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Fliegenaffe

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Everything posted by Fliegenaffe

  1. i found this, but no idea how to do it myself. https://bugtracker.iguanadons.net/index.php?do=details&task_id=21645
  2. Thank you ever so much for your help, i shall remove both of those mods and see how i get on.
  3. Steve40, is there any chance you'd be so kind to help me out, please? I've already posted something on here about deciphering the papyrus log. I am contemplating wiping all of my mods and starting a fresh game, but I'd rather avoid starting again.
  4. I am getting a lot of script lag, where i'll get pauses either on the pipboy or whilst i am walking about the commonwealth. Does anyone on here have the expertise to take a look at my papyrus log and possibly tell me what mod is causing the problem? The latest papyrus log is up to 395kb, for about 20 minutes of gameplay. Admittedly i have a lot of mods installed (321). Here is a link for pastebin (it's loads to read through) Edit - after about an hour, it has shot up to 1,112kb! i cannot show that one as pastebin doesn't allow anything above 512k, unless you go pro. here is the log that is 395kb http://pastebin.com/aK8i21XA link to the huge log file http://www.filedropper.com/papyrus0_2 load order,
  5. Even though i have used Fallout 4 Tweaker by Bilago, to bypass the launcher, this is a welcome update, as i can launch via nmm if i need to. Well done for sorting this out so quickly
  6. In response to post #28966499. #28966734 is also a reply to the same post. ok, thanks
  7. i'm on 0.60.4 and finally have a fairly stable game/installation. is it safe to update to 0.60.8? i don't fancy reinstalling 260 mods again.
  8. In response to post #28845124. #28845234 is also a reply to the same post. yes, i did have a moan, but my skyrim is pretty much fixed now. i appreciate all software have their problems, plus this new version is quite an overhaul. some of the new features are very similar to Mod Organiser. Keep up the good work. Typing this with my nose, due to wandering on to a minefield.
  9. i wasn't expecting to reinstall skyrim and all my mods, just because the nmm updated. after many, many hours, i got my skyrim working again. it feels very buggy, as you will always get stuff left behind in your saves (no matter how careful you are). i have a friend who is in the process of reinstalling his skyrim as it ruined his installation. it is a shame this has happened, and a tad annoying, as i like the nexus site for the brilliant mods that it hosts. Users cannot be blamed solely for their installations being ruined. When the new nmm uninstalled and reinstalled my mods, it left out vital esm files eg climates of tamriel.esm and ETaC.esm. As you know, it is not a case of just uninstalling mods and putting them straight back on. There are dependancies, compatibility patches, and specific install orders eg what to install before and after static mesh improvement. I'm sure most people appreciate the fact that it may be necessary to "do a bit of work" once it finished uninstalling and reinstalling the mods, but not having to reinstall everything, due to problems caused by missing files.
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