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ItnHuitn

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Everything posted by ItnHuitn

  1. Could anyone say what this means [10/08/2012 - 02:54:31PM] Papyrus log opened (PC) [10/08/2012 - 02:54:31PM] error: Native function RegisterForKey in empty state could find no matching function on linked type Form. Function will not be bound. [10/08/2012 - 02:54:31PM] error: Native function UnregisterFromKey in empty state could find no matching function on linked type Form. Function will not be bound. [10/08/2012 - 02:54:31PM] error: Native function UnregisterFromAllKeys in empty state could find no matching function on linked type Form. Function will not be bound. [10/08/2012 - 02:54:31PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [10/08/2012 - 02:54:31PM] Memory page: 2560 (min) 4096 (max) 76800 (max total) [10/08/2012 - 02:54:53PM] VM is freezing... [10/08/2012 - 02:54:53PM] VM is frozen [10/08/2012 - 02:54:53PM] Reverting game... I don't see any mod conflict here!
  2. Hi. After reading this topic I understand that my saves is dead)) and I decided to start a new one, but want to start with right mods. And when I try some combinations of mods I always crashed. Then I try to start without mods only DLC Dawnguard.esm and Update.esm and have got that: [09/16/2012 - 03:25:32PM] RNPC: Periodic update check. [09/16/2012 - 03:25:34PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] triggered by [Actor < (000654E1)>] [09/16/2012 - 03:25:37PM] [defaultSetStageTRIGSpecificActor < (000C1F83)>] triggered by [Actor < (000B9DF2)>] [09/16/2012 - 03:25:45PM] error: (000EC188): cannot enable an object with an enable state parent. stack: [ (000EC188)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000EC188)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26 [09/16/2012 - 03:25:57PM] [defaultSetStageTRIGSpecificActor < (000F7B4D)>] triggered by [Actor < (000B9DF2)>] [09/16/2012 - 03:26:02PM] RNPC: Periodic update check. Then I tiied without Dawnguard and got that: [09/16/2012 - 03:44:50PM] [defaultSetStageTRIGSpecificActor < (000AA79D)>] triggered by [Actor < (000654E1)>] [09/16/2012 - 03:44:52PM] [defaultSetStageTRIGSpecificActor < (000C1F83)>] triggered by [Actor < (000B9DF2)>] [09/16/2012 - 03:45:01PM] error: (000EC188): cannot enable an object with an enable state parent. stack: [ (000EC188)].lvlpredatorscript.Enable() - "<native>" Line ? [ (000EC188)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26 [09/16/2012 - 03:45:13PM] [defaultSetStageTRIGSpecificActor < (000F7B4D)>] triggered by [Actor < (000B9DF2)>] [09/16/2012 - 03:45:21PM] [defaultSetStageTRIGSpecificActor < (00100CD9)>] triggered by [Actor < (000B9DF2)>]
  3. Got the same problem in New Vegas GECK.Try to import helmet from Fallout 3 Mod, but got this issue & it's extended for all hats-class & all NPC wear hats has this issue. Try to use solution posted here, helpless. Could there be some difference between those gecks & decision.
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