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OvadWolfeye

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Everything posted by OvadWolfeye

  1. Oh well... I looked around, but didn't find anything except for the khajiit ability night eye toggle mods. Hey its not a toggle but would this help: Detect life effect and Night-eye shader at Oblivion Nexus - mods and com Wow I did not see the date this was posted and I can only edit my post and not delete it to help hide my shame.
  2. My ultimate thought towards this is making my ranger mod, I made the boots as a first step My thoughts are to toward immersion as well, for instance not all rangers are like Aragorn with special abilities, yet Rangers come from a variety of races and locations so mine will be geared toward a Quest on the person becoming a ranger kinda like The Complete Ranger Mod, but geared more toward what I envision a normal human needing to become a Ranger and so its all item based. This particular one is for the Helmet and its really based on Ears and eyes. Rangers have wonderful vision and often better than average hearing. The concept is having a toggle to start detect life, it acts like a mental thought (for the immersion aspect) I want to strain my ears to pick up where this sound is coming from. Does that make since? What really want is to figure out the cast function for use for this mod and other so I do not need a trinket to preform the spell effect. I could use IsKeyPressed function to cast a particular spell on my character breaking the need to hotkey a million spells which breaks my immersion, and saves me from having to always need make two items like the way my stealth boots work. Ultimately I am attempting to get playing the game more immersive and have spells cast on my character while playing that fits this, like the boots that cast chameleon only while crouching seems more immersive, like I am actively attempting to be quiet versus I have tech gear like Predator. This particular one will be base on the timer of standing still. in game if you stand still long enough a camera change occurs and I want to base this off that but a bit shorter, so I have my ranger gear that if equipped has a similar timer but instead of a camera change it casts detect life. What do yall think about this.
  3. mixxa77 Thanks you for that information, never did I find a page on a function that is so comprehensive which teaches me, that I will need to do even more research. I read OBSE documentation the IsKeyPressed3 made mention to IsKeyPressed2 but honestly I couldn't comprehend it. I am noob though to all this technically I believe myself to be top end of noob status and entering my tinkering phase( I still giggle like and anime school girl when I get things to work or figure out a function though). Thanks you for your replies very much it, even though it seems a simple thing for many this is hard for me and your reply make me encouraged to strive past my own limits. Pellape You have single handedly saved Hundreds, if not Millions of people headaches when I become the worlds greatest Modder. You humbled me for honestly there was never a thought to conflicts with other folks mods. My big hope is that this thought process can be incorporated into all my modding so it will become second nature, Many Thanks for bringing this thought to my mind while I am getting started in modding. QQuix You must be congratulated on that upload of yours, I have always wanted something like that and is one reason I got into scripting. I will be downloading and look forward to testing it out ( and adjusting it to my wants and needs :cool: . I have been reading Oblivion: Ini Settings - The Unofficial Elder Scrolls Pages (UESP) I am attempting to assimilate the data. but it seems beyond my current level. I am really interested in the mouse button options for personal mod but do not understand it much. I want to use the 03 and 04 to use my fourth and filth mouse buttons It says I have to use a eight digit hex code now this is where it is beyond my current level, this is the example for Block to a mouse button. Block=003802FF I see the 02 that indicates right-click. But there is not posted on that page that I saw an reference to the 0038 portion or the FF. To my understanding they gave the breakdown as XXXXYYZZ it said XXXX is keyboard YY mouse button and ZZ is joystick. so is0038 referencing a particular key on a keyboard and FF a particular button on a joystick? I find it very interesting but mostly confusing I never messed with Hex beyond converting it to decimal nd vice versus. So what i thought about was why not use two buttons so I made this: scn OvadHelmetScript Begin GameMode if OnKeyDown 47 player.equipitemsilent OvadVisorelseif OnKeyDown 48 player.unequipitemsilent OvadVisor endif End Then I saw the replies, and figured I better change it since I want a simple toggle like crouching for my stealth boots mod, and save keys working toward Pellape's comment and came up with a simple loop for using same key and changed it to this: scn OvadHelmetScript short Toggle Begin GameMode If Toggle == 0if OnKeyDown 47 player.equipitemsilent OvadVisorset Toggle to 1elseif Toggle == 1OnKeyDown 47player.unequipitemsilent OvadVisorSet toggle to 0endif End
  4. Howdy Folks I need help understanding the OnKeyDown function better. Does it only pick up on the initial keystroke or can it pick up on the key being held down? I made a little script so that a piece of armor could be equipped only if I am holding the v key down, here is where it is now. scn OnKeyDownHelpScript short key Begin GameMode if OnKeyDown 47 == 1 set key to 1 elseif OnKeyDown 47 == 0 set key to 0 endif If key == 1 player.equipitemsilent Item elseif key == 0 player.unequipitemsilent Item endifEnd I want the item to only be equipped while holding the v key down. in testing when v is pressed I know the item is equipped because I added an enchantment on it, and see the special effect take place but the armor doesn't stay equipped. Could someone help me understand this function better, or help me determine the correct path toward correcting my ignorance? Y'all have a goodun now
  5. is there a chart somewhere to know what number i need to type in for a different key? so 47 is the v key, what would the k key be? I also need some help with my script to work scn OnKeyDownHelpScript short key Begin GameMode if OnKeyDown 47 == 1 set key to 1 elseif OnKeyDown 47 == 0 set key to 0 endif If key == 1 player.equipitemsilent Item elseif key == 0 player.unequipitemsilent Item endifEnd I want the item to only be equipped while holding the v key down.
