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lux113

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Everything posted by lux113

  1. In response to post #45637070. #45640620, #45643730 are all replies on the same post. "Ads are already the end of a "free site"." Seriously man.. the site costs money. It also takes work. Lots of it. What are you not getting about that? If there were no ads, there would be no site. Here's your choices: 1) Paid membership only - no ads 2) ads 3) no nexus. Pick.
  2. In response to post #45634790. #45635625, #45643415, #45644335, #45645145, #45649400 are all replies on the same post. Can't believe you even said this. "It is an open internet and you've made this site as a free resource." ???? It's a domain (website) that someone purchased. The resources are given by members of the site, but honestly nothing about the site itself is "free". It's no different than purchasing a chunk of land and having a place where people can exchange items with other customers for free. Someone still has to maintain the building, someone still has to pay for the electricity - but you should still count yourself lucky that they are providing that service to you, FREE of charge. You're unhappy cause they have the Marlboro man on the door and a neon Coca-Cola sign. And if, by chance, they are able to make a little scratch in the process -- well why shouldn't they? They didn't build the site and maintain it simply for charity. Myself, I hope, and expect they are turning a profit - also because that makes it much more likely that the site won't disappear. ------------ That being said... I have run into some shady ads on the site from time to time, ones that stated "you need to update flash", ones that would cause the page to crash, and obnoxious video that would play -- so I really appreciated the info on how the whole ad vetting process works. I hold the site staff a bit less responsible now.
  3. In response to post #36179015. #36184145, #36187930, #36192500, #36192925, #36198740, #36201355, #36205410, #36206150, #36213925 are all replies on the same post. printerkop I think it's unrealistic for you to think Fallout 4.. or any other Bethesda game could ever be completely without bugs. It's in the engine and also in the nature of the open world game(although mainly the engine) The collision issues happen in skyrim .. oblivion, hell, I don't even consider them bugs anymore. Sometimes I even see them as features. And honestly, I wouldn't want Bethesda to go on the fool's errand of fixing all the bugs in fallout 4 before ever releasing new content. It would be 2025. On a sidenote I find it funny that you think that your particular reported bugs should have been fixed rather than the long list of ones others have reported (and were fixed).
  4. In response to post #36297220. #36298815, #36299420, #36303765, #36306040, #36307275 are all replies on the same post. Permadeath.. Closest thing to it I recall would be like 20 odd years ago - Ultima Online You die - your screen turns black and white, the center of it anyway because now you just see in that part. You are a ghost - your belongings are there at your feet.. that sword you worked months to get - that armor... it will disappear forever in 15 minutes. You can run to the city.. by foot - or hopefully run into a "wandering healer". The way you figure it, it will take about 5 or 6 minutes to get to town and get resurrected.. then the same time back - that only leaves you about 3 minutes to spare before your hard work at this game vanishes forever. And even if you make it back in time - anyone could wander up and grab your stuff while you're gone. anyone. Hey, here's a player who looks like he's a Mage, maybe he'll resurrect me? Ahh, hell, I'm just wasting time and my stuff is going to disappear -- and as a ghost when you talk to a player it just says "OoOo OooOOo Ooo" .. so they have no idea what you are saying, but come on man, it's a ghost -- what do you THINK he's saying! Anyway... that game gave a sense of serious repercussions for dying, and it was the last one that I recall really did before they dumbed down everything cause people whine so much about all the time they invested and it's just not fair losing that progress. I LOVED the fear that that game with it's sub par graphics could cause in me because there was real risk involved. Now I'm spoiled like everyone else though, and I'm addicted to save points.. and if I have to go back through 10 minutes of gameplay I did before it's like it's the end of the world. What I'm getting at though... we lost something. Back then I would honestly get scared... shaking scared.... when I was 10 levels down in a dungeon and I knew there were no players anywhere around to resurrect me if I died... one screw up and I would lose weeks worth of gameplay. That was fun.
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