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Asuke01

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  1. This thing is happening to me right now, only in the town area though. the same set of mods for several hours, I wonder why now?? this leads me to turn off the auto-save on traveling. So have you guys figured out the solution yet? I can still save in the interior and some other place far away from town though. however.... this is irritating as hell. One thing we have in common is that my saves are around 13 mb too.... how weird.
  2. That is a very great idea, making such a guide. I can play the game now which is.... really weird. it's might be the left over in that appdata folder. Anyhow, thank you so much for the help mate. ---------- This is weird, turned out that it's the terrain folder that cause the crash. Anyway it's nice to finally locate the cause.
  3. You're still having the same problem then. Maybe we need to make sure if the ssme still works. Go into the skyrim folder looking for ssme.txt see if it has "finished" at the bottom of the page. And when you're in the game, press alt+tab, looking for enbhost, see if it's working or not. if both of them are working, then we might have to disable some mods. Since we use live another life, it should be easy to test the mods out. You better start with nothing except Live another life activated. Get in the world, save the game. Then activate plugins, 10-20 at a time. I'll check the page more often. we'll fix this soon.
  4. Does it have to be that area to get a crash? or you get crash when you play a game for 1 minute or so? : O If it only occurs to a specific area then the mod that alters that area is a suspect. If it occurs in the 1 minute period, then you better start looking at the memory block or script-used one. I have looked into your load order, I haven't recognized some of them. Did you use LOOT to mange the load order, it's kinda weird that live another life is that high in the order.
  5. The load order looks fine to me. Do you use any utilities such as SSME or ENBoost ? If such a problem happens in my game, I think it might be one of the two. First, it might cause by a script-used mod or second, it's the fullness of the memory block. How long have you played this character though? [Have you considered using a batch patch?]
  6. Uh...man.. that's gonna take a day or two. well It's worth trying though. - I deleted the game using steam, it seemed to delete every vanilla asset in the folder. but I didn't make it real clean though. there're plugins and other modded folders left behind. - However I did try delete those contents in My Games\Skyrim clean. - I forgot about the contents in local\skyrim Hope this time it'll work though. re-downloading the game from steam always takes days. :sad: I'll do as you suggested backing up those mods and re-installing the game fresh.
  7. I played Skyrim for 4 years, Nothing weird happens until now. I just bought a new SSD and after I moved Skyrim to the new drive, steam force me to re-downloaded it. After that happens, I can't play Skyrim anymore, even when I deactivate all mods. Every time I start a new game, the game crashes horribly. [i saw Aldruin before the crash happened though.] This is really annoying. The game used to work though, when I played it on another drive. [the old one.] now even without any mods activated, it still crashes.
  8. Here's the thing, after I defeat Aldruin [the first time of my life after playing Skyrim for year.] I talk to Tsun, he send me back to the throat of the world, Paarthurnax talks to me [ordinary conversation ''Speak, I will listen'' ] and nothing else!! I see Ohdaviing sitting on the rock but I can't speak to him [silent Ohdaviing]. I've searched for the solution, here's the only clue I have.... http://www.uesp.net/wiki/Skyrim:Dragonslayer#Bugs ''After you defeat Alduin, and are sent back to Skyrim, there may only be Odahviing and Paarthurnax waiting there. Paarthurnax has no new dialogue, and you cannot engage conversation with Odahviing. This is caused when Delphine, Esbern or Arngeir are unable to accept the scripted updates to their dialogue options for any reason. The epilogue scene runs under a separate ID, MQ306, and the first stage sets up everyone's dialogue. If any one or more of the characters are not able to accept the scripted updates for any reason, the script crashes and the scene defaults to a no-dialogue Odahviing and waiting Paarthurnax.'' it's good to hear that, but what bad is there's no solution for the problem!! I've tried loading up my old save before engaging the fight with Aldruin, but everything's still the same, no ending scene for me! anyone who knows how to fix this problem, please help-__- PS.it's not a big deal at all if I can use Call dragon shout.... yes I can't!! after the call Ohdaviing did appear but he was not helping me at all, he kept returning to the throat of the world and sit on the same old rock!!