  6. Hey Thanks, I have had some other programming before but not games, Ladder Logic PLC's mostly Allen Bradley but it has been a while small amount of C# and Visual Basic. Th problem I am having with the scripting is finding decent understandable guides for better explaining functions variable etc. with just a little more info and less vagueness. all it took for me to figure out quite a lot was about this project was when mixxa77 stated "For the thing with the boots, it's probably easier to change and attach that script for the boots item directly, instead of having it be a magic effect (scripted magic effects work quite differently to "normal" magic effects)." I found nothing that would explain why having an enchant script effect would not work, the guides I been finding while doing research seem to give the basic vague instruction of type the function this way without explaining the whys. I still think that 50% of this is due to my being new to this level of modding, and 99% that I know enough to be dangerous but not enough to know what syntax o use when searching for research material. I am grateful for your taking the time to post a reply and look forward to more grading on future mods. :smile:
  7. Thanks DoctorKaizeld I will Attempt to use the contact us to fullfill my request.
  8. Howdy Yall, I have had an account for about 10 years I think. I used it to download mods and piddle with Tes4. I made many crappy personal mods but never had time to delve into the world of scripting, and for some reason creating dialog is impossible for me to learn more than two words from a 50000 word tutorial per week! Quest mods also seem to be very difficult for me to grasp. I have been learning the scripting aspect of mods. I always love archery and sneaking way back on MGS and Morrowind , man with Tamriel live I started my attempts at becoming a modder again a few years back. Covid-19 has allowed me to be unemployed long enough to start learning to script again. I created this today as a start for my own style of ranger, I know nothing about editing nif files even though I got NifScope, So yall let me know what yall think of my idea about these boots please. I searched long and hard for something like these but never found anything. Here's a link to my boot mod. Ovad's Awesome Stealth Boots at Oblivion Nexus - mods and community I always wanted to save time by not having to cast Chameleon all the time. Also I hope this question isn't too weird. Can I change my Nexus Name to Match My Gamer Name? I created this account so long ago for a mod that I cant even remember anymore I think for Morrowind. My gamer name is Ovad. I thought it sounded cool, with the bonus of being my Great Grandmothers name with a d added to make it more masculine. Please forgive my weirdness as I am a dysfunctional Hillbilly Hermit with illusions of modder grandeur without a full deck and some dice missing long ago by now( did anyone like my attempt at humor?). Well if that didn't make you laugh always remember the early bird may get the worm, but its the second mouse who walks away with the cheese.
  9. Thanks so much mixxa77 you really got my noodle going in a different direction. I also used OBSE Command Documentation (silverlock.org) as well it took me all day to do this. Y'all Let me know what you think. :dance: Remember mixxa77 that you are responsible for creating a future Modding madman. Ovad's Awesome Stealth Boots at Oblivion Nexus - mods and community
  10. I am also trying to make a pair of stealth boots . I made some custom boots, spell, and enchantment with script effect linked to the script. I figured since enchantment on armor is constant effect it would start my script Why will it not work. i had my script like this scn BootsMagicScript Begin ScriptEffectFinish If Player.IsSneaking == 1 Cast BootsMagic Player endifEnd So the boots are because i thought it would be easier than the vest, and my goal is to have a pair of boots that cast invisibility on my player when i enter sneak mode with a time limit so that when i am no longer sneaking i am visible.
  11. Hi, it would be fair to say I am a noob with scripting. That being said I have had a hard time finding Oblivion scripting guides for people just starting off that are able to be understood by people who are just starting off. Could someone help me find a guide to scripting that would be understandable by someone who is on day one of there learning, yet could be comprehensive enough help for intermediate to possibly advanced scripting. I am basically wanting to script a Cuirass that when the player is struck if a filled soul gem is in the players inventory to feed the cuirass the attacker gets a small shock damage.
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