Jump to content
⚠ Known Issue: Media on User Profiles ×

Diabolik707

Premium Member
  • Posts

    1
  • Joined

  • Last visited

Everything posted by Diabolik707

  1. Hi! I found a new, as of yet undocumented as far as I know, way to load mods without using the launcher. I found it while trying to bypass the launcher method for technical reasons. In the Xcom2/XComGame Folder, there's a DLC folder, if its not there, create it. 1- Copy the mod root folder ( the one with the .XComMod file in it ) of the mods you want to use in the DLC folder. 2- In the root folders of the mods, rename the extension of example: ShowHealthValues.XComMod to ShowHealthValues.XComDLC 3- Go into the Config folder of each mod, open XComEngine.INI in Notepad or Notepad++ ( I use N++ so I'm sure it works with this one ). 4- Add this below the [Engine.ScriptPackages] section: [unrealEd.EditorEngine]+EditPackages="Nameofthemod" ( as displayed on the renamed XcomDLC file ) So in this case: [unrealEd.EditorEngine]+EditPackages=ShowHealthValues The result should look something like this: [Engine.ScriptPackages]+NonNativePackages=ShowHealthValues [unrealEd.EditorEngine]+EditPackages=ShowHealthValues 5- Save file, exit. Launch the game without the launcher. Voilà! You just basically tricked the game into thinking that the mods are DLCs instead. Try at your own risks and backup your stuff in case something goes wrong, as usual.
×
×
  • Create New...