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GamerPoets

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Posts posted by GamerPoets

  1. In response to post #64079816. #64079916, #64080396, #64080626, #64111786, #64111926 are all replies on the same post.


    GamerPoets wrote: Just from my personal "YouTubing" experience. My analytics show that I've missed out on roughly $9,500 due to add blockers since I started making videos. Do what you need to do. From a long time premium member it sounds reasonable enough to give supporters a bump to say thanks.
    Kaebus wrote: Very well said GP. I've known a few content creators on YT who encountered the same issue. As said in this announcement, the reasons people have for using adblockers are valid, and it's not a shunning of them doing so in any way, but it's really nice to have something out there for the people who are giving a little bit back.
    GamerPoets wrote: If I could turn off ads all together I would = )
    Everyone, including Nexus and other YT creators know that ads are annoying but the alternative (currently) is to not exist. Selling products of any kind is not something that anyone who has to make a living from this realm, while continuing to be a part of it and growing within it, can count on (sales for things like this are bonuses). Even so, personally, ads alone will never even come to close to helping me pay just for the equipment/costs of creating. Thank Talos for Patreon (my form of Premium/Supporter Memberships). Took 4 years to break even on PC parts with the help of pledges. I do the same thing that Nexus is doing here. If you allow me to keep existing while doing what I enjoy I try to give you perks/"thank you's" that I'm capable of giving without alienating everyone else. Nexus isn't changing anything here other than giving some supporters a "thank you" in a way that they are able to while encouraging site growth.
    Kaebus wrote: That's a really good way to express it, and one I wholly agree with. I'll have to remember that ^^
    fftfan wrote: I think Patreon is a pretty cool thing(so long as used responsibly & fairly). I haven't noticed any hassles related to Patreon so it really does seem to me like your channel is an example of Patreon being used well, as a way for us to express support. I think this is fantastic.

    Some channels do a sponsor segment, I think it might anger some people but I am potentially sometimes fine with it when done within reason. For instance Linus Tech Tips I don't terribly mind since it's only once, is under 30 seconds( I think it's more like 15-20 seconds) and has a cutaway which means we can skip ahead to where we see Linus again without any sponsor logos and get on with things. Though I would caution that if it did get more intrusive I would stop watching a channel. If he made it longer or mixed up when it'll be or anything to increase visibility of it then I'd stop. Cases where I mind it less are where it's consistent, predictable, and very brief like at the 0:40-1:00 mark we're certainly passed it already. Best way if doing it is to have introduction, sponsor segment and then get into things within the first minute. With your channel though care is needed since when I'm viewing your info about the CK/other mod tools/other information heavy videos since especially when problem solving things related to modding something like sponsor segment could be a real bother, we might already feel frustrated since we might be trying to solve specific problems on our game/mod projects and be researching for that purpose. Overall I feel for your channel that Patreon as used by you is a superior approach.

    About equipment it might be something reasonable since your channel is pretty notable IMO to ask if anyone would give you some as a sponsoring thing. Big gaming channels often have them sitting in brand name gaming chair, wearing brand name headset, maybe sticker on their PC tower and they might be briefly saying "Thanks to EVGA or whoever for the GPU I am using"(The one guy I see do this only brought up the GPU they gave him exactly once ever). Or they might have it at bottom of description "PC hardware used".

    I think a lot of people adblocking on Youtube likely started after 2 minute unskippable ads(that can happen multiple times in a video) became a thing, though to be fair I heard that may have been a bug in their system. I believe it was going to be a policy by Google that got reversed due to backlash. I always adblock on sites because I have found advertising networks to be completely irresponsible with user safety, it's been known as a rule for as long as I can remember that clicking any ads can generally be expected to have a high risk of infecting your PC. My opinion is that networks are apathetic about user safety and also the reputations of sites, they're generally not liable for anything since the websites themselves would take the blame so the network doesn't care. I have been adblocking constantly for over 10 years since getting a PC killing virus served by a banner ad that did not require any clicks to infect my PC. Also on mobile data when roaming it's quite a bother when sites have auto-play videos plus LTE being really fast meaning it'll instantly preload a 400mb video just to read an article. GameSpot is particularly bothersome in this regard since it'll default to high quality so usually 1080p@60fps, if it's a video review that would be 1GB right there which is a lot on roaming and if there wasn't auto-play it would do so only if we deliberately click Play. Users adblock because it saves a lot of time and greatly improves online safety, possibly the top safety measure even above having antivirus of course besides visiting known bad sites.

