Hello, I have made a custom building in 3ds max, it is NOT textured, i was just trying to get it over to the CK for testing. I exported the .nif from 3ds to nifskope: http://img163.imageshack.us/img163/8752/pergamonhelp1.png Then I assigned an entry into the ck for this, but when I link to the .nif file, it only brings up an exclamation mark and where it says textures, it shows MarkerError0, so i don't see the mesh inside the preview window. http://img24.imageshack.us/img24/9901/markereror.png So the first question is, in 3ds do I need to attach all the seperate pieces of the building into 1 object? There are unattached pieces still. Second, I couldn't figure out the collision because I could only put collision on 1 piece at a time. The mesh should still come up though, right/? Third, is this mesh not showing up because of the lack of textures? Or is there something I need to do in nifskope? Thanks!