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EruditeDragon

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  1. Have you tried Duke Patrick's Combat Archery? While not a "Small tweak," it sounds exactly like what you're looking for. You'll need to make an account at TESAlliance to nab it, but we're a friendly enough bunch :) One thing though. Make sure to read the mod documentation. There's a lot that this mod does, and more importantly, almost all of its features are INI tweakable. Don't like the lethality of arrows? Change the multiplier! Don't like the backwards stumbling feature? That can be disabled. It's a great mod, and I really can't go back to default OB archery now.
  2. Well, while it's not technically sleepwear per se, I've used the Minibloomers mod (and, by extension, the RF compatibility patch) to great effect as sleepwear for my female characters and companions. Unfortunately, I haven't found anything for Robert's male as of yet.
  3. And a more recent re-imagining of the concept here: Cyrodiil Travel Services. That said, don't let the already made mods stop you from making your own mods based around the concept... Variety's always good, and some of the ideas you mention are things I haven't seen covered in any mod as of yet.
  4. I'm currently using the mod Natural Healing. I haven't really tested it though, since my mod setup is pretty brutal as far as combat goes, and I tend to die before the healing can kick in. It seems to work, though.
  5. Cliffworms is also working on a mod (Last Call) which will add performing bards to the taverns, as well as several other features. Not sure where the thread is, though.
  6. While I don't use a full FCOM install, I'm pretty sure DP's Combat Archery would work fine with it. You may need to change a few settings in the INI, but it's worth it. If you're worried about damage, you can tweak the mutipliers... and it's somehow more rewarding to land a instant kill sneak headshot with the default sneak multiplier than to just tweak the multiplier... though that's likely just me. Also, while it's getting away from your OP a bit, have you looked at Sneaking Detection Recalibrated? Makes stealth a bit more involved, and like Combat Archery is highly configurable. It also has an awesome PDF manual that describes every feature in detail
  7. Hey... just wondering if there's been any major progress on this lately... I'm loving what y'all are doing to make the beast races (and now, apparently centaurs) look more unique.
  8. While he's not quite as stable as Neeshka (likely because of being built off of CM Partners), I heartily recommend Valtierro for a fun companion with a lot of depth. He also fit's the bill of a "normal, strong human;" He's pretty much the archetypical bodyguard. Edit: While not exactly a big strong bodyguard type (actually more of a thiefy type), Companon Fergus is also pretty darn good.
  9. Might as well add one of mine, though I have two that I play on rotation. I may add my other character in a later post. I use quite a few mods... I'll list the more important ones as I go along. Name: S'drarri Gender: Male Race: Khajiit Starsign: The Lover (Birthsigns Expanded) Class: Bard (standard) Homes: Leyawiin (and technically a home in Corinthe, though it doesn't exist in game) Favourite Land: Elsweyr Best Friend: In Cyrodill - None at present, though he's partial to the sisters at the Three Sisters Inn... Worst Enemy: Countess Caro Combat Preference: One handed Blade / Marksman Combat Style: Lightweight fighter, using his wits, guile, and birthsign skills to cause havok. Prefers to start combat with a well aimed arrow. Greatest Fear: The undead. He also tends to try to give boars a wide berth - I use Elsweyr Anequina... the boars in there are nasty creatures - but this usually fails. Greatest Want: At the moment, fame and fortune. Physique: Basic (Robert's male v5 Average) Level: 1 Joined Guilds/Factions: None Enemy Guilds/Factions: None Childhood: Growing up in Corinthe, he had a relatively easy youth. He learned the art of buying and selling from his mother, one of the merchants in Corinthe. She also taught him basic Alchemy... though he doesn't use it as often as he should. His father, a bard from Leyawiin, taught him most of his other skills, as well as taking him to Leyawiin occasionally (this was before Countess Alessia Caro married the Count, and sent racial relations into a downward spiral). From an early age, S'drarri had potential in the arts of Illusion... Though he never focused much on it, other than using it for simple parlor tricks. Teenage: Deciding he didn't want to deal with the politics in Corinthe, S'drarri struck out for Cyrodiil. His parents supported him in this decision; his father even went so far as to give his old home back in Leyawiin to him. His mother, on the other hand, gave him a set of high quality weapons and a very nice set of clothing... that was completely unsuited for the climate (it's the thought that counts :) ) Once arriving in Leyawiin he found the cultural climate less than welcoming, far from what he experienced as a child. Still, he managed to survive, and made (and continues to make) a reasonable living playing music and selling potions. Preferred Food: Meats of all kinds, candies, cookies, sweetrolls, most fruit (really, anything sweet) Disliked Food: Lettuce Favourite Arrow Type: Silver Favourite Blade Type: Curved swords (cutlasses, scimitars, katanas) Spells: None at present, other than some weak Light spells. Friendly Races: Argonians, Khajiit, Bretons Neutral Races: Dunmer, Altmer, Bosmer, Orcs, Imperials, Redguards, Nords Hostile Races: None Favourite City/Town: Corinthe, Leyawiin (Pre-Countess), Molapi (from Arthmoor's Molapi mod) Least Favourite City/Town: Bravil, Leyawiin (Current time) Favourite Daedra: Not versed in Daedric Lore, so he can't make a decision Least Favourite Daedra: See above Favourite Divine: Mara Least Favourite Divine: Zenithar; He views the priesthood (at least the Cyrodiil chapter) as arrogant fools who refuse to help the needy. For a group that claims to offer aid through honest work, they don't seem to do much in Leyawiin. Main Weakness: He is compulsive, a flirt, and somewhat naive. He's also chivalrous to a fault, and will take on tasks - with no forethought of what could happen - if the person asking happens to be female (in game terms, I'm accepting every questline that is given by a female NPC, no matter the difficulty or consequences) Finally, he's a bit of a thief, and is not above nicking valuables from those who offend him (the money from those valuables, however, usually goes to those in need. Usually.) Main Strength: He is tenacious and kind-hearted, and loyal to those he considers his friends. He's also well versed in the arts, writing poetry, playing his lute, and even singing (though his singing suffers in anything other than his native language). Goal in Life: He's honestly not sure at this point. He'd like to become financially secure, and better his skills. He'd also like to eventually change the views of Countess Caro regarding beast races... but he realizes this may be a fool's errand; though that's not gonna stop him from trying. Why he was sent to jail: He wasn't, actually. I'm using an alt-start mod, so I'm not doing the Main Quest yet... and may never do so. That said, considering his carefree, somewhat Robin Hood-like nature... he's bound to run afoul of the law at some point.
  10. re the claws: What about a somewhat shiny light grey? I'm loving the leg armors; having the claws exposed would definitely give a combat advantage (not like we can utilize that in OB... but it at least fits logically) Perhaps adapted fingerless gauntlets would fit for the hands (perhaps utilizing the paw hands you made... least I think that was you...). Also, cause I'm curious... has Drake been notified about what you guys are doing here? He might have some suggestions, and you might be able to share scripts for when he's finally able to mod again.
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