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athiust

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About athiust

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    United States
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    Fo3/FNV/Skyrim/SE/FO4
  • Favourite Game
    all the above

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  1. excited for this! love that they took lore from black isles
  2. The merge redundant plugins feature has been removed. Thanks! not a problem, merge plugins will more than suffice :)
  3. Hi! Does this new version inform me of which plugins i need to remove from my load order once done smashing? I noticed that it didnt inform me of which plugins i could disable.
  4. i too have this problem in my game, trying to figure out which ini settings control shadows
  5. In response to post #56942136. mod organizer 2 was recently updated go check it out
  6. As the title suggest, i need Help using SKSE to allow vampire lords access to the world map. This is an issue that i have because with the atlas world map mod, there are some great new maps of forgotten vale, blackreach, and soul cairn, and most players of dawnguard will be farming there perk points in those zones. not being able to use the maps of those zones restricts the players navigation and full experience. All i need is a point in the right direction on where to start modding on this? Im a descent programmer but no experience with skse. The plugin really only needs to be pretty simple.
  7. I am sure that there are many of you which have pondered a question for a while now. For me the question regarding fallout 4 has been, why is the gameplay to me even with mods at this point, so stagnant? I have gotten to thinking and i have sort have realized after some new vegas today that, perhaps the fallout 4 simply does not have enough quest content. When people discuss the possibility of mods fixing fallout 4's problems, i think that the first order of business is identifying what fallout 4s main problems are at this point. To me the gunplay and combat seems fine, but lack of quest content is more then any other bethesda game i have ever played, so lack luster. What i would like to know is whether any of you nexus mod users and authors here think there are certain elements of fallout 4 aside of quest content and perhaps the dialogue system that needs fixing. What is your current stance on the game?
  8. When i try to start mator smash through mod organizer i get this error: http://puu.sh/pDZmU/0e2edff55e.png using for fallout 3 Reply i did the profile thing exactly as u said in the video and thats what it comes back with. If i take away the profile argument then it loads in my mod list but it doesnt give me any smash settings. Is that because there are simply no settings that need to be smashed?
  9. I was worried that fallout 4 was going to have something wrong with it, or a bunch of little things that really built up in bad ways. But i never thought that they would take it in such a direction to where it goes even further from any rpg elements that it already lacked in fo3. :sad:
  10. nice, simple read. very relaxing to read gj
  11. this brings a tear of joy to my eye to see nexus support skywind and even build its own category within the skyrim nexus. This is truly a dream come true. I have been going to school to learn 3d design in hopes of contributing atleast just one texture map or 3d mesh to the project. I really love the dedication and passion of fans all around the globe manifested in this project, its great to see that the nexus is going to help out with that.
  12. This is lookin sick, nice designers you got on board keep it up.
  13. that feel when you start a dark souls inspired playthrough with this gem as the end game
  14. In response to post #30273515. #30274415, #30274870, #30277800 are all replies on the same post. honestly any color but the same olive drab of fallout 3. This game is nothing like fallout 3's atmosphere and palette.
  15. please make this sites color blue not green like fo3, ty
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