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Everything posted by tawney
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As much as I love having my character running around in skimpy outfits, flashing large tan breasts and behind, I'd rather add some change to her wardrobe for once. I've looked all over for feminine and classic styled nightgowns, casual dresses, and pretty much anything with a more natural body for Oblivion's day and age. I even resorted to searching lingerie in hopes of finding that pretty white nightgown I've been looking for. Of course, most of the body meshes for any feminine outfits are around D-cup and larger. Aren't there any non-racy B-cup or C-cup outfits for my more soft and reserved characters? :sad: I'm no prude, you should see some of my clothing mods and characters! :tongue: I just want to have a better roleplaying experience with some characters that aren't blessed with a large bust size like most today. So gowns, dresses, casual, anything feminine but doesn't flash too much skin or a curvy figure would be appreciated. Thanks! <3
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Oblivion.esm CM Partners.esm BetterImperfectWater.esp RD-HeavensWrath-v1-1-Realistic.esp CM Partners.esp cidnothump.esp CM Partners NPC.esp CM Partners Special NPC.esp CM Partners Marker NPCs.esp CM Partners Extra NPC.esp LithiansNatureOfTheBeastMod.esp MaleBodyReplacerV4.esp Akatosh Mount By Saiden Storm.esp CurseOfHircine.esp babehair_EV.esp Elves Of Lineage II.esp AliveWaters.esp Polymorphself.esp AliveWaters - Koi Addon.esp Druid.esp AliveWaters - Slaughterfish Addon.esp SetBody.esp AsharasSirensAndTritons.esp Natural_Weather_HD_by_Max.esp Natural_Vegetation_by_Max.esp Natural_Habitat_by_Max.esp Natural_Water_by_Max.esp Spell Delete And Item Remove.esp Natural_Weather_by_Max.esp DLCVileLair.esp Clamshell_Cottage_v1.5.esp MidasSpells.esp Bashed Patch, 0.esp DAMerpeople.esp Better Abandoned House.esp RealWalk.esp CM Partners More NPCs.esp Apachii_Goddess_Store.esp Servant of the Dawn.esp This is only my load order in the mod manager, but I have other texture replacers installed that aren't a plug-in esp. They just remove and replace the meshes and textures for certain races and genders.
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I don't know what mod did this, but now the textures for my male Khajiits (not female) are completely messed up. They look horrible and patchy. Some parts of their torso are solid orange while others actually have the Khajiit fur pattern. Is there anything I can use to correct this for males only? I don't want to replace the textures for female Khajiits because I'm using a mod for that. But the males are the only problem. Argonian males and females aren't splotchy so I can't imagine why only the male Khajiits are... And they're my favorites! :confused:
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I'm having trouble turning other people into a werewolves. It tells me I've infected them. They start making wolf sounds like they're being hurt and this red smoke forms around them. I can also tell that they're switching back and forth from werewolf to human very quickly. But they do follow me around still, like they should. Is there any way to fix this? :huh:
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Haha, exactly! He's definitely my favorite too. I was so upset with the ending of the DB. :sad:
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Does anyone have a link to a mod that does this, or is in the process of making it? I have hardly any experience in making mods and wouldn't know the first place to start with this kind of thing. :sweat:
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I have wrye bash, obmm, and the tes cs. Do I use one of those to combine all my mods into one? I've heard this was possible somehow, so I'd really like to do this. I've heard of the tesgecko tool thing, does that do it? And how? :huh:
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I don't think my wryebash is working?
tawney replied to tawney's topic in Oblivion's Mod troubleshooting
Because you can't do it that way if I understand what you're saying correctly. With the main Wrye Bash window open showing the list of your mods you can check or uncheck them there. Doing it under the Saves tab will make changes you don't necessarily want and could damage the save game if you don't know which mods should be unchecked and the Master's they depend on. You may be better off using OBMM for setting load order and which mods to use. It's easier and you can view which mods affect each save by going to the Utilities tab, then Save manager Click the save you want and then Synch Active Plugins. When I use the OBMM and synch active plugins with the desired save, it affects all my other saves too. I just want certain saves to include mods and other saves to not use them. But I don't want it to actually deactivate the mods in the launcher. Since I have so many mods it gets irritating having to deactivate at least 10-15 each time I decide to play a game I don't want them in. I just want to disable their use in some saves only, without constantly needing to refer to the launcher or OBMM. Someone said this was possible by using wrye bash. :unsure: -
My Oblivion crashes after I exit out of it..?
