I'm currently working on an ambitious mod to add the majority of the subway tunnels and stations to Boston following existing rail lines and those proposed to improve commuting in real life. I know of at least one other mod that does something like this, but for various reasons it didn't live up to my hopes. Currently, I'm cluttering the Blue line that runs from MGH station to Lynn, and I wanted my intact Nuka vending machines to require prewar money. In Fallout 3, I accomplished this by adding a script to the vending machine that triggers on activation, checks player prewar money amount, and shows a message asking if player wants to spend said money. If the player agrees, the money is removed and the machine is activated. If the player doesn't agree, the machine does nothing. If the player has insufficient funds, it shows a message saying so. I cut my modding teeth on Fallout 3 and could do this there no problem but I am clueless about doing this in Fallout 4. I'm sure there were good reasons for changing this way of scripting when upgrading to the newer game but I don't even know where to begin.