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Goliatron

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Everything posted by Goliatron

  1. I have this same problem. I don't have IA installed. I don't understand either. Looks like no here does.
  2. "Dragged and dropped from where? I've been right clicking all over Gen parts but can't seem to find a list for scars. The only editable window I see is Scripts - that maybe the source. So I would have to know the name of the scar I guess. " Drag and drop them from the object window, under 'headparts'.
  3. If you're using MO, you'll find the presets in the overwrite folder. overwrite\skse\plugins\chargen\presets
  4. Here's a simple question I simply CANNOT find an answer to: Does MO2 work with Windows 7??? it has never run for me. the latest beta 2 gives me the same thing it always has: Side by side configuration error. SXSTrace says: INFO: Begin assembly probing.INFO: Did not find the assembly in WinSxS.INFO: Attempt to probe manifest at F:\ModOrganizer2\dlls.DLL.INFO: Attempt to probe manifest at F:\ModOrganizer2\dlls.MANIFEST.INFO: Attempt to probe manifest at F:\ModOrganizer2\dlls\dlls.DLL.INFO: Attempt to probe manifest at F:\ModOrganizer2\dlls\dlls.MANIFEST.INFO: Did not find manifest for culture Neutral.INFO: End assembly probing.ERROR: Cannot resolve reference dlls,processorArchitecture="x86",type="win32",version="1.0.0.0".ERROR: Activation Context generation failed. Same result with x32 and x64 versions of SxsTrace. I have reinstalled ALL of the MS libraries TWICE now. They are current verified in regedit. This is the ONLY piece of software I have ever seen this issue with. So does it work with Windows 7, or have I been wasting HOURS AND HOURS trying to get it to work????
  5. In response to post #29718855. THANK YOU FOR THIS!! +1
  6. In response to post #29719250. Good question! +1
  7. I hope for the best... But I'm afraid this is going to be a disaster. And right around Fallout 4 time. Ugh. Hope it works.
  8. In response to post #25782884. GTA V is an amazing world; definitely a highly advanced engine, and I played it for a few weeks... Came right back to my wonderfully modded Skyrim. It didn't make the grade. If I wanted a modern open-world at this moment, I would go back to FO3. I still follow the mods available for GTA V... Nothing that really interests me for very long. Mostly gimmicky stuff like whales in the streets or complete traffic insanity or guns that shoot out a strem of cars.. LOL. That kinda thing gets old in mere minutes.
  9. In response to post #16172465. The only problem is I see is unreasonably slow propagation of new files to the servers. Older files download at full speed.
  10. In response to post #16162200. #16162375 is also a reply to the same post. You don't know they're all kids, and you don't know how many mods they are downloading at once. The issue seemed to effect only newly added files, so this lengthy explanation doesn't really answer the questions I have.
  11. Are you going to post about the current download issues we've all been seeing for at least 24 hours now?? Downloading of new files is BORKED! please enlighten your subscribers!!
  12. I have been silent about all the troubles with the site for a loooooong time. A much smoother site experience??? I gotta say... With all the 'upgrades' and additions you've all made, the site is as unstable as I've ever seen it. I have contributed to the site in mods and in money. I love the site. But the tech problems are never-ending, and they seem to be getting worse. I'd say close to 50% of the time, I wait an inordinate amount of time after clicking on a link, and way too often the link fails. I don't try to block ads; I know you need money to keep doing this. But with all the money you've obviously spent, why are things not really much better?? I'm not even talking about downloads. I'm talking about just simple site navigation. I don't know of another site with this many slowdowns. It's crazy. Maybe it's time to hire another consultant. I dunno. I don't mean to be disrespectful, but there comes a time when things just get ridiculous. Also I'm not just hating on you guys. I love what you do for us all. I truly don't want to be banned. But I gotta be honest... WTF, fellas/ladies?
  13. In response to post #10852019. #10853486 is also a reply to the same post. *than
  14. In response to post #10483268. #10487483, #10487825, #10488349, #10491602, #10492659 are all replies on the same post. Squeaky wheels get the oil, folks. Like it or not. But then again... That means you, too! Look at all the whining about the whiners here. Just a little perspective. ;)
