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Steam and Bethesda remove paid modding from Skyrim Workshop


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In response to post #24737464. #24737549, #24737774 are all replies on the same post.


digitaltrucker wrote:
Brasscatcher wrote: We cannot control the obstacles life places before us, only how we react to them. You debate well, sir. It was a pleasure meeting you here. Cheers!
digitaltrucker wrote: I do my darnedest to be fair and open-mined to all sides (even when I'm firmly on just one of them). The past few days have been difficult to maintain that, and I was less than successful on more than one occasion. To anyone I may have offended, I apologize; it was not my intention.


You're cool, digital. Even though we are on different sides of the argument, I think I speak for most of us when I say I appreciate your civility. :)

Though I must confess, I don't think disabling the donation function at this time would do anything except hinder the progress the Nexus has made over the weekend. Prior to this event, people didn't give a second thought toward giving mod authors anything.

Now? Now people are realizing just how lucky they are to even have mods, and with any luck, a paid mod scheme won't be necessary in the future if donations remain a thing.
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In response to post #24733199. #24733474, #24733594, #24733919, #24733969, #24734114, #24734584, #24734984, #24735109, #24735199, #24735449, #24735464, #24735474, #24735764, #24735829, #24736169, #24736484, #24736504, #24736694, #24736739, #24737289, #24737659, #24738269, #24738364 are all replies on the same post.


Elta1 wrote:
sa547 wrote: All the damage could've been averted if the powers-that-be asked for a public consultation in the first place.
Saije wrote: Stop trying to ride the white horse here.

Modders turncoated on the community with hilarious haste.

Users responded in the way that an individual betrayed will always respond.

And now that the dust is settled and the greedy have shown their true colors.

(The fact that they don't give flying f*#@ about the community, just money.)

Now that the paid modding has been vanquished and said greedy individuals have no

recourse except to accept that they were completely happy in their betrayel.

You try to paste the blame on the ones betrayed rather then the ones betraying...

Ridiculous.


I hope if one lesson has been learned from all this it is this...

People will betray each other in a heartbeat when money is involved.


The only modders who deserve any sympathy are the ones that were attacked by the

greedy capitalist pushing pissants for not standing at the side of their fellow turncoats.

Sorry if I get banned for this comment... But it needed to be said.
focusv5 wrote: In a world where everyone has a voice (the internet), you're going to get all kinds of extremes in terms of opinions, and it clearly showed over the past few days. The blame cannot be placed solely on the users as if they were all issuing death threats and spewing absolute hatred. There were of course many users that were constructive and not issuing death threats by explaining that this system could have worked if it was implemented better. Don't let the sour few spoil your opinion of the masses. I wouldn't hop on the 'pity bethesda/valve' train as a result of hearing death threats as these sorts of statements are not uncommon in nearly all avenues of life. You make absolute statements like 'the users' as if they represented everyone, there were many who were calmly involved in the discussion as well.
JCDNWarrior wrote: Change is not neccesarily good. We're talking about a hobby that many of us have put thousands of hours into. I don't think the modding community should be seen as villains in this. Especially if people wish to ascribe good intentions to Valve and Bethesda (Two companies that would probably not even exist anymore or be very small without their modding communities).

AAA gaming has been going downwards for years and modding is what keeps the spirit of gaming alive for millions of people. Messing with that by introducing money and consequentially greed, on top of a very easily abused system of Steam Workshop and more and more information uncovered about how this was planned long in advance, and there's no way that the modding and gaming communities wouldn't raise absolute hell over this.

I just truly hope that all parties learn from this. However, with monetary interests involved, I think everyone should be vigiliant that this could happen all over again, just better repacked in PR-speak than Gabe Newell's meltdown AMA.
daedriccat wrote: Lets stop calling those who wanted to keep to the TES tradition of sharing free mods as being afraid of change. That is short sighted and ignorant and the typical cry of those who wanted to profit from modding.
SirTopas wrote: Oh, horsecrap, Saije. If modding does come to an end, it will be folks like you with your pitchforks, torches, tar and feathers who end it with your demands for "ideological purity". You and your ilk have already driven Chesko, the author of Frostfall and other outstanding mods, out of the community completely. On the other hand, you, I note, have never published a mod. Again I ask, who is more greedy? The modders who have put thousands of hours and real money into modding or people like you who demand that the results of that work be provided to you for free?
Hamthaak wrote: SirTopas: You just received a kudo for this.
Saije: no offense, mate. but this kind of attitude is just what i got tired of in the last days. Who betrayed you? Who owes you (and me, and anyone else here) anything? We should be thankfull to anyone who creates mods we can use for free. THEY are the basis of this "community".