  9. Guys,Jakisthe and MM, I've found a mod called ''Nature of the beast II'' I don't know if you guys heard about it yet, but I think gulogulo [the creator of the mod] has the same taste as you, He creates wind and smell system, Sixth sense ability and dynamic night eye that really change my gameplay experience. it would be cool if you guys get to know each other and making a compatible patch together I know you guys are really busy recently and I don't hope that you will answer my post soon, but I hope you will check this mod out. this mod is really epic,it needs more attentions than this and I feel it in my gut, if you guys working together, your mod will go beyond all of just vampire overhaul mod or supernatural creature tweaks, it'll be truly Legendary of all time. I think your mods [beluaSanguinare and Nature of the beast] can fulfill each other perfectly and can give a player completely the real supernatural creature experience. I hope you guys will contract him and develop your mod together [in compatible patch or something] since you guys don't have much time to developing and releasing the new version of your mod lately, making an integrating patch is not that bad idea to give your fans a pack of new stuffs, and also helping people to know gulogulo's mod more than it's. About the other who read my comment, you can taste it now just click the link below http://skyrim.nexusmods.com/mods/20721 It's not fully compatible with BeluaSanguinare right now, but I wish it will..... [it's still not crashing my game, when they're working together.] you guy need to read the description seriously, this mod has a lot of detail, I hope you'll enjoy it. the mod also provide you a pack of command system that you can command your minions to wait or follow, even CHARGE! just push one of three bottoms, no need for opening a Magic menu or favourite menu at all. It'll be useful if you have a lot of minions or companion [as I test it works fine with UFO] It's almost like Mass effect's companion system. [i suggest if you guys want to try it, don't forget to back up your save, in case something goes wrong, so you can load up your back up save.] PS. again sorry for my poor English skills, I'm working on it and hope you guys can get what I mean
  10. Did you guys try to post your issues on this page. Since Jakisthe and MM are quite busy recently, and not many people come and see this page, so it's harder to get your answer from here. and in fact I think this thread's made for developing plan and Idea suggestion. I hope you can find a way to fix those issues soon : )
  11. what about windows 64-bit, are there any way to fix this thing!?
  12. I always feel weird.of course I play as a vampire always in TES series but in Skyrim my character has to be a dragonborn!? OK it's awesome but it's a little too heroic for me [referred to Dragonborn comes song],being a Dragonborn and a vampire at the same time!!? I wish bethesda would make another questline ''what if'', I just wanna play as a vampire and do whatever I want with the story, I don't want to learn any shouts to kill those flying lizards. I wonder if there'll ve a shout for vampires in Skyrim's history....but if it's,that'll make a lot of difference from vanilla feeling [at least for me] it means there was/were a vampire[vampires] with dragon blood in the history before and he/she or they invent these shouts!? or in the other hand, is it possible that our vamp dragonborn will create all these shouts by himself after finishing some quests??or absorption of special dragon souls!? [man, this'll change history about thu'um in skyrim, it'll be the first new set of shouts created by ...an undead?! [i like your Idea dude absolutely, It'll make new feeling about shouting while being a vampire . I hope guys'll take it to the mod, in the shout form,or power form it's still cool.]
  13. Hey guys, I don't know if you guys're interested in this, but there's one guy,named Didymus Ei, who just released a mod called ''Bat Travel Power for Dawnguard DLC'' at the first release we can travel to the main town or village that we want by turn into swarm of bat,of course ,but the newest version we can mark our own destination, and have ability to recall. Is this mod compatible with Belua Sanguinare?? [i've no time to play Skyrim,right now] --------------
  14. Guys, Dawnguard's now available on steam!! don't forget to check it out. look like the time of the new perk tree's near : )
  15. !!! Spell form quest rewards, that sounds great. I forgot that we'll have some quests in the future :woot: so those mesh,texture and blood spray effect can really use for making a spell!? :wacko: creation kit's really a powerful program. and about that shorter course perk,I see, no pain no gain,huh :psyduck: ps.that paint tree doesn't look that bad, be confident about it
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