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cracktfly

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  1. PS> in the future, I'd recommend not installing groups of mods without the "due diligence" of vetting them prior to installing another, ie install only one at a time, with in-game checks afterward before moving on to the next desired installation. Preach, I got way too comfy and had little time to play but moments here to add and update mods. Definitely something I know not to do but, hubris, thy name is cracktfly. I had been hoping there would be some clue in logs or event viewer combined with logging but in this instance I think you are correct in that disabling mods on the one by one to see where the break occurs is the only option. So tedious but the pain is how we learn or in this case re-learn lessons. Thanks Anjenthedog, it wasn't the medicine I hoped for but the medicine I needed.
  2. I have a seriously branched version of Project Skyrim's modlist. I had been playing fine up until a new play through added some mods and updated others. I get an unending "not responding" in 3rd person but seem to be able to play fine in first. I have disabled animation and camera mods that were added or updated since my last successful 3rd person play-throughs with no change, 1st person works and 3rd person hits not responding after a few seconds to a minute. Hoping that anyone has a good method of troubleshooting this. I have been looking at all the logs in my skse folder but none seem to offer clues that I can find. Guessing it is a memory issue but want to try and zero in on which mod or mods are causing it without completely breaking my LO and disabling everything updated and or installed over the last month. Any tips are greatly appreciated!
  3. Really cool to see where and how to get the tools to play with nifs. Heartbreaking to see that it comes at such a steep cost for those of us not in school. I imagine there are no other tools that allow for nif edits at a more reasonable price point? I really want to start playing with SSE character models but...ow, my wallet!
  4. In response to post #47380435. #47380720, #47383350 are all replies on the same post. I used MO briefly to play with an Oldrim install and found it to be pretty slick though it wasn't the most intuitive. Definitely a learning curve but that's not a bad thing. I gave it up in place of going with a new SE install and NMM. When I heard they were working together on a new MM I got really excited. I imagine that the new app will give you all the same easy-to-use experience of NMM with a lot of really deep and handy features that are there if you want them. New isn't always better but I have a sneaking feeling this will be.
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