TehKaoZ wrote: ^This
phantompally76 wrote: SirTopas, what about the thousands of hours mod USERS have logged playtesting mods, providing quality control, reporting bugs and glitches, providing feedback and suggestions to mod authors? Hmmm????

Not having ever created a mod does not invalidate one's opinion or stance on the matter. Without mod users, there would be no mod authors. Don't you ever forget that.
SirTopas wrote: phantompally76, not having produced a mod absolutely does have a bearing when people are making demands about what modders may or may not do with the product of their own work.
Aavok wrote: I get what you're saying but...
A bit over-dramatic don't you think?
Azulyn wrote: Pretty sure the death threats thing is being blown out of proportion by all the white knights and butthurt. I mean, c'mon folks. You are on the internet. I'm sure you've all visited the cesspool that is 4chan. I'm sure most of the turds issuing death threats were just trolls anyway.
MysticalFlare wrote: @phantom, you don't need mod users to be a mod author. More often than not, I make mods exclusively for myself. I don't know where you got the idea that you have any authority over the author, but that sense of entitlement is pretty ridiculous.
bjornvaldr wrote: Not sure I agree with you and not sure you got the point of it all. The only people who should be demonized here are the ones who went around spamming middle finger ASCII art or harassing mod authors. Reactions such as protest banners and hiding mods were justified. Since when is protesting against something you feel is wrong childish? Don't lump everyone into the same category just because people share the same distaste for paid modding. The Workshop has been known - and is still known - for people stealing mods. People who hid or pulled their mods, while their reactions may have been a little early to do so, were justified. They didn't want people stealing their hard work and selling it. The people who pulled their mods with the idea of exclusively selling them, however, that's a different story. I won't get into that one though. You can't blame people for feeling betrayed. Sure, some people went about expressing this in stupid ways, but not everyone went around spamming and harassing. And no. No one banished anyone. The only mod authors who left were ones who didn't have the foresight to see what they were doing was going to cause a backlash. I hope they come back, but if they don't, I'm not going to beg them to do so. Yeah, it sucks they got harassed, but that happens on the Internet. I wish it didn't, but people need to thicken their skin.
asanesslights wrote: Now you're trying avert towards the users, which in fact only expressed their feelings because of sudden change. Now the gamergate journalists will make an article off this one.
LeianneG wrote: @phantompally76

"SirTopas, what about the thousands of hours mod USERS have logged playtesting mods, providing quality control, reporting bugs and glitches, providing feedback and suggestions to mod authors? Hmmm????

Not having ever created a mod does not invalidate one's opinion or stance on the matter. Without mod users, there would be no mod authors. Don't you ever forget that. "

********************** ADDRESSING THE ABOVE STATEMENT ******************

USERS who have donated their time, work and talents improving a mod -
are no longer JUST USERS ... they are ALSO contributing Mod Authors!

Sorry, but I would still be a mod author WITHOUT mod users .. as I make my mods FOR ME FIRST - and then, if I feel you or someone else might enjoy it - I choose to SHARE.
Tar wrote: Remember that this is what normally happen when change and new rules get pulled down on peoples head without any warning. This was neither the mod makers fault or the users fault, they felt they was cheated, this was all done by Valve and Bethesda for not doing what should have been done when change is on the agenda.

Anyway, some users overstepped and their actions should not be tolerated. But lets look forward and try an unite the community again, lets get this farce created by valve and Bethesda out of our system.
jfisha wrote: I understand exactly what you're talking about, Leianne, but my response would be the same to you as it was when I read a contributor to SkyUI say he didn't feel there was a community on Nexus....

"The almost 300 thousand people who endorsed your mod would disagree."
sunshinenbrick wrote: Communities should always contain a wide variety of people. I have come to realise just how varied opinions are on in this community and the number of times I have thought "s#*! that's a insanely good point".

I think it is the sense of community that was what caused such a strong reaction from everyone here. I think what Bethesda (perhaps Valve) and everyone here found out through this is how intricate and precious this wide variety of people and how they interact is.

You cannot package it in a box and sell it for the lowest price. We should be proud of that and I hope Bethesda and everyone here appreciates the value of it.
phantompally76 wrote: @LeianneG, I strongly and emphatically disagree.

Without anyone to play your mods, you're just editing files for your own personal use.

