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Krux1015

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Posts posted by Krux1015

  1. Same issue here, tried using 'wait' for several hours, re-loading the save a few times, someone said using 'sexchange' in console is supposed to work but i tried it so they're just full of it.

    no idea....... maybe there is a console command to set the bloodlust thing to 0?

  2. Here, with a little deeper research, I found this on one of the wikis:

    This IS a console command IN SKYRIM, however, when entered it appears to have no effect and your bounty will remain unchanged. The console recognizes the command though because "could not parse this line" does not come up when entered. Any ideas why this might be? Reizl 18:33, 13 November 2011 (UTC)

    Ok so after a little more testing i have found that you can set your bounty higher by selecting (clicking on) a guard and entering setcrimegold [qty] and your bounty for the faction to witch the guard belongs will be increased. additionally if you increase your bounty this way you can then reduce it to 0 once more by entering setcrimegold 0 however i could not reduce my bounty if i acquired it naturally by committing a crime.

    So there you have it, the 'setcrimegold' command is there and works fine, but not in the way it's being attempted by most users.

  3. Have you tried simply paying the bounty/going to jail?

    I'm looking for the same answer because my bounty is almost 10,000

    regardless of the gold amount, the setcrimegold command does not work and I hate googling it to be brought here to a thread where people are just posing the obvious alternates instead of something useful.

  4. This is like the 4th thread for this please use search fuction.

     

    yea.. i did a search for it, nothing.

    and yes, unarmed too.

    so Craftomega the genius, atleast tell us if someone made this mod, please oh mighty one.

  5. omg i'm looking for the exact same thing and can't find it anywhere.

    could someone make this??

     

    EDIT: nvrm, i wanted this for new vegas and noticed google brought me to a F3 forum

  6. im looking for a mod exactly like this, but the overpowered version though...lol

    i was originally looking for a simple 200% unarmed+melee swing speed increase, probably in the form of a perk that is stackable to other forms of unarmed+melee speed increase, such as slayer perk...adding up to 230%

    but reading this, i like the idea of having the speed determined by the agility and strength. (should include unarmed and melee skill into that though).

    even if the end outcome is very overpowered, atleast only to that if you are rocking out the 10 AGI, 10 STR, 100 Unarmed, and 100 Melee.

     

    id do it myself since its pretty much just Geck configuring but my Geck won't work, doesn't save anything for some reason. so if you don't mind making the overpowered version since it only takes like 5 mins to do, you can always upload it as an optional file.

  7. i was having a problem saving with 1 of my characters, the game kept crashing if it had to autosave, if i quicksaved, or if i did a new save from the menu.

    i gave up and made a new character and it was working fine just like the previous character and now again- all of a sudden it won't save and keeps causing the game to crash.

    i looked at the save files themselves in the documents/my games/fallout new vegas/saves directory (or something similar) and noticed that ALL of the save files that won't save or overwrite have

    the extension .fos.tmp as opposed to the 'so far' working saves that are just .fos

     

    does any1 have any idea what .fos.tmp is and how to fix this ridiculous bug??

  8. Eli character, equipment, quest line, npc's, dialog from the movie, background music, weather theme.

    and no, i dnt actually expect someone to make this but u gotta admit, it wud b AWESOME.

  9. hate when you have a quest with 6 or 7 objectives in a tight area and you can't tell them apart on your compass...

    gets me lost so much. is there a way you can color-code each marker? example.. objectives 1 - 5 are red, blue, green, yellow, white

    something like that? and included on pip-boy map?..local and world?

  10. well, can't understand why you called it an overhaul, as it is definitely NOT an overhaul

     

    as for the request, there is already a predator armor for FO3, so that is a start

    as for all the configurations, i can't really help with anything

     

    i would suggest you to try and learn how to use the GECK, and try to do this yourself

    and hope that someone decides to make this like you wanted

     

    oh, this is for new vegas.

    and i tried learning the geck, i pretty much understand it but my problem is being able to save.

    the geck doesn't save anything, if i fine-tune sum1 else's mod for personal use, it won't save. if i make my own changes to the game for a new mod..it won't save.

    it just says save...complete! and the file is nowhere to be found except in some temp folder in no-man's land labeled as a shortcut that when double-clicked is seen as 'file not found'.

     

    but anyways.. i gave up with geck ages ago.

    so i guess this mod is rly just taking a couple of other mods ppl made, making a pred suit, and putting them together.

    usually my requests are way more simple than that, like making something glow or whatever.

  11. any1 wna mod a predator armor and helm that makes your whole character look like a predator? mask adding thermal vision modes, the standard and that white night-vision heat view? (not sure of name, but its in a few mods along with a bunch of other vision modes, but only put those 2 in) and to be able to cloak on command, and zoom in on like 3 different zoom lengths.

    XD ill spare you on the weaponry.

  12. But if someone does this, it will need restrictions. I mean you can't walk arround whit all skills at 200 and all special at 20, it would make you a god, and that's boring. Maybe only three tag skills maxed up to 200 and one spcial maxed at 20. It would be balanced that way. Oh, and if you'd make a character have 200 sneak, and 20 agility you could sit on someone's head without detection, and that's just stupid. :blink:

    HAHAHAHAHHAA!!!! lmao wow, thats FUNNY, but....BUT........ u got a point.

    ok so tag skills at 200 and 1 special at 20 ~ can do?

    or--- if u rly wna keep it balanced, can u do it as leaving all skills max at 100, but have a kind of 'tag specials' like, 2 specials that can boost to 20?

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