    But I do like to support sites like the Nexus so I have bought Supporter membership a few years ago and might get Premium sometime in the future. Perhaps I may have to try to remember to re-visit videos I like and already watched on a muted Edge browser to help out.
    piotrmil wrote: >Everyone, including Nexus and other YT creators know that ads are annoying but the alternative (currently) is to not exist.

    I... I know of at least one other alternative.

    Going to work.

    It sucks, but it is an alternative to finance your hobby.

    >Some channels do a sponsor segment, I think it might anger some people

    Yeah, I hate when channels do that. Some handle it sensibly, like putting the sponsored message AFTER the video, so I don't have to watch it (Numberphile, a very good channel on YT does that). Some put them at the beginning, which is quite annoying, but again, can be skipped ( I wonder if anyone made an extension that does that automatically for certain channels). And then there are people who deserve a road straight to hell for putting them in the middle of their videos.


    .. except that Nexus is not a hobby for those who run it... nor is it a hobby for those who create content 60 to 100 hours a week... or for people like me who are disabled where "going to work" isn't an option. If it was an option I'd be doing it lol
  2. In response to post #64079816. #64079916 is also a reply to the same post.


    GamerPoets wrote: Just from my personal "YouTubing" experience. My analytics show that I've missed out on roughly $9,500 due to add blockers since I started making videos. Do what you need to do. From a long time premium member it sounds reasonable enough to give supporters a bump to say thanks.
    Kaebus wrote: Very well said GP. I've known a few content creators on YT who encountered the same issue. As said in this announcement, the reasons people have for using adblockers are valid, and it's not a shunning of them doing so in any way, but it's really nice to have something out there for the people who are giving a little bit back.


    If I could turn off ads all together I would = )
    Everyone, including Nexus and other YT creators know that ads are annoying but the alternative (currently) is to not exist. Selling products of any kind is not something that anyone who has to make a living from this realm, while continuing to be a part of it and growing within it, can count on (sales for things like this are bonuses). Even so, personally, ads alone will never even come to close to helping me pay just for the equipment/costs of creating. Thank Talos for Patreon (my form of Premium/Supporter Memberships). Took 4 years to break even on PC parts with the help of pledges. I do the same thing that Nexus is doing here. If you allow me to keep existing while doing what I enjoy I try to give you perks/"thank you's" that I'm capable of giving without alienating everyone else. Nexus isn't changing anything here other than giving some supporters a "thank you" in a way that they are able to while encouraging site growth.
  3. I don't understand the confusion by so many (the paid mod questions and what not). Dark0ne (nexus) is giving money out of his (nexus') pocket to mod authors based on downloads as (a very small) incentive to keep creating mods and as a thank you for uploading to Nexus (1,000,000 unique downloads would be $1,000). Users don't pay. Authors don't get rich. There are options to turn it on or off per user/mod. You can gift your points to community members who may need some system upgrades so that they can continue working on mods or whatever...more moderators are being put to work to keep an eye on the site... and that's what was written.
  4. In response to post #54458443. #54460308, #54466883, #54472658 are all replies on the same post.


    GamerPoets wrote: Hey TerrorFox,

    Have you had any experience (or have heard of anyone) using mods that they that they require steam with Bethesda games from gog (figure since they are listed here it was a good place to ask)? I don't know anything about using mods with gog games. I assume that most are the same but what about mods like FOSE (Fallout 3's SKSE). It has a steam-launcher (I believe). Does that mean FOSE won't work if you purchase FO3 through gog (and other mods that say they require steam)? I haven't been able to get much feedback.
    Arrow2thekn33 wrote: Steam and GOG games are equally moddable. While FOSE has a steam launcher, you can instead use the regular launcher that does not require steam.
    GamerPoets wrote: Thanks for the reply Arrow,

    What about using applications like Mod Organizer? Do you know if they still work with the gog version?
    Ethreon wrote: Everything mod related should work equally fine on both.