Of course I definitely understand it's a two-way relationship. All I'm saying is don't try to guilt users (and several other mod authors) for expressing displeasure with mod authors who rallied behind this scam, and don't expect us to just forgive and forget. I don't hate these people. I respect their talents and their creativity, and yes, I respect their time. But I'm not obligated to pay for it. And they're not obligated to create it.

Things were working just fine before this scam. Except for the mod authors who got greedy and spent more time playing with the Creation Kit than with providing for their families, we had a symbiotic relationship. That relationship has been strained. Things won't ever be the same.
sunshinenbrick wrote: I think it has been an awakening of a relationship that had perhaps become a little taken for granted. And I think that is true for the entire community, including the developers and publishers. This is the internet guys, this has been looked at the world over.
Saije wrote: Say what you want... People like ME and the other Pitchforkers you demean.

We're the primary reason that modding is back to being free and will probably remain so for the time being.

Your welcome... By the way.
ArturoPlayerOne wrote: Sorry, but the "thousands of hours of work that costed me blood, sweat and tears" argument, used to ask for any compensation, specially monetary, is totally invalid. Modders are voluntaries, nobody puts Modders a gun in their heads to force them to continue, they chose to spend 1000+ hours beause supposedly, Modding is their passion and love.

Whenever a Modder uses the aforementioned argument, he/she is clearly saying "I make Mods for retribution, hopefully material and valuable", and he/she also means with this argument that he/she doesn't care or stopped caring about the Mod Users.

Before you ask "who the f*** are you?", let me tell you that I'm a Modder too. I spent 5+ years (3 of them in private) in the modding scene, but despite the long days and nights I sometimes face, or the bad moments in which I have tried to look for a hard-to-find solution to a bug in one of my projects, I never had nor I don't have the need to use the argument.

As a Modder, I love what I do, man, in the very small website I come from, there is no payment involved, let alone donations, me and my fellow Modders make our mods to make happy ourselves and our Mod Users too (Perhaps you'll find 1 or 2 that want fame, but that's the minority and it's not a big deal actually, since they care about the community too).

And if you have doubts yet, check the website, GTRCars, be warned though, the site is not politically correct:
http://www.gtrcars.net/forum/portal.php

The website is like a haven for racing games Modders that you won't find anywhere else.

Despite money is required to buy the much-needed software, charging people for Mods is a no-go for me, and precisely because of that, I prefer to support donations, although, I'm too "economically constrained" to give a single penny. Personally, I think if donations via smartphones (Similar as obtaining SpeedBoost for NFS World) were possible, more people would be willing to donate since it would be much easier.

Back to my no-money-charging stance, most people that use Mods aren't precisely rich people, instead, they also have bills to pay, a career to pay and a family to help to. Mods provide free fun that's really helpful in moments when you're utterly broke. Modding is practically an act of love, you never know who is being happy with your Mods, but there's always a person, trust me.

Modding for me (And happily for most Modders here as well) is a Hobby, and as love, it's free, and it should stay that way.


It's ok if you modders and Beth and Vavle want profit from what you created. It's rightfully right.
And it's ok too if you don't want to share to those who don't pay.
It's still ok if you then create a mod community which charges money for those who want to join.
It's right for you to elevate the modders over us users, like positions/ranks in society/army.
However also notice that the users can choose to pay or not. Yes you are right all the way but there won't be as many as we are in the community, so go and share mods among you noble people!
Then....
Some day you will notice that you are in a community where you charge money over each others, get angry for well-paid but broken mods, and feel how lonely you are when there are just 100 or 101 people who view your mod, 20 of them paid (and endorsed), 20 of them ask stupid questions without a single advice, 20 of them remain silent, 20 of them complain.
And that number 100 will soon go down to 1, then 0. Bum, there are no mods no community anymore.
Because those who left long ago, don't give a damn. Mods are not their everything and money is not water to pour everywhere. Think further but make it still simple enough: user can pay for mod but they cannot pay for all mod and they have to choose which one to pay or to not even pay, so they choose to continue playing or give up playing with mod, and not everyone has the same thought, finally only rich ones remain.That will kill the community slowly, rotting it to ashes because people just don't want to share their work anymore! Edited by protttt
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I really hope Valve and Bethesda will say sorry to the modders that took the risk and made their mods available for this project. Those modders have made some amazing mods and contributed a lot to the community, and Bethesda asked them to help with the launch. They was asked to not say anything and they took time to create new mods and updates of extremely popular mods. Those guys did nothing wrong and I really hope to see more of their creations in the future.

