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ShaleK111

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Nexus Mods Profile

About ShaleK111

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    United States
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    Fallout 4

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  1. If this site had looked like this when FO4 came out, I would never have modded any games. Not only is the layout/colors/etc, an eyesore, but it is significantly harder to get to meaningful information. What was once readily available with a simple mouse over now requires digging 2 or 3 levels deep into the mod in question to get to that data. To make my point as unambiguous as possible. if ANY other site hosts mods that I am interested in using not only will I most likely choose them over this, but should it turn out that their site is even less user friendly to use, I will most likely tough it out secure in the knowledge that they won't be forsaking a working, comfortable and easy to use design for whatever this mess is that you've unilaterally forced upon the users here. As the saying goes, if it ain't broke, don't fix it. Seriously, when I first got into modding it was intimidating, the fear of messing up the game was palpable. It was only the open natured-design and the wealth of easily available information that encouraged me to try. If, back then, I had encountered this mess, I would never have given modding a second thought and would still be playing only vanilla games. To say this forced redesign is discouraging is an understatement. What is not, however, is the damper is has placed on my desire to continue exploring the formerly fascinating world of Modding.
  2. In response to post #54661043. #54661363 is also a reply to the same post. Here Here!
  3. In response to post #54669888. Ditto!
  4. To retype what I already had (stupid keyboard)... 1) I don't like that you can't hover the mouse pointer over the other trending files and get info on them. Having to click the file and go to that page seems like a) too many steps, and b) an underhanded way to load more ads/increase page view count by forcing the user to load another page rather than simply doing it the old way. 2) Why doesn't the "revert to the old style" button take you back to where you were (you know, just like using the "back" button)? Both the check out the new style and the "He** no take me back to the style I've spent years learning how to navigate so thoroughly that I can do it by reflex and without conscious thought style" take you to the main "pick your poison..err game" page. I don't know about anyone else but for me, I've got separate bookmarks that take me to the specific parts of the nexus I need for each individual game. (Ie, a bookmark for Fallout 4, one for Skyrim (old style), one for the new skyrim, Fallout 3, New Vegas, etc) being dumped into the "sort through this to find the game you're interested in" menu is a bit jarring. 3) I'm using a 55" 4k TV as a monitor (Hey, I'm old, my vision isn't what it used to be) and even so the fonts seem to be too narrow/thin to read well. 4) The layout is just weird. Why put the news all the way at the bottom? It's NEWS. Shouldn't it be a bit more prominent than say, "Media"? (Which is what? Users pics/videos?) Again, speaking strictly for myself, I come to the specific section, check the trending files, then click on the latest files link to see what's new/interesting. Easily done from the same screen, no scrolling needed. Want to see the master list of file categories? Links to the various points of interest for this part of the site? Look no further than the top of the page. Again, no need to scroll anywhere. Everything is conveniently placed on the screen for the user too see as soon as the page loads. Maybe it's just me, but it seems to me that you would want a site that easy for the users to use/navigate. This new layout adds several unnecessary steps and delays to the process. So to echo what crimsonrider and many others have said, I'll stick with the old style until it is no longer available or an option and then...well, who knows.
  5. In response to post #45635210. #45635390 is also a reply to the same post. Not sure what you mean by subscription but I did become a supporter about 5 seconds after writing my initial post, figured I needed to put my money where my mouth was.
