In response to post #22959109. #22992779, #23039194, #23049849 are all replies on the same post. I know I'm a bit late here, but eh, what the hell. Here's my $0.02: There's no way we're getting both a Fallout and a tES game in the same year. (or an announcement of them working on more than one of them, even if they announce it as a release date of 2018 or sommat silly like that). Not unless dev got handed off to another studio, especially if they did any major work to the engine like would be expected across a new generation of consoles. (I know this is a PC-focused site, and believe-you-me I'm more of a PC guy m'self, but Oblivion, FO3, and Skyrim made them some serious bank on consoles, so a new generation is something that will have substantial impact on how they do things). Also keep in mind that, as far as we are aware, Bethesda Game Studios is still a one-team shop. They may have grown substantially since Oblivion, but we're not talking about a Ubisoft sized multi-team, multi-studio project here. That said, the main thing to remember is that it is Bethesda Softworks (and therefore likely reeeaaally Zenimax Media...) holding a press conference...not Bethesda Game Studios. So you have whatever the Austin wing of Arkane is working on (Dishonored 2?) whatever game the French wing of Arkane is working on (headed up by Harvey Smith, unknown game), ESO info, whatever BGS is working on (Fallout 4), Doom IV, Potentially (though unlikely) something from Tango Games, BattleCry, and potentially some non-Zenimax Subsidiaries that they might be publishing a game or two for. They could EASILY fill their time allotment without having to dip into both the FO and tES wells, especially if they have a few longer-than-normal gameplay sequences to show off for, say FO4, Doom IV, and Dishonored 2.