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DarthTeddyBear

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Everything posted by DarthTeddyBear

  1. I would very much like to see if it is not already in New Vegas (yep, pre ordering this mod before I get the game :tongue: ) that draws, doors and other related items make a noise that the NPC can hear so that I cannot sneak around without a care opening and closing draws/doors a metre away from a NPC. Cheers, Darth Teddy Bear
  2. I am currently testing this one but cannot give too much feedback as yet because of the action I have been involved in. Though it would apear to reduce their accuracy. Cheers, Darth Teddy Bear
  3. This looks very interesting, great find! I will have to load up FO3Edit and see how much this and the Realistic Stealth and Detection overlap, it looks as if they cover the same much of the same ground in a lot of areas. Again, thanks. Cheers, Darth Teddy Bear
  4. Thanks for the link, already have that one installed :thumbsup: It shows up as CTR Stealth v2.1. I find this to be a good mod as far as making stealth not an invisibility cloak. Cheers, Darth Teddy Bear
  5. But I was so enjoying not having and not modding a game I am playing and just playing it :wacko: I might have to look into this though. Thanks, Darth Teddy Bear
  6. I am using the DarNified UI F3 and it is is an incredible mod, your prompting made me see that there is a 'prefabs' directory for DarNified that might have what I want. You do make a valid point and I will consider these when I next play. You are right, unfortunately the damaged limbs affect is quite poor and when I see a critical hit come up for his right arm I am wondering how he is still using that limb, arrrrggggh. I appreciate the opposing view.
  7. I dislike knowing exactly how much health an enemy has as it lessens immersion i.e. instead of retreating to a safe place to restore health etc before I continue I know one more shot will be enough so I soldier forth. I have tried to make this not show up with the same solution I used for removing the 'sneak' status but have so far failed. To remove the sneak I added the 2 bottom lines <text name="sneak_nif"> <visible>&false;</visible> <alpha>0</alpha> Cheers, Darth Teddy Bear
  8. I also am getting a tad tired at the ability for the AI to be able to continually hit me with any gun (most annoying when it is a pistol) at incredible distances while moving and yet my machine gun is spaying bullets everywhere except where I am aiming. I have made a post in the general forum regarding this "AI's unrealistic ability & accuracy in responding to attack" I have found that I am unable to engage the enemy without them knowing exactly where I am the instant I fire and responding with pinpoint accuracy. I would like to be able to play more strategically in my actions, avoiding direct engagement where possible and sniper my way into an area if possible. In the latest frustrating example I am engaging what I believe to be the stronghold for the dudes that keep coming after me, what is with those 3 reoccurring dudes who seem to rise from the dead? Anyway, it is pitch black of night, I am hidden and apart from the guy I am about to kill, no one has any line of sight to me etc and there are many spots I could kill this guy from, yet after I kill him and put myself further into the shadows in the dark of night the enemy find and kill me!! Is there a mod to fix this issue and the one where the enemy can fir so accurately especially when walking? Cheers, Darth Teddy Bear
  9. I have found that I am unable to engage the enemy without them knowing exactly where I am the instant I fire and responding with pinpoint accuracy. I would like to be able to play more strategically in my actions, avoiding direct engagement where possible and sniper my way into an area if possible. In the latest frustrating example I am engaging what I believe to be the stronghold for the dudes that keep coming after me, what is with those 3 reoccurring dudes who seem to rise from the dead? Anyway, it is pitch black of night, I am hidden and apart from the guy I am about to kill, no one has any line of sight to me etc and there are many spots I could kill this guy from, yet after I kill him and put myself further into the shadows in the dark of night the enemy find and kill me!! Is there a mod to fix this issue and the one where the enemy can fir so accurately especially when walking? My Mods are: Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm bubbly-base.esp bubbly-anchorage.esp bubbly-pitt.esp bubbly-steel.esp bubbly-lookout.esp bubbly-zeta.esp JetPack.esp CornucopiaFreshGroceriesGNR.esp Ammo Limit.esp CTR Stealth v2.1.esp Empty Bottles and Refillable Water.esp granade-realism.esp SRFBG.esp StreetLights.esm StreetLights - Wasteland.esp Fellout-pipboylight.esp ClutterFreeWorld.esp Responsive Kill Reactions.esp Timescale 6.esp Owned!.esp Binoculars and Scopes.esp LessRocks.esp VisionMod-Tom.esp Fellout-Full.esp Fellout-BrokenSteel.esp Fellout-PointLookout.esp Fellout-Zeta.esp SlowFoodDigestion.esp RyusRadReduction.esp Less Useless Karma Gifts 2.0.esp utikey.esp bubbly-weapons.esp
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