  6. Here are my issues with Ads: Depending on the ad, be it video, audio, strictly text and the sheer number of ads on a site, it can, quite literally take 4 to 5 times longer to load a page. And while an extra 4 or 5 seconds may not sound like much, multiply that by however many pages a person clicks thru in a given session and that time ads up quickly. I personally tend to spend 30 minutes to an hour browsing thru mods and tutorials on any given day. Not only can ads slow your loading time but for those who are browsing via mobile they eat up tons of data and even for broadband connections that can take up enormous amounts of bandwidth (fortunately not a problem on this web site) so much so that you often can't even open another webpage while you wait for the first to finish. Add to this what I consider the plague of the advertising industry the auto-play video adverts. Long loading time, tons of data and bandwidth often with no way to pause or skip and some constantly pull the focus of the webpage to the ad forcing you to watch it until it runs it's course (I encounter that one on this site far to often when I browse from my work PC which has no ad blocking software). And then there is the concern with cookies. While they *may* not contain any personally identifiable information, they can do other things. Many if not most internet security agencies routinely warn people to clear their cookie cache between websites when browsing for travel plans as it has been shown many times that quite a few companies do in fact increase the price of fares and accommodations for users with travel site cookies still in their cache. And while I seriously doubt there's any company or organization that feels they need to charge me more/differently because I'm comfortable enough with technology to mods games you never know, some tech site or software agency may one day decide to. There are already conspiracy theories that Microsoft is slowly changing Windows in an effort to thwart/break Steam so it's not *really* too far outside the realm of possibility. I do see the need for sites to post adverts and I understand that they have a need and purpose. However, the bottom line is that I value my time and my privacy (not to mention my computer) more. If a less intrusive way could be found to place the ads then sure I'd give it a go but until they stop forcing their way to the forefront of what I'm trying to find/do online then I don't see an end to the cycle.
  7. So last night I had zero problems everything was running fine. Updated a few mods to the latest release called it a night. Today I can enter other hearthfire homes but when I try to enter Heljarchen or Lakeview I get an almost instant CTD. I can hear the beginnings of a sentenced from my Housecarl before the CTD happens. In the Load list there is a screenshot of the interior of Heljarchen for that save. I tried both mass and individual deactivations of every mod I either added or updated. I'm running the same version of Loot I was running yesterday with the same masterlist id (f4702d incase anyone is curious). To further complicate things, I have no trouble at all entering Windstad (Which is where my spouse is). Moving the spouse to Heljarchen let me get about 10 steps in the door before the CTD and attempting to load that autosave results in a CTD as well. If anyone has any ideas I'd appreciate the help. Here's my load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 Hearthfires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Special Edition Patch.esp 6 6 ApachiiHairFemales.esm 7 7 ApachiiHair.esm 8 8 ApachiiHairMales.esm 9 9 Cutting Room Floor.esp 10 a No NPC Greetings.esp 11 b disable_blood_splatter_on_screen.esp 12 c Distant Decal Animations ini Fix.esp 13 d SteelFromIron.esp 14 e Upgrade Soul Gems.esp 15 f Realistic-Voice.esp 16 10 UnreadBooksGlow.esp 17 11 Shrine Blessings All DLC.esp 18 12 DustEffectsSSE.esp 19 13 ShowRaceMenuAlternative.esp 