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About Theseus12
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Brutal Legend. Look it up.
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Various Nexus related things from the Skyrim SE launch aftermath
Theseus12 replied to Dark0ne's topic in Site Updates
In response to post #43702595. I second this -
In response to post #39464010. #39464265, #39466000, #39467535 are all replies on the same post. A mod that suddenly boots the game back to the main menu, and says "(plugin) was not designed with consoles in mind, and could severely damage your system. If you see this message, it is likely that this mod is stolen, and we ask that you please report it. If you believe this message is an error, please contact (mod author) at (page)
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I'm in a few Skyrim Facebook groups, with console players excited for mods. I'm going to give them the link to this article. Just a headsup
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Well, you can guess what I am wanting. And I don't mean Falmer as in Snow Elf. I mean Falmer as in the twisted creatures called the Betrayed. I'd like an overall insectish feel to this armor
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I wonder how long before the UFP exists (Unofficial Fallout Patch)
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Mods wont load, but the games tells me they do
Theseus12 replied to bundfalke111's topic in Skyrim's Skyrim LE
Out of curiosity, you DO have SKSE installed, right? -
Drem Yol Lok. Greetings.
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In response to post #28805459. #28807169, #28807474, #28807489, #28809154, #28809529, #28810269, #28811029, #28812189, #28812314 are all replies on the same post. considering my laptop refreshed, all my mods are already uninstalled. So what have I to fear?
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NMM 0.60 Beta released with profiling. Sharing profiles to follow soon.
Theseus12 replied to Dark0ne's topic in Site Updates
Perfect timing! I had to refresh my laptop. This means I have to reinstall NMM anyways, and now have a fresh version waiting on me. I also have taken the time before refresh to copy all my mods to a folder separate of NMM, so no need to redownload the whopping 400 mods I had available. I'm not actually grabbing it till Skyrim is back on my computer, though. -
Ah. Well then. I suppose a smoother polishing of this would be nice. And I was really referring to when I search saber, it would pull up the categories the searches had results in. Then I pick the category I was looking in.
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Say I wanted to search for a saber I would have to sift between weapon packs and hi-resolution retextures of the Saber Cat OR When I search, my search results has all the mods in bundles by category. In this case I would have three categories; Weapons, Animals and Creatures, and Models and Textures. This way, I can click the Weapons category, and get all Saber searches in the Weapons category. This may add another step to the mod searching process, but it, to me, would make things more streamlined than having to sort through swords and cats to find what I want. NOT TO MENTION that it would help when you consider the massive amounts of mods we have in our database.
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In response to post #27224004. Also, I feel this would especially work when you consider just how massive our database is
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I thought of an idea!... ...after filling out the survey. So I'll put it here. Say I wanted to search for a saber I would have to sift between weapon packs and hi-resolution retextures of the Saber Cat OR When I search, my search results has all the mods in bundles by category. In this case I would have three categories; Weapons, Animals and Creatures, and Models and Textures. This way, I can click the Weapons category, and get all Saber searches in the Weapons category. This may add another step to the mod searching process, but it, to me, would make things more streamlined than having to sort through swords and cats to find what I want
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Your work is always appreciated.
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Tried commenting, but as expected from the news, I've been having difficulties. We do appreciate you keeping us informed. That's all I really wanted to say