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Diabolik707

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  1. Hi! I found a new, as of yet undocumented as far as I know, way to load mods without using the launcher. I found it while trying to bypass the launcher method for technical reasons. In the Xcom2/XComGame Folder, there's a DLC folder, if its not there, create it. 1- Copy the mod root folder ( the one with the .XComMod file in it ) of the mods you want to use in the DLC folder. 2- In the root folders of the mods, rename the extension of example: ShowHealthValues.XComMod to ShowHealthValues.XComDLC 3- Go into the Config folder of each mod, open XComEngine.INI in Notepad or Notepad++ ( I use N++ so I'm sure it works with this one ). 4- Add this below the [Engine.ScriptPackages] section: [unrealEd.EditorEngine]+EditPackages="Nameofthemod" ( as displayed on the renamed XcomDLC file ) So in this case: [unrealEd.EditorEngine]+EditPackages=ShowHealthValues The result should look something like this: [Engine.ScriptPackages]+NonNativePackages=ShowHealthValues [unrealEd.EditorEngine]+EditPackages=ShowHealthValues 5- Save file, exit. Launch the game without the launcher. VoilĂ ! You just basically tricked the game into thinking that the mods are DLCs instead. Try at your own risks and backup your stuff in case something goes wrong, as usual.
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