  15. Zarkin, for what it's worth, I've been trying to get rid of this problem for ... Well, way too long. It is the one thing I genuinely (and highly) dislike about ENB. You are not alone, though I don't have a solution. It is caused by ENB's high-quality shadows, but don't ask me why.
  16. Obviously no one here knows why they don't allow the stupidest, slowest dialogue in the game to be interrupted. I don't either. The answer given in this post is silly. While the dialogue seems like eternity to the player, it is really only a few minutes and is not going to make a tiny difference the hours played. Also, there is simply no legit reason that a game written for a console cannot allow the dialogue to be interrupted. That's ridiculous. The game was written on PCs, folks. Xbox is an x86 platform... Thus Xbox is essentially a PC (just like all Macs these days). The interface may have been tailored to game controllers, but the game was written on a PC. I really wish it could be changed, but the difference is the Daedric rants use an entirely different system than dialog with an NPC, and there seems to be no way change it to allow the user to skip through it. So we're stuck with the dumbest dialog in the game being uninterruptible, it would seem. Really poor choice by Bethesda.
  17. It doesn't look like a reasonable workaround has been found for the 'All Makeup on Forehead' problem... I am struggling with it now!! I used to be able to edit NPCs on the CK, but they ALL show makeup on the forehead now. All versions current. HELP?? What changed??
  18. Well, thank you. I don't understand why Bethesda (or perhaps the game engine) would allow dialogue to operate in two different ways, but mostly I'm just super annoyed and sick of spending forever listening to these goofy, slow, pointless rants. Came back to this topic because I once again encountered a gorram Daedric Lord and, I am now hoarse from pointlessly swearing at it.... It is truly THE. MOST. ANNOYING. Part. Of Skyrim for me.
  19. All dialogue in the game can be skipped, if desired... Except the slowest, silliest dialogue in the game: That of the Daedric Princes. How can I make that dialogue respond how every other dialogue in the game responds? I do my most swearing when encountering these time-wasting rants, and I'm sick of it. Any advice on where to look? I cannot find an obvious toggle in the CK...
  20. SMAA does not even compare to the quality of MSAA, at least on my rig. MSAA doesn't seem to anti-alias high-contrast, fine lines... The flying jellyfish tendrils in Blackreach, for instance... The tips are are as jagged as if I have no AA active. It will apparently apply AA to more lower contrast lines, but doesn't seem to touch high-contrast lines -- The most visible kind. Unless I'm missing something, touting SMAA as highly as the OP did is simply lying. I'd like to find high-quality AA so I can use the new ENB versions, but I simply don't think it's out there.
  21. Thank you for the reply. I am aware of the day/night detector settings, but was not certain exactly how it worked. I will look closely at those settings and see if things change. :thumbsup:
  22. Still happening... Starts out normal, can edit all areas individually. Then... Nope, only interior effects everything. It doesn't even seem to require a Skyrim restart for this to happen. How can I be getting this consistently, with several different ENB files, and no one else even mentions it?? :wallbash:
  23. I have been trying to create a custom ENB based on ENBseries 119. At some point in my editing and switching back to the game, invariably, I lose the individual day/night/interior separation of control! The internal controls become the only controls that change anything, and they change EVERYTHING. When I began the enbseries.ini edits, I had control of all three. But something happens (no idea WHAT) that causes me to lose that, and the interior controls begin to control all areas and times. I started with the stock ENBseries 119 setup from ENBdev, so the cause is not a mismatched .fx file. I am no stranger to modding or to ENB specifically; I have spent hours upon hours editing other people's ENB profiles which I have downloaded. This issue is beyond my comprehension. Can I be the only one having this issue?? Please help!!! Pulling my hair out.
  24. I agree, I miss that!! Thought I was going crazy, not being able to find it...
  25. The search for the perfect ENB is eternal...
    1. Shadiva

      Shadiva

      Yes! lol it realy is :D tho i think i am realy satisfied with my now, need to best more with SSAO SSIL on, as they are off atm for to much darkness with them on
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