    I appreciate that = )
  5. In response to post #54458443. #54460308 is also a reply to the same post.


    GamerPoets wrote: Hey TerrorFox,

    Have you had any experience (or have heard of anyone) using mods that they that they require steam with Bethesda games from gog (figure since they are listed here it was a good place to ask)? I don't know anything about using mods with gog games. I assume that most are the same but what about mods like FOSE (Fallout 3's SKSE). It has a steam-launcher (I believe). Does that mean FOSE won't work if you purchase FO3 through gog (and other mods that say they require steam)? I haven't been able to get much feedback.
    Arrow2thekn33 wrote: Steam and GOG games are equally moddable. While FOSE has a steam launcher, you can instead use the regular launcher that does not require steam.


    Thanks for the reply Arrow,

    What about using applications like Mod Organizer? Do you know if they still work with the gog version?
  6. In response to post #54450488. #54456198 is also a reply to the same post.


    TerrorFox1234 wrote: width=600,height=300https://staticdelivery.nexusmods.com/images/952/9950988-1508164544.png[/img]

    Hi everyone! This week is the 10th anniversary of The Witcher series by CD Projekt Red and, to celebrate, our friends at GOG.com are running some excellent deals!

    As all of these games are highly moddable, we wanted to let you know firsthand about these deals.

    List of moddable games on sale right now:


    The Witcher Series:

    The Witcher 3 - GOTY Edition
    (60% off)

    The Witcher 3 - Expansion Pass (50% off)

    The Witcher 3: Blood and Wine (50% off)

    The Witcher 3: Hearts of Stone (50% off)

    The Witcher - Enhanced Edition (85% off)

    The Witcher 2: Assassins of Kings - Enhanced Edition (85% off)


    Bethesda Game Studios Classics:

    Fallout 3 - GOTY Edition (40% off)

    Fallout: New Vegas - Ultimate Edition (40% off)

    TESIII: Morrowind - GOTY Edition (40% off)

    TESIV: Oblivion - GOTY Deluxe Edition
    (40% off)

    (Alternatively, you can grab the entire BGS Classics Collection for 43% off)


    The Risen Series:

    Risen, Risen 2, and Risen 3 (76% off)


    If you've never played these games before or have been waiting to pick up the DRM-free versions on GOG.com this is a great opportunity to pull the trigger!

    (Full disclosure: As some of you may already know, we recently became an affiliate of GOG.com. That means that if you use the links above to buy any of the games listed we will get a small cut. It's a great way to support GOG and Nexus Mods at the same time. Feel free to share those links with your friends as well!)
    TDarkShadowMutant wrote: Don't forget to mention that Fallout 3 on GOG has the dreadful GFWL-drm removed and both F3 and FNV have been patched to be Large Adress Awareness enabled out-of-the-box.
    So in a way, even if you got the games on Steam, the GOG version are superior.


    Hey Dark,

    Large Address meaning 4GB? If you feel like tackling my other questions that I posted here I could use some help.
  7. Hey TerrorFox,

     

    Have you had any experience (or have heard of anyone) using mods that they that they require steam with Bethesda games from gog (figure since they are listed here it was a good place to ask)? I don't know anything about using mods with gog games. I assume that most are the same but what about mods like FOSE (Fallout 3's SKSE). It has a steam-launcher (I believe). Does that mean FOSE won't work if you purchase FO3 through gog (and other mods that say they require steam)? I haven't been able to get much feedback.

  8. In response to post #50376412. #50378062, #50388222, #50389062 are all replies on the same post.


    GamerPoets wrote: The crippled limbs mod sounds pretty cool. I think it was Fallout 3 where I tested out a mod that added raider children. It really gave you a sense of sadness and you felt a bit bad for them. I imagine that if this mod works as I believe it to you may find yourself feeling pity on a crippled enemy in a way that you never thought you would. That would add A LOT of additional "experience" to the game. Pretty cool.
    BlindJudge wrote: Hey GP, do you remember what that mod for FO3 was? I fancy checking it out...
    Ethreon wrote: Raider Children for F4 and probably Lil Bastards for 3.
    BlindJudge wrote: Thank you Ethreon, will take a look into them.


