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Shaeam

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Everything posted by Shaeam

  1. Yeah I knew that, though I appreciate the warning. Also -- I do believe I found the problem you'd mentioned about the mod. Without sounding stupid -- I would like to qoute "That esculated quickly" since that's essentially what happened. The whole save file began to freeze constantly -- thankfully it was a saved on a testing character -- I had already swapped over my important character and I didn't seem to have any issues with the bookcases. Thanks for recommending me to that mod.
  2. Thank you, everyone for your help! I have found a fix that seems to have fixed everything; if anyone else has a similar problem to the issue I was having earlier it's a fairly easy fix. You're going to need to uninstall all of your compatability patches and Dual Sheath Redux and navigate to your skyrim data file -- DELETE YOUR SKYPROC PATCHER FILE AND THE FILES ASSOCIATED WITH IT!!! VERY IMPORTANT!!! Then open a saved (or new) game and wait like 5 minutes; once that's done -- you'll need to save (you might not need to save -- i'd assume so, though.) and then reinstall Dual Sheath Redux FIRST -- highly important. Once it's COMPLETELY finished, you may reinstall all of your other Dual Sheath Redux compatability patches! Once again i'd like to take the time to lend my thanks to everyone who helped -- your time and effort was greatly appreciated.
  3. Ahhh, thanks alot for that -- honestly that's exactly what I wanted it to do, so -- I have no qualms with it. (I generally prefer sticking items in chests -- as opposed to shelves anyway.) Anyway. The items ARE invisible; as far as I can see they just do not appear at all. Now -- if you mean am I able to draw the dual-wielded sword like in vanilla? Yeah; that works perfectly fine. It's just the cosmetic of it being actually sheathed isn't working for some reason. It's not just the swords, either. Mod-added shields (Yet again -- Vanilla shields work fine) don't attach to your back when you sheath them. They stick on your wrist like it would in vanilla -- without the mod installed. I do have XP32 Skeleton and Immersive Animations; and my Java should be updated enough to process the .jar updater.
  4. I've tried that unfortunately, nothing changed. Although I appreciate the help. And yeah -- I realize. I've installed all three compatibility packs that I needed. I've been considering combining them into dual sheath's file by downloading them all manually and unzipping them and putting the finished product in NMM -- but i'm not sure that'd help much. Oh? Like what? I appreciate the heads-up. I had no idea it caused any sort of issue. I'm guessing save bloating? I had a issue with save bloating on my first playthrough. I believe the mod I had installed was Sounds of Skyrim -- t'was a nasty mess having to lose all that progress.
  5. Hello everyone, I am having some troubles with the 'Dual Sheath Redux' mod and I was hoping that someone could help me fix my issue. Firstly, I just want to say that i've used the mod before -- it's amazing; one wouldn't think something so simple could add so much immersion, but it does... But unfortunately, I cannot get compatability patches to work with the mods 'Heavy Armory' 'Skyforge Shields' and 'Skyforge Weapons' which means the vanilla skyrim weaponry dual sheaths as intended -- but the mod added stuff doesn't. This is especially irritating with shields, since it brings you out of the immersion when your character suddenly decides to wear his shield on his arm as opposed to his back. As far as what i've done; I have installed the compatability patch, I have ran the patcher, and I have sorted my load order. If i'm leaving something out or missing something entirely -- i'd love to fix this problem, I really would. With that said... Heres a list of my mods: SKSE Version: 0.1.6.16 DCF_plugin.dll disablefacegencache.dll MfgConsole.dll nioverride.dll SKSE_Elys_Uncapper.dll Version: 1.15.2.0 StorageUtil.dll Skyrim.esm Active Update.esm Active Dawnguard.esm Active HearthFires.esm Active Dragonborn.esm Active Falskaar.esm Active ApachiiHair.esm Active ApachiiHairFemales.esm Active ApachiiHairMales.esm Active AzarHair.esm Active ClimatesOfTamriel.esm Active Lanterns Of Skyrim - All In One - Main.esm Active Unofficial Skyrim Patch.esp Active Unofficial Dawnguard Patch.esp Active Unofficial Hearthfire Patch.esp Active Unofficial Dragonborn Patch.esp Active HighResTexturePack01.esp Active HighResTexturePack02.esp Active HighResTexturePack03.esp Active Unofficial High Resolution Patch.esp Active Weapons & Armor Fixes_Remade.esp Active SplashofRain.esp Active Improved Combat Sounds v2.2.esp Active TradeBarter.esp Active BooksBooksBooks.esp Active Dual Sheath Redux.esp Active Requires: Java Runtime Environment 7 update 17+ Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-3.esp Active Note: Use only one Lanterns Of Skyrim - All In One esp. Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-4.esp Active Note: Use only one Lanterns Of Skyrim - All In One esp. Lanterns Of Skyrim - All In One - Climates of Tamriel - default.esp Active Note: Use only one Lanterns Of Skyrim - All In One esp. Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-2.esp Active Note: Use only one Lanterns Of Skyrim - All In One esp. Lanterns Of Skyrim - All In One - Climates of Tamriel - lvl-1.esp Active Note: Use only one Lanterns Of Skyrim - All In One esp. UnlimitedBookshelves.esp Active Book Covers Skyrim.esp Active Book Covers Dawnguard.esp Active Book Covers Hearthfire.esp Active Convenient Horses.esp Active Footprints.esp Active Footprints - Ash.esp Active RaceMenu.esp Active RaceMenuPlugin.esp Active Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author. RaceMenuOverlays.esp Active WetandCold.esp Active WetandCold - Ashes.esp Active SkyUI.esp Active Melt_Down_Everything.esp Active PrvtI_HeavyArmory.esp Active PrvtI_HeavyArmory_DG_Addon.esp Active skyforgedShields.esp Active HarvestOverhaul.esp Active HarvestOverhaulCreatures.esp Active DeadlyDragons.esp Active PumpingIron.esp Active Acquisitive Soul Gems.esp Active dD - Enhanced Blood Main.esp Active dD-Dragonborn-Dawnguard-EBT Patch.esp Active Upgraded Weapons and Armors.esp Active skyforgedWeapons.esp Active Helgen Reborn.esp Active BFT Ships and Carriages - HF.esp Active Balanced_Magic.esp Active Balanced_Magic_Dawnguard.esp Active FNISspells.esp Active Artifact Disenchanting.esp Active Artifact Disenchanting - Dawnguard.esp Active Artifact Disenchanting - Dragonborn.esp Active FormsEdit.esp Active The Dance of Death.esp Active ABT - Faster Arrows Improved +50%.esp Active ABT - Faster Bolts Improved +50%.esp Active Beards.esp Active Brows.esp Active TheEyesOfBeauty.esp Active 3DNPC.esp Active UFO - Ultimate Follower Overhaul.esp Active My Home Is Your Home.esp Active WATER.esp Active WATER DB.esp Active Dual Sheath Redux Patch.esp Active skyrim unbound.esp Active Mighty Beasts - Werewolf.esp Active Mighty Beasts - Vampire Lord.esp Active GrassOnSteroids_Short.esp Active Book Covers Dragonborn.esp Active NB-Scars.esp Active UFO - Dragonborn AddOn.esp Active Clothing & Clutter Fixes.esp Active WATER DG.esp Active WATER Falskaar.esp Active
  6. I, too, am getting the same exact problem as this (Minus the crazy laser-light show you had when you paused the game on your first topic). I cannot confirm what's causing the issue -- I can however, link it directly too the fence. I've got a level 56 ('mostly' legit, with some quality of life enhancements such as respecialization mods and uncapper tweaks.) with about 60 to 80 hours of playtime. I've explored most of the world around Whiterun and from what i've noticed the only offending mesh IS the whiterun residental district fences. I considered making a mod to simply remove them from the city -- unfortunately, when I did try that; it would appear that Bethseda combined the fence with the landmesh -- so removing the fence is impossible without creating an entirely new model. I did, however, delete the gates and enable the mod -- although the gates weren't causing the issue... Considering it's happening nowhere else for me -- I highly suspect that it's simply a mesh problem. My graphics card hasn't really showed any signs of acting up on any other game. Perhaps it's a mod that we both have installed glitching up the meshes? I initally assumed the problem stimmed from S.W.I.M due to it's mesh revamps -- although after uninstalling S.W.I.M the problem persists. I now assume that it's the unofficial high resolution texture pack patch. Anyway... I am going to be uninstalling unofficial high resolution texture pack patch and i'll be back with my results -- I do genuinely hope this post isn't dead, since i'm hoping we can find a fix for this rather irritating but not game breaking issue. Edit: After further testing with the Unofficial High Res Patch uninstalled -- that was definitely not the culprit.
  7. Is this who fiasco over with yet? Can I go back to downloading mods or is it still not safe and risky? I realize it's probably not a threat to me so long as I don't run the .exe -- but i'm just so gosh darn paranoid and don't wanna take the chance.
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