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BlinkRiddle

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Posts posted by BlinkRiddle

  1. Okay, so my load order is as follows:

    [X] Fallout3.esm

    [X] CALIBR.esm

    [X] xCALIBR.esm

    [X] Anchorage.esm

    [X] ThePitt.esm

    [X] BrokenSteel.esm

    [X] PointLookout.esm

    [X] Zeta.esm

    [X] Sharing and Caring Companions.esm

    [X] EnhancedChildren.esm

    [X] Companion Core.esm

    [X] Companion Share & Recruit.esm

    [X] AliciasCuteShop.esm

    [X] SShop.esm

    [X] Fellout-Full.esp

    [X] xCALIBRammo_override.esp

    [X] xCALIBRammo_FWE.esp

    [X] Fellout-BrokenSteel.esp

    [X] Fellout-PointLookout.esp

    [X] Fellout-Zeta.esp

    [X] Fellout-pipboylight.esp

    [X] CALIBRxMerchant.esp

    [X] FEV_Subjects.esp

    [X] 7_ISA -e 20th Century Weapons v3.1.esp

    [X] 7_ISA -e Chinese Assault Rifle.esp

    [X] S.T.A.L.K.E.R. ARSENAL MOD.esp

    [X] 7_ISA -ec 10 mm Submachine Gun.esp

    [X] 7_ISA -ec 44 magnum.esp

    [X] 7_ISA -ec Alien Blaster.esp

    [X] 7_ISA -ec G3A3.esp

    [X] 7_ISA -ec Mauser.esp

    [X] 7_ISA -ec Sawed Off Shotgun.esp

    [X] AliciasCuteShopDoorOverride.esp

    [X] De-Essential.esp

    [X] 45-70Ammo.esp

    [X] Companion Core DLC Addon.esp

    [X] BetterHeadshots.esp

    [X] BetterHitSquads.esp

    [X] DIM TYPE3clothesRETAIL.esp

    [X] rothfix.esp

    [X] New Slower Degradation.esp

    [X] Shojo Companions.esp

    [X] Childhood Beginning.esp

    [X] SShopItems.esp

    [X] RHINO45-70.esp

    [X] Armored Duster.esp

    [X] TESTstealthcollar.esp

     

    btw I have tried deactivating all mods and running the game with the same crash so I'm not sure if that is the problem...

  2. I already have FOMM, the new one at that. And the computer that has FO3 on it doesn't have internet so I cant copy and paste the load order to a reply but when I get time later today I'll write it down and type it up here.Thanks for the help by the way, greatly appreciated.
  3. So I had a lot of mod related problems and decided to just uninstall the game and all the mods and start all over again. I have reinstalled the game and any mods I chose to keep and now the game crashes to desktop before the start menu comes up, I hear a second or two of the main menu music and then CRASH. The game worked fine up until some mods got in and I lost track of what was messing up what, so I know it's not my system or OP. Please help me out, I'm sure I just missed something but I can't figure out what.
  4. I'm working on a mod which requires a backpack version of a closed coffin. I am new at nifscope and am unable to do it right now and am looking for anyone to please whip up a quick mesh for me to use. Please please please!
  5. Can anyone tell me why every time I make a new player home, it breaks the sitting animation. (Someone sits down in a chair, then gets back up and sits again repeatedly, moving back a bit every time it does so. This ignores collision and keeps moving back until you stand back up. This affects both Player and NPC's) I have done multiple homes and this happens every time i make one.

     

    bump

  6. Can anyone tell me why every time I make a new player home, it breaks the sitting animation. (Someone sits down in a chair, then gets back up and sits again repeatedly, moving back a bit every time it does so. This ignores collision and keeps moving back until you stand back up. This affects both Player and NPC's) I have done multiple homes and this happens every time i make one.
  7. I say:

    Drag 'em (friend or foe) to where you want to bury 'em.

    Hit a predefined key while pointing at the corpse.

    Get a popup "do you want to bury <name> here?"

    If yes, body is disabled and a headstone appears (optional: a menu to select from various memorial markers instead of using one headstone for everyone) at your feet, pointing the direction you're facing. It's would be impractical to have it state the person's name and impossible to state name and date of death, though. Maybe it can be set dynamically where you can see it on mouseover, but I don't think it can be dynamically set where you can see it on the tombstone itself.

     

    yeah that's exactly what i was thinking, but no matter how many times i try to do scripting, i never can understand it enough to know what to do.

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