    Yup = ) That's the one Ethreon. http://www.nexusmods.com/fallout3/mods/13360

    I actually read a comment that someone said it made them feel bad... so it may have influenced me in feeling bad lol.... but now I can't help it.
  9. The crippled limbs mod sounds pretty cool. I think it was Fallout 3 where I tested out a mod that added raider children. It really gave you a sense of sadness and you felt a bit bad for them. I imagine that if this mod works as I believe it to you may find yourself feeling pity on a crippled enemy in a way that you never thought you would. That would add A LOT of additional "experience" to the game. Pretty cool.
  10. I've seen the Morrowind mod when browsing through (and forgot about it as I do most things) and I have to say it's a spectacular thing. I'm brand new to the game. I'm learning how to mod it slowly. One of the things that sticks out in my mind when I've mentioned my Morrowind endeavors is that people who have played Skyrim (and some Oblivion) as their first TES game (and who tried Morrowind) couldn't "get into it" because exactly what this mod "remedies" for them. I understand that it takes a bit away from the RP elements but it's something that will really allow a lot of the younger gamers, and those new to TES in general, to give the game a chance. Anything that helps a large number of people experience the game is something that deserves a spotlight (imo). I'll be mentioning this to those who repeat to me what I"ve said above. I like to play the games as close to what they were originally intended to be as possible with some "improvements". It doesn't mean everyone else is willing. If using a mod like this can allow some to at least get some of the Morrowind experience then great.
  11. In response to post #48864787.


    ghostdamian wrote: Thanks very much for opening yourself up to us viewers, it means a lot to be able to see a day in the life of someone who has made a difference in our lives!
    I’ve spent probably 700-odd hours in Skyrim, and probably the same in Fallout 3, NV and 4, not to mention Morrowind and Oblivion.
    More importantly though, I’ve modded the hell out of all of them, Skyrim the most, and probably I reckon spent at least 300-400 hours just on the modding process.
    Without people like you and Gopher I never would have got where I have. At my peak I had around 440 mods active on Skyrim!!! That was with merges and so on, of course, but the game ran seamlessly and was totally thanks to tutorials like yours. STEP was also invaluable of course.
    I want to agree with what you’ve already found out yourself, forget the haters! I love the lisp you have in your videos, I always instantly recognise you because of it and it engages me in the video straight away because I know I’m about to get blasted with more info than I can even grasp in one sitting!
    Good luck with your personal struggles mate, I know at least a little of the feeling… I was diagnosed with Bipolar Disorder last year at the age of 34 and holy crap has it destroyed my life up until now! But all we can do is keep moving one step at a time and making positive changes for ourselves hey, no-one else can do it for us.
    All the best mate,
    Kirk,
    From (near) Sydney, Australia


    Thank you for taking the time to make such a comment ghost = ) It means alot. What I do sure doesn't pay anything lol (even less now with this YouTube ad stuff going on). You guys (and gals) are the reason I keep creating content.

    We will do just fine... you and I = ) ... Take care Kirk.

    -Michael
  12. In response to post #48697617.


    Zylice wrote: I'm sorry about your various health struggles Michael. Making the amount of quality content you do can be extremely difficult when you are simply not well enough. :(
    I sympathise but congratulations on your growth and enjoyment of the GP community! :)
    Keep up the good work! :D

    - Zylice


    I'm don't have sort of life threatening illness... I'm alright = ) Thank you again Zylice
  13. A good guy who does some awesome work.

     

    It's funny... close to 2 years ago I was searching for a song to fill the entire length of a very short Lets Roleplay Fallout 3 episode. I came across one that I felt fit perfectly and so I contacted the author to see if he would allow me permission to use the song in the episode. His name was "Vogel"... lol was I surprised when he responded and I learned that by coincidence I stumbled upon FadingSignals work.

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