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TheChokesonYou

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Everything posted by TheChokesonYou

  1. Lets face it, explosives in Fallout 4 are some of the dullest weapons that you'd only use against one big mutha, or a cluster of enemies. Outlined below are some ideas I had that could spice up the explosives weapon list. 1. The biggest item on the list should be remote/satchel charges. These explosives existed in Fallout: NV, so why not implement them in Fallout 4. I was thinking they could use the Military Ammo Bag as the throwable item like a mine, and just re-texture an energy weapon or something for the detonator. Since I have no experience modding I have no clue how difficult it might be to set up one of those things to trigger the other but this was one of my favorite weapons in Fallout: NV. Additionally it'd be cool if you could place these on walls/ceilings the way a player can place kind of like the power conduits in the build mode.Another thing would be if they could have an optional briefcase skin for the bombs. 2. The second thing should be secondary effects of certain explosives. Ever notice how the Fragmentation Grenades don't actually toss off any fragments? I was thinking actors in a 5 meter radius should probably be bleeding if they didn't have any cover; same thing with frag, and bottlecap mines(x2). I also discovered that the cryo grenades don't actually freeze anyone, they just slow em down. Now as realistic as that is, it's nowhere near as fun as executing enemies trapped helplessly in a frozen state, and I think it would be a far cooler more awesome effect to see instead. It'd also be cool to see some various grenade types materialize here, things like: Gas Grenades(Grenades that have little to no damage, but create a poison cloud.), Stun Grenades(Stagger/knockdown, blinding effects) 3. Finally, I can see this as just me being bad at certain grenade tosses, but it'd be cool if you could create grenades(at stations) to have certain timers. As far as I can tell the currently implemented grenades have a fuse time of about 3 seconds, which leaves the player little to no wiggle room if they've made a bad toss. So it'd be nice to be able to craft grenades that have longer timers. Other tosses seem like they'd only go over well with an impact detonating grenades. Where enemies might be charging you through a corridor and you don't have the time to literally wait 3 seconds for a kaboom.
  2. Exactly as it sounds. Save mid combat. I was doing the quest Wild At Heart today, and became quickly aggravated that I was unable to save after a mid combat cutscene. I must have tried the final fight about 25 times before I beat the guy. All because if I died in the second half of the fight, I'd have to start from round one all over again.
  3. So when you go to Hubris Comics, you can find Grognak's Axe in the case. Even though we know he traditionally used an axe in the previous game's comics, almost every comic of Grognak in this game presents us with a sword weilding Grognak.(And a baddass sword at that!) It'd be pretty cool to see someone either retexture this axe into a sword, or just add a sword altogether. (Although I'm not sure if that's possible without the G.E.C.K.) Hopefully this gets a response! (Fingers crossed)
  4. In my ignorance, I forgot to track a mod. I've searched for about an hour and for the life of me, I cannot find it. What the mod did was make it so that your companion would walk next to you instead of behind you. To give that side by side feel. I'm not sure if this is the right place to post, or whether or not anyone can help. BUT DEAR GOD I NEED IT. Plz hlp kthx bai.
  5. http://newvegas.nexusmods.com/mods/43219/?tab=1&navtag=%2Fajax%2Fmoddescription%2F%3Fid%3D43219%26preview%3D&pUp=1 This should help, It's not everything your looking for, but it should be a start.
  6. I love many of the games DT-less attires such as the Brahmin-Skin Outfit, The Memphis Kid, and the Ranger Red Scarf Outfit. Unfortunately all the clothing items in the game offer little to no protection (with a DT of 6 being the highest for any clothing, and only 2 of them doing so). I'm hoping someone could make a perk that perhaps gives the player 4-6 extra DT while wearing any clothing item (not including hats and head slot). Something that allows someone to look as baddass as Clint Eastwood or Chuck Norris, without being as terribly vulnerable as President Kimball.
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