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Nytram

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  1. In response to post #67073251. #67074226 is also a reply to the same post. They'll never tell I expect.
  2. Im trying to port the cyber arm mod form FO3 into NV, ive got the items (arm and eye piece) into the game in a new container. My issue is that the textures for the arm arnt displaying properly on the shoulder, elbow and wrist. Although the hand and forearm display correctly as does the powerpack on the shoulder and the eye piece. To do my port i used the meshes and textures from the FO3 mod and added them to the NV folders in the same file structure then made my new esp adding them to the game. I dont have any skill with altering meshes (if thats needed) or the ablility to open the texture files on my system. any help / intructions would be usefull :) Thanks for reading Nytram
  3. I just want first recon to have them - having fiends and other wastland hostiles using them wouldnt make sense as they would need to have bought them.
  4. Id like to give Boone, Vargas and the other hunting rifle 1st recon members a fully modded Launius and Nyarlotheps Proper Hunting Rifle instead of the stock ruined rifle. since in the game you have gun runners making new guns, the republic equiping its best snipers with guns that are falling apart seems silly. Can anyone give me instructions on how to make this if its fairly simple (i dont have much geck knowledge) or make the esp for me if it isnt ?
  5. would anyone be willing to make a holster animation to put hand guns inside the holster built into Geonox's Riot Armor?
  6. cool :) thanks again for the help - got the file to register on the normal HR so ill open up my game and see if it trasfered and if not repeat for the other :) - I gave you Kudos for your help, not much but its gotta count for summat :)
  7. Ok - got the new geck and was folloing your instuctions but the geck wont let me alter the nif from - interface\HUD\germanscope.NIF to interface\HUD\mildotscope.NIF by typing or by copy/paste and i cant find the directory it uses to point it to the other nif file - im now very confused :( I mainly use Launius and Nyarlotheps Proper Hunting Rifle but as this is modded by the normal hunting rifle mod kits then the scope change should carry over? or would that need to be altered as well ? (when i make that the active file their rifle is the only one in the 2hrifle list)
  8. ok that looks simple enough and easy to follow :) - im guessing theres a seperate geck for NV i need to get first though right ? Thanks for taking the time to help me :)
  9. i dont, not really. i did get it when i was trying to make a mod from other mods for myself, but i couldnt get to grips with it
  10. Id love a mod that gives the Hunting Rifle scope the same reticule that is used on the Antimaterial Rifle, as sniping in the dark is rediculously hard with its normal black reticule and the red lines from the Antimaterial Rifle scope reticule would make it a lot easier.
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