20 14 BulkIngotRecipes.esp 21 15 Simple AUA.esp 22 16 Believable Crime Report Radius.esp 23 17 FastTravelSpeedMultiplier.esp 24 18 CriticalCorrection.esp 25 19 Real Bows SE.esp 26 1a EbonyHelmetAlternatives.esp 27 1b LaFemmeLycana.esp 28 1c Hothtrooper44_Armor_Ecksstra.esp 29 1d CiriOutfit.esp 30 1e No Magic Ninja Dodge - No DLC.esp 31 1f Animated Weapon Enchants.esp 32 20 Animated Weapon Enchants - No Blur.esp 33 21 LeatherBackpackStraps-100.esp 34 22 LichKingMerge.esp 35 23 TrueBrows.esp 36 24 CS_SoulFragmentsToSoulGems.esp 37 25 Akaviri Dai-Katana.esp 38 26 RealisticWeaponReaches.esp 39 27 ExpandedJewelryCrafting.esp 40 28 Serana SHUT UP.esp 41 29 RogueArmor.esp 42 2a FNIS.esp 43 2b LeftHandRings.esp 44 2c Realistic Lighting Overhaul - Major City Interiors.esp 45 2d Immersive Citizens - AI Overhaul.esp 46 2e Relationship Dialogue Overhaul.esp 47 2f Prometheus_No_snow_Under_the_roof.esp 48 30 LZA Follower Trade Priority SSE.esp 49 31 RealisticWaterTwo.esp 50 32 RDO - CRF + USSEP Patch.esp 51 33 Seraphim - Different Strokes.esp 52 34 Unique Character.esp 53 35 LeftHandRings_1stPersonView.esp 54 36 Skyrim Sizes.esp 55 37 SGEyebrows.esp 56 38 HN66_Earrings.esp 57 39 Realistic Death Physics - No Animations - Skyrim.esp 58 3a XPMSE.esp 59 3b VioLens SE.esp 60 3c VioLens SE - Book Menu.esp 61 3d Footprints.esp 62 3e Real WolfBear Behaviour.esp 63 3f dD - Realistic Ragdoll Force - Realistic.esp 64 40 Realistic Lighting Overhaul - Dawnguard Interiors.esp 65 41 Realistic Lighting Overhaul - Dawnguard Weathers.esp 66 42 Realistic Lighting Overhaul - Weathers.esp 67 43 AnotherSortingMod_SSE-2016.esp 68 44 DD_ClothMorokei.esp 69 45 Book Covers Skyrim.esp 70 46 Reverb and Ambiance Overhaul - Skyrim.esp 71 47 Friendlier Taverns.esp 72 48 GOLD.esp 73 49 Realistic Lighting Overhaul - Major City Exteriors.esp 74 4a BetterDocks-MP-DLC-Compatible.esp 75 4b WATER.esp 76 4c mrbs-uniqueloot-se.esp 77 4d skyBirds_SSE.esp Realistic Lighting Overhaul - Dungeons.esp 78 4e Hothtrooper44_ArmorCompilation.esp 79 4f Holidays.esp 80 50 Point The Way.esp 81 51 more idle markers.esp 82 52 SMIM-SE-Merged-All.esp 83 53 Vivid WeathersSE.esp 84 54 TrueStormsSE.esp 85 55 Darkwater Crossing.esp 86 56 Book Covers Skyrim_ASM-SSE-2016.esp 87 57 BetterQuestObjectives.esp 88 58 Unique Display Room.esp 89 59 HearthFire Display Case Fix.esp 90 5a Unique Uniques.esp 91 5b Immersive Wenches.esp 92 5c Shor's Stone.esp 93 5d SkyrimImprovedPuddles-DG-HF-DB.esp 94 5e Ivarstead.esp 95 5f JewelsHaveArmor.esp 96 60 shezrieshfkitchenhel.esp 97 61 Kynesgrove.esp 98 62 Signs_of_Skyrim.esp 99 63 Whistling Mine.esp100 64 Skyrim Flora Overhaul.esp101 65 LADX_SSE.esp102 66 LABikiniSSE.esp103 67 JS Armored Circlets SE.esp104 68 Dragon Claw Stands.esp105 69 Karthwasten.esp106 6a Soljund's Sinkhole.esp107 6b Better City Entrances - All in one - SSE.esp108 6c Dr_Bandolier.esp109 6d VWTSSE-Patch.esp110 6e Blacksmith Forge Water Fix SE USSEP.esp111 6f moonpath.esp112 70 BetterQuestObjectives-CRFPatch.esp113 71 Morrowind Soul Gems.esp114 72 CureDiseaseSpell.esp115 73 PilgrimsDelight.esp116 74 HoldBorderBanners.esp117 75 Bound Tools Spell.esp118 76 ZIR_UseableButterChurn.esp119 77 UNP Jewelry.esp120 78 ImmersiveWeaponsCrafting.esp121 79 BarbarianSteelArmor.esp122 7a FNISspells.esp123 7b BarenziahQuestMarkers_Droppable.esp124 7c Immersive Wenches -Apachii hairs- Patch.esp125 7d sandboxcylinderheight.esp126 7e KS_Hairdo's_Lite.esp127 7f Serana.esp128 80 WetandCold.esp129 81 IncreaseCarryWeigh.esp130 82 GQJ_DG_vampireamuletfix.esp Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp131 83 Open Cities Skyrim.esp132 84 Open Cities Skyrim - Holidays.esp133 85 Alternate Start - Live Another Life.esp134 86 BetterQuestObjectives-AlternateStartPatch.esp135 87 Immersive Citizens - OCS patch.esp136 88 Bashed Patch, 0.esp
  8. In response to post #44092915. #44122270, #44136770, #44188110, #44205100, #44302475, #44407955 are all replies on the same post. Bravo, well said.
