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Arbutus84

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Everything posted by Arbutus84

  1. Perhaps something along the lines of the npc's you can send to your settlements that are random encounters. While they need not have fancy items it would be useful to encounter (or save and recruit) more of them.
  2. http://www.nexusmods.com/fallout4/mods/6199/? Solar Power Generators http://www.nexusmods.com/fallout4/mods/8172/? craftable solar panels and fusion reactor here are two so far
  3. Clipping is an issue with just about any weapon with a stock atm. I believe the OP was asking for the animation to be altered to pop the stock back out of the chest. I have not seen many animation mods as of yet even though the Kit is out.
  4. the bots from the dlc have armor bits that have pockets and packs attached. Perhaps something like that.
  5. Problem here is that you would have to make the entirety of the map buildable like a settlement. that presents a lot of possible problems.
  6. seriously, who wouldn't notice a man walk by that smells like lightning?
  7. I don't mind the burrowing so much as the fact that they take no time to get to you. Even the mole rats took a few seconds to pop up under you feet. Perhaps there can be something lifted from the rats to fix the timing.
  8. I always wondered why you could upgrade the vault suit but the suit itself never changed. Armor got a different color (most of the time) stitching in the leather, or changed shape in the case of the raider armor. I want to request a mod that changes the way a vault suit looks depending on the lining you've modded. The first could be the basic one you find in the beginning, but uses a different color or texture for the upgrades. That way instead of starting with a unique proto or nano suit, you could upgrade yours to that point! Ideas?
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