 

If you want to be angry, be angry at valve and Bethesda, it was those that made this thing into a farce. They should have spoken with the community, found ways to create values both for modders and users and the should not have done this with surprise. When done like this people will be upset and they will feel loss. Everyone that feel loss will fight back.

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In response to post #24733199. #24733474, #24733594, #24733919, #24733969, #24734114, #24734584, #24734984, #24735109, #24735199, #24735449, #24735464, #24735474, #24735764, #24735829, #24736169, #24736484, #24736504, #24736694, #24736739, #24737289, #24737659, #24738119 are all replies on the same post.


Elta1 wrote:
sa547 wrote: All the damage could've been averted if the powers-that-be asked for a public consultation in the first place.
Saije wrote: Stop trying to ride the white horse here.

Modders turncoated on the community with hilarious haste.

Users responded in the way that an individual betrayed will always respond.

And now that the dust is settled and the greedy have shown their true colors.

(The fact that they don't give flying f*#@ about the community, just money.)

Now that the paid modding has been vanquished and said greedy individuals have no

recourse except to accept that they were completely happy in their betrayel.

You try to paste the blame on the ones betrayed rather then the ones betraying...

Ridiculous.


I hope if one lesson has been learned from all this it is this...

People will betray each other in a heartbeat when money is involved.


The only modders who deserve any sympathy are the ones that were attacked by the

greedy capitalist pushing pissants for not standing at the side of their fellow turncoats.

Sorry if I get banned for this comment... But it needed to be said.
focusv5 wrote: In a world where everyone has a voice (the internet), you're going to get all kinds of extremes in terms of opinions, and it clearly showed over the past few days. The blame cannot be placed solely on the users as if they were all issuing death threats and spewing absolute hatred. There were of course many users that were constructive and not issuing death threats by explaining that this system could have worked if it was implemented better. Don't let the sour few spoil your opinion of the masses. I wouldn't hop on the 'pity bethesda/valve' train as a result of hearing death threats as these sorts of statements are not uncommon in nearly all avenues of life. You make absolute statements like 'the users' as if they represented everyone, there were many who were calmly involved in the discussion as well.
JCDNWarrior wrote: Change is not neccesarily good. We're talking about a hobby that many of us have put thousands of hours into. I don't think the modding community should be seen as villains in this. Especially if people wish to ascribe good intentions to Valve and Bethesda (Two companies that would probably not even exist anymore or be very small without their modding communities).

AAA gaming has been going downwards for years and modding is what keeps the spirit of gaming alive for millions of people. Messing with that by introducing money and consequentially greed, on top of a very easily abused system of Steam Workshop and more and more information uncovered about how this was planned long in advance, and there's no way that the modding and gaming communities wouldn't raise absolute hell over this.

I just truly hope that all parties learn from this. However, with monetary interests involved, I think everyone should be vigiliant that this could happen all over again, just better repacked in PR-speak than Gabe Newell's meltdown AMA.
daedriccat wrote: Lets stop calling those who wanted to keep to the TES tradition of sharing free mods as being afraid of change. That is short sighted and ignorant and the typical cry of those who wanted to profit from modding.
SirTopas wrote: Oh, horsecrap, Saije. If modding does come to an end, it will be folks like you with your pitchforks, torches, tar and feathers who end it with your demands for "ideological purity". You and your ilk have already driven Chesko, the author of Frostfall and other outstanding mods, out of the community completely. On the other hand, you, I note, have never published a mod. Again I ask, who is more greedy? The modders who have put thousands of hours and real money into modding or people like you who demand that the results of that work be provided to you for free?
Hamthaak wrote: SirTopas: You just received a kudo for this.
Saije: no offense, mate. but this kind of attitude is just what i got tired of in the last days. Who betrayed you? Who owes you (and me, and anyone else here) anything? We should be thankfull to anyone who creates mods we can use for free. THEY are the basis of this "community".

TehKaoZ wrote: ^This
phantompally76 wrote: SirTopas, what about the thousands of hours mod USERS have logged playtesting mods, providing quality control, reporting bugs and glitches, providing feedback and suggestions to mod authors? Hmmm????