tawney replied to tawney's topic in Oblivion's Mod troubleshooting
Yay! The saveini worked perfectly! Thank you so much. :wub: -
For some reason after saving and exiting, it acts like it has crashed. It tells me something went wrong and the program closed unexpectedly.. But I closed it on purpose. :ermm: What's wrong with it? And how can I fix it? I really need to, because it isn't saving my new video settings since it doesn't close properly. Help...
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I don't think my wryebash is working?
tawney replied to tawney's topic in Oblivion's Mod troubleshooting
Pweez help meh? :sad: -
Curse of Hircine werewolf mod question
tawney replied to tawney's topic in Oblivion's Mod troubleshooting
Does anyone know how to fix this..? :ermm: -
Those are cute races, but I really want to see a stronger looking one. Something a bit vicious that doesn't look like it belongs lounging on a pillow while being petted. :laugh: Meanwhile, I'm using that Curse of Hircine werewolf mod. To get all my biting and victory howls out. :wink:
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Lol exactly! I really want to juggle some of those stupid guards. :biggrin:
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I see my map... in the grass... - HOLY GOD OF GLITCHES
tawney replied to JadeStoneX's topic in Oblivion's Mod troubleshooting
:blink: Holy God of Glitches is right. What mods do you have? -
I've recently installed the Curse of Hircine mod so I can play as a werewolf. But one thing that irritates me is the detect pulse thing, where people and animals flash green or red. I feel like it's Christmas while I'm hunting. :confused: I was wondering if there is any way I can use the TES CS to disable this addition, OR to replace it with the detect life spell so living things emit an aura instead of flashing. In the werewolf options thing it only gives you the option to adjust how often the flash happens, the longest being every 5 seconds. Although I'd rather it not do it at all.. :sweat:
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There is a conflict which makes me unable to use the realistic force mod. But I don't really want to be thrown off my feet in battle either.. Is there a mod already available that only adjusts the weight of dead bodies? :pinch:
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As much as I LOVE the Khajiit race, I would also like to see a type of canine race. With a working tail and everything. I would be surprised if no one has already made something like this.. But so far I haven't seen it, or just haven't been looking hard enough. :tongue: So is this possible or likely to already exist?
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I'm having a problem with wryebash starting too. But I'm no help, since I have no idea what the problem is either. I just think it's odd that you're having problems with it opening too. I've had it for a while and haven't reinstalled windows like you did, so that might not be your problem. I hope somebody has a solution to this problem because I'm at a loss. I was about to reinstall it but I don't think that would help now. It seems like my bash stopped working after I installed obse, although I doubt that's the culprit. Well, good luck with getting both programs working for you again! I wish I could help but I'm sure someone will come along soon. :pinch: I just restarted my computer, and it worked! I don't know if it will do the same for you but you can try... :sweat:
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I'm trying to set which mods effect which save games but it doesn't work. I click on the save game and below the picture it shows a list of mods. I uncheck the ones I don't want it to use and then save but it doesn't work ingame. What am I doing wrong?
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Essentials won't turn unessential?
tawney replied to tawney's topic in Oblivion's Mod troubleshooting
After opening the NPC box..and unticking essential. OK, on the upper right their is a line reading Factions,Inventory,Spelllist,Animation,Face,Face Advanced...click on Face...then in that box click Apply and then Save..then save your changes on the upper tool bar. That should do it. That isn't working either.. :sad: -
Essentials won't turn unessential?
tawney replied to tawney's topic in Oblivion's Mod troubleshooting
Use the CS and open the CM mod in question scroll down the NPC list until you find your CM, the NPC should have a asterisk. Double click anywhere on that line which will open it. There is an essential box that is on the lower left hand side that is currently ticked, untick and save. That's exactly what I'm doing, but when I get into my game they are still essential. -
I use the CM Companions mod but there are a few companions that will not turn unessential. I know there is an existing file that makes them all unessential but I only want a few. I've tried to disable them and then renenable, but it always crashes the game. How do I set them permanently unessential?