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Pfuscher

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Everything posted by Pfuscher

  1. 1. Mountains: Those look still like crap. Meshes are fixed partially, but not enough. Can't we get some small stones, lichens, moss, plants on the them like the dynamic snow shader or like grass objects or plants? 2. Winter regions: There aren't many objects there, while in the summer areas there is 10times the amount of grass, plants, leaves with 20 mods. There is barely one for the winter regions. Some stones with snow on them wouldn't harm or some grass and plants with snow on them. 3. Crowds and clutter in interiors: Everybody has 3 times more frames inside than outside: Some characters spawning there or a lot more clutter would be awesome. Why are people adding hundreds of houses and objects to cities that already run only at 20frames, while we get 300 inside inside a castle with 5 inhabitants.
  2. 3 years ago, skyrim wasn't even released. I wish you guys a succesful project.
  3. Awesome idea and nicely done. I'm in for the Quality control service: Zerwas1
  4. Sure, let someone programm about 200 hours, so you can stay with your cpu worth 10€ not buying a two times faster one for 20€ from ebay.
  5. Would result in thousands of endorsements, in my opinion. It's the most common body with the most stuff, but most of the others have a higher poly count. A lot of tools, many outfits for this body, physics, everything is there. Are there too many problems to create this?
  6. The more the better. The above mod is great though.
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