Not having ever created a mod does not invalidate one's opinion or stance on the matter. Without mod users, there would be no mod authors. Don't you ever forget that.
SirTopas wrote: phantompally76, not having produced a mod absolutely does have a bearing when people are making demands about what modders may or may not do with the product of their own work.
Aavok wrote: I get what you're saying but...
A bit over-dramatic don't you think?
Azulyn wrote: Pretty sure the death threats thing is being blown out of proportion by all the white knights and butthurt. I mean, c'mon folks. You are on the internet. I'm sure you've all visited the cesspool that is 4chan. I'm sure most of the turds issuing death threats were just trolls anyway.
MysticalFlare wrote: @phantom, you don't need mod users to be a mod author. More often than not, I make mods exclusively for myself. I don't know where you got the idea that you have any authority over the author, but that sense of entitlement is pretty ridiculous.
bjornvaldr wrote: Not sure I agree with you and not sure you got the point of it all. The only people who should be demonized here are the ones who went around spamming middle finger ASCII art or harassing mod authors. Reactions such as protest banners and hiding mods were justified. Since when is protesting against something you feel is wrong childish? Don't lump everyone into the same category just because people share the same distaste for paid modding. The Workshop has been known - and is still known - for people stealing mods. People who hid or pulled their mods, while their reactions may have been a little early to do so, were justified. They didn't want people stealing their hard work and selling it. The people who pulled their mods with the idea of exclusively selling them, however, that's a different story. I won't get into that one though. You can't blame people for feeling betrayed. Sure, some people went about expressing this in stupid ways, but not everyone went around spamming and harassing. And no. No one banished anyone. The only mod authors who left were ones who didn't have the foresight to see what they were doing was going to cause a backlash. I hope they come back, but if they don't, I'm not going to beg them to do so. Yeah, it sucks they got harassed, but that happens on the Internet. I wish it didn't, but people need to thicken their skin.
asanesslights wrote: Now you're trying avert towards the users, which in fact only expressed their feelings because of sudden change. Now the gamergate journalists will make an article off this one.
LeianneG wrote: @phantompally76

"SirTopas, what about the thousands of hours mod USERS have logged playtesting mods, providing quality control, reporting bugs and glitches, providing feedback and suggestions to mod authors? Hmmm????

Not having ever created a mod does not invalidate one's opinion or stance on the matter. Without mod users, there would be no mod authors. Don't you ever forget that. "

********************** ADDRESSING THE ABOVE STATEMENT ******************

USERS who have donated their time, work and talents improving a mod -
are no longer JUST USERS ... they are ALSO contributing Mod Authors!

Sorry, but I would still be a mod author WITHOUT mod users .. as I make my mods FOR ME FIRST - and then, if I feel you or someone else might enjoy it - I choose to SHARE.
Tar wrote: Remember that this is what normally happen when change and new rules get pulled down on peoples head without any warning. This was neither the mod makers fault or the users fault, they felt they was cheated, this was all done by Valve and Bethesda for not doing what should have been done when change is on the agenda.

Anyway, some users overstepped and their actions should not be tolerated. But lets look forward and try an unite the community again, lets get this farce created by valve and Bethesda out of our system.
jfisha wrote: I understand exactly what you're talking about, Leianne, but my response would be the same to you as it was when I read a contributor to SkyUI say he didn't feel there was a community on Nexus....

"The almost 300 thousand people who endorsed your mod would disagree."
sunshinenbrick wrote: Communities should always contain a wide variety of people. I have come to realise just how varied opinions are on in this community and the number of times I have thought "s#*! that's a insanely good point".

I think it is the sense of community that was what caused such a strong reaction from everyone here. I think what Bethesda (perhaps Valve) and everyone here found out through this is how intricate and precious this wide variety of people and how they interact is.

You cannot package it in a box and sell it for the lowest price. We should be proud of that and I hope Bethesda and everyone here appreciates the value of it.
phantompally76 wrote: @LeianneG, I strongly and emphatically disagree.

Without anyone to play your mods, you're just editing files for your own personal use.

Of course I definitely understand it's a two-way relationship. All I'm saying is don't try to guilt users (and several other mod authors) for expressing displeasure with mod authors who rallied behind this scam, and don't expect us to just forgive and forget. I don't hate these people. I respect their talents and their creativity, and yes, I respect their time. But I'm not obligated to pay for it. And they're not obligated to create it.

