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deltahost

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About deltahost

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    Canada
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    M&B, Civ, TW, EU, TES, FO
  • Favourite Game
    Delta Force 2

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  1. Finally bought the supporter thing. And it only took ~6 years!
  2. Hey everyone, so these messages have appeared in my papyrus log: [03/14/2014 - 05:31:38PM] Warning: Assigning None to a non-object variable named "::temp3"stack:[DialogueFalkreath (0004D78E)].dialogueswapgovernmentaliasesscript.TestForSwap() - "DialogueSwapGovernmentAliasesScript.psc" Line 66[DialogueFalkreath (0004D78E)].dialogueswapgovernmentaliasesscript.OnUpdate() - "DialogueSwapGovernmentAliasesScript.psc" Line 45[03/14/2014 - 05:31:38PM] error: Cannot call IsInFaction() on a None object, aborting function callstack:[DialogueFalkreath (0004D78E)].dialogueswapgovernmentaliasesscript.TestForSwap() - "DialogueSwapGovernmentAliasesScript.psc" Line 66[DialogueFalkreath (0004D78E)].dialogueswapgovernmentaliasesscript.OnUpdate() - "DialogueSwapGovernmentAliasesScript.psc" Line 49[03/14/2014 - 05:31:38PM] Warning: Assigning None to a non-object variable named "::temp3"stack:[DialogueFalkreath (0004D78E)].dialogueswapgovernmentaliasesscript.TestForSwap() - "DialogueSwapGovernmentAliasesScript.psc" Line 66[DialogueFalkreath (0004D78E)].dialogueswapgovernmentaliasesscript.OnUpdate() - "DialogueSwapGovernmentAliasesScript.psc" Line 49[03/14/2014 - 05:31:38PM] error: Cannot call IsInFaction() on a None object, aborting function callstack:[DialogueFalkreath (0004D78E)].dialogueswapgovernmentaliasesscript.TestForSwap() - "DialogueSwapGovernmentAliasesScript.psc" Line 66[DialogueFalkreath (0004D78E)].dialogueswapgovernmentaliasesscript.OnUpdate() - "DialogueSwapGovernmentAliasesScript.psc" Line 53 I uninstalled a mod ( (I know, terrible move), and since it created its own npc for Jarl Siddgeir in Falkreath, that npc is now gone and the dialogue scripts attached to it now have no npc to reference. The vanilla Siddgeir is still there, but it seems like the scripts don't recognise him. I think I have to fill the aliases with the vanilla npc ids, but I don't really know how to do that. Is there a way to get the script to detect the vanilla Siddgeir npc so it can stop bloating the papyrus log, or will I have to carry on or start a new game? Any and all input would be tremendously appreciated. Cheers everyone!
  3. Mountain Dew is the best soda in the world
  4. Have you guys seen that new Skyrim tropical overhaul???
  5. Same thing here, for two playthroughs now. I'm going to try to edit the papyrus scripts and see if I can change some conditions for the epilogue to start. :P
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