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csmithsr90

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  1. Not only way too many mods, but also watch the bash tags ... if you don't have the needed DLC ... crash city
  2. I assume you are correct. I will try your fix. Thank you for your input
  3. Being frustrated and wanting to do something i tried an experiment. I pulled the original texture out of the bsa. I opened in GIMP, saved it without changes as a DTX5 w/mipmaps. I did NOT change the alpha channel. I then pointed my NIF at it. I then pointed to the vanilla normal map and glow map. Guess What ... yep a shiny helmet. So base texture could definately the problem. I think something GIMP may be doing is the problem. Comments? ... Did anyone have a chance to check the texture files yet?
  4. Games Crashes ... New Vegas.... you have got to be trying to joke with me , right?...............
  5. I am not familiar with GECK if that's what your asking. Most of the companions on this site have an option like "You're Fired." and then that companion will be in Sandbox mode. Lol, I'm lucky to have a pretty nice setup, and I don't run on very high quality so that helps! Thanks for your interest! This is very weird, especially if it continues on re-installations. =( No Nothing to do with GECK. In the dialogues with your companions you can set their aggression and even on some ask them to guard an area. The more agressive they are, or if they are gaurding their weapons may be drawn.
  6. Specifically even thoug you stopped using the flamer, the game has to finish the sound file associated with it. When you start another burst to close together the sileced first sound file will finish not allowing the second instance to start. This was done, so I have heard, to avoid the once a flamer is used and a second instance started the sound file kept going for ever glitch in FO3
  7. Is everything else off just a bit too, or just the game? if so then it is a monitor adjustment. That will be specific to your monitor.
  8. So you have lowered the game graphics to low, and this didn't help? You adjusted the sliders to the left and that didn't help? ... Have you tried turning off all other programs you can running in the background in order to give the game more resources to work with? I use the same graphics card on a four year old machine and i do OK FPS wise. A little laggy sometimes but not much. This really looks like a resource problem. Have you optimized your machine for game playing? Tweak Companion is a good guide to use. I have not seen one yet specific to FNV, but his general guide and the FO3 guide both are helpful. Since FNV and FO3 use the same engine the FO3 guide could help a lot.
  9. Forty Companions? DANG .... My game gets shaky after about 18, But I don't have your problem either. Have you checked aggression levels? Do you have them guarding? ... ahhhh .... nope can't think of anything else to check.
  10. Thank you Luthienanarion. I do think Nadimos is just a little confused. He doesn't know that only part of one message appears in this topic to start with. He didn't understand that what we saw was just gibberish. EDIT: There was a lot more to this post and it just disappeared .... Nadimos, try forcing your texture in the GECK by, 1. Creating a texture pack, 2. Opening your item and clicking on the model 3Change the alternative textures to your texture pack. This had helped me with certain items. BTW; Usted habla EspaƱol?
  11. Left to decrease right to increase. Generally speaking left takes less resources right takes more.
  12. When you do that load one or two at a time and check for conflicts. If you load a bunch at once that becomes a real hassle
  13. You know ... to be honest that may still be the problem. Here is a zip file of the textures. Sorry the site wouldn't allow me to send multiple files. I'll try again with the zip
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