Jump to content
⚠ Known Issue: Media on User Profiles ×

Pelopida

Members
  • Posts

    8
  • Joined

  • Last visited

Everything posted by Pelopida

  1. In response to post #65330951. #65331146 is also a reply to the same post. Alrighty, thanks for answering :;)
  2. Do you also take into consideration people with no actual on-field professional experience?
  3. In response to post #43562570. #43562700, #43562890, #43564045, #43564600, #43570665, #43570905, #43571205, #43571390, #43572610, #43573445, #43575250 are all replies on the same post. Oh, you are right, logging out and back in again did the trick.
  4. In response to post #43562570. #43562700, #43562890, #43564045, #43564600, #43570665, #43570905, #43571205, #43572610, #43573445 are all replies on the same post. Oh, really? Damn... so i guess it's bugged for me... whenever i'm logged in (or im not, doesn't matter) on the site, it doesn't connect me automatically to the forum. Like, in this very moment i'm logged to the site but not logged on the forums (i don't even remember the password lol). It was always like this for me, so i guessed it was meant to work this way.
  5. 2 things. 1) Let's merge the account of the Nexus site and the forum. I always found it totally pointless and really unpleasent (and unpractical) to have these 2 separated. 2) At this point, i believe a lot of people, aswell as me, have a nearly-infinite list "tracked" mods, in the apposite nexus tab. Yet there is no real search button for that tab. Can you implement the same "categories" filter for the "tracked mods" tab? That would be so sweet. Thank you for all your work.
  6. So, a while back, at early days of 2015, Immersive Detection of NPC (http://www.nexusmods.com/skyrim/mods/61255) made his way to the Nexus. His creator Versonshu looked to be very talented and was really listening up to the user's feedback. BUT SUDDENDLY HE JUST... disappeared. Initially the mod got praises from left and right, Brodual and MMOxReview made entusiastic video-review. Everyone thought that finally the Ultimate Sneaking mod was been made. And right now it has 5k endorsments, made in roughly 5 months. I tried the mod myself some months ago. I started a new game. A stormcloack had a little fire on his belt. Like if there was a lantern, but the metallic parts of the lantern wasn't there. Pretty UN-immersive bug, isn't it? So i immediatly remoed the mod and went to the comments page. It was filled with bug reports: Papyrus logs cluttered with script errors, NPC wearing torches (and yes, torches, not lanterns) even while sleeping, meditating or inside a room, various detection problems and so on. Again, pretty UN-immersive, right? I mean, this mod was aiming for the maximum immersion possible and it completely failed due to random bugs. What also was really crapping me was the multiple files in the download section. How im i supposed to know if im playing with dark nights or very dark knights? Whats exatly the difference? Also why not making a simple fomod installer? So now i'm dreaming of a modder that can pick this mod up and update it. Cleaning bugs, semplifing the installation and possibly making some compatibility patch, for mods like "Master of Disguise" (http://www.nexusmods.com/skyrim/mods/45047), Perma, etc. Make the dream real pls.
  7. Hey man! I had a look at the spells and some are promising! Here are my thoughts: Open Lock : Mmm... i dunno about this one. Would make locking unnecessary, and u would end up skilling alteration instead of lockpiking at every container/door. Doesn't looks really advisable. Also could make overall balancing issues. Corrosion : Add "On the target" in the desciption. Otherwhise it gets messy. Shapeshift Claws : does this works like a bound weapon? Stone Golem : this should be a conjuration spell. Doesnt makes sense in alteration. Shapeshift Wings : the weapon speed increase doesn't makes sense to me. Also the fall damage reduction is kinda made redundant by Featherlight. Forest Curse : Could u explain this spell better? Does the three takes damage? can it move or perform actions? Also why it takes damage at the end of the duration? Teleport: Eiaision hiself had to remove this spell because it was making numerous issues, plus it can be OP. Stop Time: there is already a shout for that. Plus "Time lock" is already a good alternative. No need for this one honestly. Medusa's Stare: this looks interesting but what abou the interations with the Stoned-enemies? Can u still loot them, or u lose the loot forever? Command Undead: i'm not sure if this should be a conjuration spell, but could be fine. Store Corpse: this is genious. Dark Crystal : how does this works? Mammoth Familiar : Mammoths are passive and friendly creatures in Skyrim. U would expect something better by a Master-level conjuration spell. Bend Will: again, there is already a shout for this, with the exact same name... Shadow Form: again, the "Ethereal form" shout does the same thing... (and its already quite OP for mages, let's don't make another one) Glamour: You should care on this one, as there are already 3 mods doing the same thing (one being a perk of Perma). Looks unnecessary. Enthrall: Erm... Bend will Enhanced edition? lol One with the Shadows: Looks totally OP. also would make Sneaking totally unnecessary. Psychic Bond : What's the use of this? Poison Seed: I already saw this in "Forgotten Magic Redone". Whatever. Also doesn't makes sense as a restoration spell. Black Swarm: doesn't makes sense as a restoration spell. Infestation: doesn't makes sense as a restoration spell. Plague Bringer: mmm... what? lol Dread Cocoon: doesn't makes sense as a restoration spell. Sorry if i've been too much "extensive", hope this can help u out!
  8. So, basicly, no matter what i do, what mods i install, every time i try to read the papyrus it always comes filled up with these 2 script errors: are these harmful? does it happens to anybody else? This happens even on newly started games...
×
×
  • Create New...