Things were working just fine before this scam. Except for the mod authors who got greedy and spent more time playing with the Creation Kit than with providing for their families, we had a symbiotic relationship. That relationship has been strained. Things won't ever be the same.
sunshinenbrick wrote: I think it has been an awakening of a relationship that had perhaps become a little taken for granted. And I think that is true for the entire community, including the developers and publishers. This is the internet guys, this has been looked at the world over.
protttt wrote: It's ok if you modders and Beth and Vavle want profit from what you created. It's rightfully right.
And it's ok too if you don't want to share to those who don't pay.
It's still ok if you then create a mod community which charges money for those who want to join.
It's right for you to elevate the modders over us users, like positions/ranks in society/army.
However also notice that the users can choose to pay or not. Yes you are right all the way but there won't be as many as we are in the community, so go and share mods among you noble people!
Then....
Some day you will notice that you are in a community where you charge money over each others, get angry for well-paid but broken mods, and feel how lonely you are when there are just 100 or 101 people who view your mod, 20 of them paid (and endorsed), 20 of them ask stupid questions without a single advice, 20 of them remain silent, 20 of them complain.
And that number 100 will soon go down to 1, then 0. Bum, there are no mods anymore.
And we who will have left long ago, don't give a damn. Mods are not everything.


Say what you want... People like ME and the other Pitchforkers you demean.

We're the primary reason that modding is back to being free and will probably remain so for the time being.

Your welcome... By the way.
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I really hope Valve and Bethesda will say sorry to the modders that took the risk and made their mods available for this project. Those modders have made some amazing mods and contributed a lot to the community, and Bethesda asked them to help with the launch. They was asked to not say anything and they took time to create new mods and updates of extremely popular mods. Those guys did nothing wrong and I really hope to see more of their creations in the future.

 

If you want to be angry, be angry at valve and Bethesda, it was those that made this thing into a farce. They should have spoken with the community, found ways to create values both for modders and users and the should not have done this with surprise. When done like this people will be upset and they will feel loss. Everyone that feel loss will fight back.

 

Yeah, while it's pretty normal to have participants under an NDA for a big rollout like this. It must have been frustrating that the modders weren't allowed to discuss this with anyone or bounce the idea off of people on the outside.

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wow ..... and just like that we're back to square one

File distribution sites, you're allowed to profit from mods

YouTube authors, you're allowed to profit from mods

Bethesda, you're allowed to profit from mods

Valve, you're allowed to profit from mods

 

Mod authors.....um, no you're NOT allowed to profit from your work.

Fair enough, if that's how the "community" wants it I guess.

I can promise you, this is a step backwards. There are authors who will take this as their wake up call.

Will they stop making mods.....no will they stop releasing them? What do you think?

Consider how everyone was up in arms because the modders "turned on the community"

What exactly did the community do to them?

 

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Beth's Blog Post, with select paragraphs that I chose to highlight: http://www.bethblog.com/2015/04/27/why-were-trying-paid-skyrim-mods-on-steam/

 

"This was in 2012 and we had many questions, but only one demand. It had to be open, not curated like the current models. At every step along the way with mods, we have had many opportunities to step in and control things, and decided not to. We wanted to let our players decide what is good, bad, right, and wrong. We will not pass judgment on what they do. We’re even careful about highlighting a modder on this blog for that very reason."

 

"We believe most mods should be free. But we also believe our community wants to reward the very best creators, and that they deserve to be rewarded. We believe the best should be paid for their work and treated like the game developers they are. But again, we don’t think it’s right for us to decide who those creators are or what they create."

 

"We also don’t think we should tell the developer what to charge. That is their decision, and it’s up to the players to decide if that is a good value. We’ve been down similar paths with our own work, and much of this gives us déjà vu from when we made the first DLC: Horse Armor. Horse Armor gave us a start into something new, and it led to us giving better and better value to our players with DLC like Shivering Isles, Point Lookout, Dragonborn and more. We hope modders will do the same."

 

"Opening up a market like this is full of problems. They are all the same problems every software developer faces (support, theft, etc.), and the solutions are the same. Valve has done a great job addressing those, but there will be new ones, and we’re confident those will get solved over time also. If the system shows that it needs curation, we’ll consider it, but we believe that should be a last resort."

 

[Debating the percentages, Bethesda admits they're the ones who set the payrate.]

 

"Some are concerned that this whole thing is leading to a world where mods are tied to one system, DRM’d and not allowed to be freely accessed. That is the exact opposite of what we stand for. Not only do we want more mods, easier to access, we’re anti-DRM as far as we can be. Most people don’t know, but our very own Skyrim DLC has zero DRM. We shipped Oblivion with no DRM because we didn’t like how it affected the game."

 

"We will do whatever we need to do to keep our community and our games as healthy as possible. We hope you will do the same."

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Good to see that they listen to the community and hopefully this idea of paid mods stay buried forever, no one deserves DLC's developers of low costs.

 

At least the two companies regained their image in my view.

 

That is brothers, we hold the line every time they try to steal us.

Edited by OiramX5
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