  9. In response to post #43712115. #43712330, #43712525, #43712565, #43712575, #43712895, #43713930 are all replies on the same post. Speaking as a novice here and based on my limited experience with FO4, I dislike the "drag and drop" method as it doesn't keep up with the Mod updates. Granted that's not normally a big issue, but once upon a time I Drug and dropped AWKCR from FO4 and a few days later couldn't figure out why the site version was so much higher than my NMM version even though NMM was not flagging it as outdated. Based on what I've read in the forums I'm "assuming" that's a NMM issue but to a neophyte modder such as myself (ahem, mod user let's be real) that's not an assumption I'm willing to bet the better half of a day to repair/redownload mods to fix if I'm wrong. Given how well everything here just seems to work (Kudo's to the staff and programs of the site BTW) when something doesn't, those of us who don't know better just assume it doesn't work because it's not supposed to.
  10. I recently deleted and re-installed everything having to do with Fallout 4 only to discover that several of my favorite mods are now being hidden by the author for an undisclosed reason. Am I pretty much SOL here? Or is there some way to reacquire them? Mods in question are: Floor Perfectionist (I can replicate that by holding down the Q ( or is it the E) key but the mod is still easier) Vanilla Floors allow indoor walls Center snap point for stairs Flatwall doorways and windows I'm 99% certain they are all by the same Mod author (searching for these mods on other sites turns up the author's name as "ModLurker" but no such author exists here. I'd rather get them from the author him/herself but am at a loss as to how to contact them. Alternatively, if am I indeed SOL, can someone recommend an in depth tutorial for a complete modding newbie? (I've deduced that as these mods involve altering the snap points NifSkope will be needed but have zero idea how to use it.) And finally, assuming that I can replicate these (and that's a huge assumption!) what is the etiquette on posting said recreations taking into account there appears to be no way to contact the author? Thanks for any replies and recommendations.
  11. So, as it turns out, when you check the update to mods button in NMM it does not, in fact, clue you into the existence of the optional files such as "Armorsmith Extended - Armorsmith Far Harbor DLC v3.02 v3". LOL. Lesson learned on my part then. Thanks for all your help earlier. Pardon me while I go equip my VATS enabled MK5 ballistic weave inserted Pirate Hat :laugh: .
  12. I appreciate the attempt nonetheless. But, with 163 plugins and 216 mods...well I'm not looking forward to troubleshooting where the conflict may be lol.
  13. Okay, here's where I stand now... According to LOOT your mod is about halfway into the order, according to NMM it's at the bottom. In the Armorsmith bench I can make the pirate hat and see it in the pipboy inventory and from the weaponsmith bench I can make a harpoon gun (which shows up in inventory as "Harpoon Gun Harpoon Gun" (Actually it always shows up like that all the time not just when I make it). From a regular weapon bench I can see. Mod, and scrap the Harpoon gun. Cannot see the pirate hat from the Armor workbench. I've tried loading from the Fallout4.exe directly, the F4SE directly and from NMM. My Plugins.txt is dated 4/28 and doesn't show half the mods I constantly use in game and my DLCplugins.txt does not show far harbor at all. And I reinstalled AWKCR, Crafting workbenches, and your mod to ensure they are the latest versions. So, to sum up, I'm lost. Any thoughts?
  14. I actually have that already, perhaps it's not loaded high enough up? I'm going with the LOOT load order which has it after both crafting workbenches and the automatron fix for the same. (roughly half way down the load order)
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