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platimax

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Everything posted by platimax

  1. hello, thank you first time. i see i have made too much myself. i have 3dsmax13 and hctx64 '14 and a lot of other 3D-stuff, but i struggle with the different formats. 3dsmax does not work the way i imagine. i also have to to deal with the textures, compression and sense. there are too many gaps. I have to deal now more with outfit studio and the other 1000 tools (elric etc.) ^ ^ Thank you ;-)
  2. It is possible to import a very great 3d Mesh like a castle from any Design-Program into the creation kit ? what or how to do it, theoretically? I'm happy about any hint
  3. above the solution did not help either. Had read me but found nothing.I found the solution to my problem purely by chance. A long time ago I activated "relive" from Radeon, which works only with the Aero-Desktop design.If you deactivate this, "relive" does not work anymore (in the desktop recording),but for that the RenderWindow works fine. ;-) maybe everybody knew that, but not me :-(
  4. https://forums.nexusmods.com/index.php?/topic/6649881-fallout-4-creation-kit-render-window-lock-up-heres-a-fix/?hl=%2Brender+%2Bwindow&do=findComment&comment=60546187 I try this tommorow. I´ve windows 7
  5. After a year's break, I had the first time the creation kit started and no matter what, there is always a white Render window, although the Cellen load according to protocol. At the moment I do not know where to look. Maybe it could be something with my radeon rx480. Both ini's from the steam folder of the creation kit I deleted, but the automatically rebuilt had not brought any change. The only thing I changed during this break was the fallout4 ini's two months ago, but it probably can not be that? Does anyone have such a problem?
  6. im the problem with white render window.there is nothing to see, but is has loading. creationkit ini deleted ..nothing changed. fallout 4 after a half year pause.
  7. Sorry for that miserable english. Sure, i´m at the beginning and have nothing installed, only plates,roofs few stairs etc. No navmesh, nothing.. i´m only building and looking tutorials. i know them all, but forgotten most. later i would divide the great "room" so that i could make roomboands and portals . the fog is off,i mean and no problems. I only thought it is a problem and is to late ^^ . So i must better building for roomboands or in emergency i make more rooms.
  8. Thank you.Its a good link. I think this is later a good video for me.
  9. Thank you csbx, i thought similary.significant is perhaps visible surfaces and I would have to divide into cells in an emergency ? it would be so a city ââin a cave :-) and a bit too much..
  10. Hello,i am Amateur. Does anyone know how big a maximum of an interior cell may be?I have not started yet and I'm well over 100 percent.Is there more detailed information than older CK documentation for Skyrim, but it is only one percent of my project. So far no problems, but its´s only 1%Sometimes only a few houses, walls, floors ...nothing else. Thank you :confused:
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