation to fit these mods, and I've searched through the entire animation category in TESnexus and also searched in planetelderscrolls and found nothing, so chances are one doesn't exist.You could someone who's skilled at animating for such an animation however.
  3. It does look quite nice, espescially the headwear, a bit iffy with the bare chest though.Btw, where did you find this image?
  4. I am a necromancer enthusiast and fanatic.I love anything to do with necromancy and one of the best working mods I found for oblivion that allowed me to roleplay as a necromancer was Moriarcis - City of the Dead.But I have one serious issue, the skeleton companions respond much too easily to friendly-fire, anytime i take them on a quest which has friendly npc's helping out they always attack the npc's for accidentally hitting them with a few attacks.Also, if it's possible some of the bugs need to be fixed, like not getting the key or robes or anything after beating the quest.And of course the final "big" issue is with sort of black skin appearing on the skeletons when equipping them with some like an iron cuirass or a robe.I'd do this myself, but no matter how many times i try I can't figure out to even get the mod "in" the construction set, nor any mod for that matter.
  5. I have both OOO and mmm(for OOO) installed.What I want to know is if the level ranges work with the MMM monsters.I tried reading the MMM manual, but i didn't get much info as to how it specifically interacts with OOO.Also, I keep running into Outlaws, Barbarians, and whatnot, even though I didn't the instal Additional Npcs Vars.
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